diff --git a/source/game/StarPlayer.cpp b/source/game/StarPlayer.cpp index dd74503..872443f 100644 --- a/source/game/StarPlayer.cpp +++ b/source/game/StarPlayer.cpp @@ -1685,7 +1685,7 @@ void Player::processStateChanges() { } } - if (m_moveVector.x() != 0.0f && (m_state == State::Run || m_state == State::Walk)) + if (m_moveVector.x() != 0.0f && (m_state == State::Run)) m_state = abs(m_moveVector.x()) > 0.5f ? State::Run : State::Walk; if (m_state == State::Jump && (oldState == State::Idle || oldState == State::Run || oldState == State::Walk || oldState == State::Crouch))