get Ninja + CCache working on Windows

This commit is contained in:
Kae 2023-06-20 22:34:24 +10:00
parent 3ee57afd32
commit 58a036ffb0
3 changed files with 69 additions and 5 deletions

3
.gitignore vendored
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@ -5,8 +5,11 @@ lib/
tiled/ tiled/
assets/user/ assets/user/
assets/devel/ assets/devel/
assets/packed.pak
mods/*.pak mods/*.pak
mods/* mods/*
*/.vs/
*.vs/
*.sln *.sln
*.suo *.suo
*.vcxproj* *.vcxproj*

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@ -1,13 +1,24 @@
PROJECT (starbound) CMAKE_MINIMUM_REQUIRED (VERSION 3.4)
CMAKE_MINIMUM_REQUIRED (VERSION 3.0) # Find CCache
FIND_PROGRAM(CCACHE_PATH ccache)
IF (CCACHE_PATH)
SET (CMAKE_C_COMPILER_LAUNCHER "${CCACHE_PATH}")
SET (CMAKE_CXX_COMPILER_LAUNCHER "${CCACHE_PATH}")
MESSAGE (STATUS "Using CCache")
ELSE ()
MESSAGE (STATUS "Not using CCache")
ENDIF ()
PROJECT (starbound)
SET (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/../cmake) SET (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/../cmake)
SET (CMAKE_CONFIGURATION_TYPES Debug RelWithAsserts RelWithDebInfo Release) SET (CMAKE_CONFIGURATION_TYPES Debug RelWithAsserts RelWithDebInfo Release)
SET (CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS "" CACHE STRING "" FORCE) SET (CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS "" CACHE STRING "" FORCE)
# Update the docstring on CMAKE_BUILD_TYPE to show what options we actually # Update the docstring on CMAKE_BUILD_TYPE to show what options we actually
# allow # allow
SET (CMAKE_BUILD_TYPE "${CMAKE_BUILD_TYPE}" CACHE STRING "Choose the type of build, options are: Debug RelWithAsserts RelWithDebInfo Release" FORCE) # SET (CMAKE_BUILD_TYPE "${CMAKE_BUILD_TYPE}" CACHE STRING "Choose the type of build, options are: Debug RelWithAsserts RelWithDebInfo Release" FORCE)
# Discover all the relevant environment / system information and place the # Discover all the relevant environment / system information and place the
# result in STAR_* cmake variables. # result in STAR_* cmake variables.
@ -135,7 +146,7 @@ IF (DEFINED STAR_ENABLE_STEAM_INTEGRATION)
ENDIF () ENDIF ()
IF (DEFINED STAR_ENABLE_DISCORD_INTEGRATION) IF (DEFINED STAR_ENABLE_DISCORD_INTEGRATION)
MESSAGE (STATUS "Using Discrod platform services: ${STAR_ENABLE_DISCORD_INTEGRATION}") MESSAGE (STATUS "Using Discord platform services: ${STAR_ENABLE_DISCORD_INTEGRATION}")
ENDIF () ENDIF ()
MESSAGE (STATUS "Using Lua API checks: ${STAR_LUA_APICHECK}") MESSAGE (STATUS "Using Lua API checks: ${STAR_LUA_APICHECK}")
@ -364,7 +375,11 @@ ELSEIF (STAR_SYSTEM_WINDOWS)
SET (CMAKE_RC_COMPILER_INIT windres) SET (CMAKE_RC_COMPILER_INIT windres)
ENABLE_LANGUAGE (RC) ENABLE_LANGUAGE (RC)
IF (STAR_COMPILER STREQUAL "msvc")
SET (CMAKE_RC_COMPILE_OBJECT "<CMAKE_RC_COMPILER> /fo <OBJECT> <SOURCE>")
ELSE ()
SET (CMAKE_RC_COMPILE_OBJECT "<CMAKE_RC_COMPILER> <FLAGS> -O coff <DEFINES> -i <SOURCE> -o <OBJECT>") SET (CMAKE_RC_COMPILE_OBJECT "<CMAKE_RC_COMPILER> <FLAGS> -O coff <DEFINES> -i <SOURCE> -o <OBJECT>")
ENDIF()
ENDIF () ENDIF ()
IF (STAR_COMPILER STREQUAL "msvc") IF (STAR_COMPILER STREQUAL "msvc")

46
source/CMakeSettings.json Normal file
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@ -0,0 +1,46 @@
{
"configurations": [
{
"name": "x64-RelWithDebInfo",
"generator": "Ninja",
"configurationType": "RelWithDebInfo",
"inheritEnvironments": [ "msvc_x64_x64" ],
"buildRoot": "${projectDir}\\..\\build",
"installRoot": "${projectDir}\\..\\out\\install\\${name}",
"cmakeCommandArgs": "-DCMAKE_INCLUDE_PATH=\"..\\lib\\windows64\\include\" -DCMAKE_LIBRARY_PATH=\"..\\lib\\windows64\"",
"variables": [
{
"name": "STAR_ENABLE_STEAM_INTEGRATION",
"value": "True",
"type": "BOOL"
},
{
"name": "STAR_ENABLE_DISCORD_INTEGRATION",
"value": "True",
"type": "BOOL"
}
]
},
{
"name": "x64-Release",
"generator": "Ninja",
"configurationType": "Release",
"buildRoot": "${projectDir}\\..\\build",
"installRoot": "${projectDir}\\..\\out\\install\\${name}",
"cmakeCommandArgs": "-DCMAKE_INCLUDE_PATH=\"..\\lib\\windows64\\include\" -DCMAKE_LIBRARY_PATH=\"..\\lib\\windows64\"",
"inheritEnvironments": [ "msvc_x64_x64" ],
"variables": [
{
"name": "STAR_ENABLE_STEAM_INTEGRATION",
"value": "True",
"type": "BOOL"
},
{
"name": "STAR_ENABLE_DISCORD_INTEGRATION",
"value": "True",
"type": "BOOL"
}
]
}
]
}