Make blueprints stackable
I did not test this
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@ -11,7 +11,6 @@ BlueprintItem::BlueprintItem(Json const& config, String const& directory, Json c
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: Item(config, directory, data), SwingableItem(config) {
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: Item(config, directory, data), SwingableItem(config) {
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setWindupTime(0.2f);
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setWindupTime(0.2f);
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setCooldownTime(0.1f);
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setCooldownTime(0.1f);
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setMaxStack(1);
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m_requireEdgeTrigger = true;
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m_requireEdgeTrigger = true;
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m_recipe = ItemDescriptor(instanceValue("recipe"));
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m_recipe = ItemDescriptor(instanceValue("recipe"));
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