Update StarRootLuaBindings.cpp
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2a56c3f9e3
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@ -63,10 +63,11 @@ LuaCallbacks LuaBindings::makeRootCallbacks() {
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callbacks.registerCallbackWithSignature<Maybe<String>, String, Maybe<String>>("materialMiningSound", bind(RootCallbacks::materialMiningSound, root, _1, _2));
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callbacks.registerCallbackWithSignature<Maybe<String>, String, Maybe<String>>("materialMiningSound", bind(RootCallbacks::materialMiningSound, root, _1, _2));
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callbacks.registerCallbackWithSignature<Maybe<String>, String, Maybe<String>>("materialFootstepSound", bind(RootCallbacks::materialFootstepSound, root, _1, _2));
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callbacks.registerCallbackWithSignature<Maybe<String>, String, Maybe<String>>("materialFootstepSound", bind(RootCallbacks::materialFootstepSound, root, _1, _2));
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callbacks.registerCallback("assetOrigin", [root](String const& path) {
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callbacks.registerCallback("assetOrigin", [root](String const& path) -> Maybe<String> {
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auto assets = root->assets();
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auto assets = root->assets();
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if (auto descriptor = assets->assetDescriptor(path))
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if (auto descriptor = assets->assetDescriptor(path))
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return assets->assetSourcePath(descriptor->source);
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return assets->assetSourcePath(descriptor->source);
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return {};
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});
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});
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callbacks.registerCallback("assetPatches", [root](LuaEngine& engine, String const& path) -> Maybe<LuaTable> {
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callbacks.registerCallback("assetPatches", [root](LuaEngine& engine, String const& path) -> Maybe<LuaTable> {
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