everything everywhere
all at once
This commit is contained in:
parent
6741a057e5
commit
6352e8e319
12
.gitignore
vendored
12
.gitignore
vendored
@ -1,3 +1,15 @@
|
||||
build/
|
||||
dist/
|
||||
attic/
|
||||
lib/
|
||||
tiled/
|
||||
assets/user/
|
||||
assets/devel/
|
||||
mods/*.pak
|
||||
mods/*
|
||||
*.sln
|
||||
*.suo
|
||||
*.vcxproj*
|
||||
CMakeLists.txt.user
|
||||
CMakeCache.txt
|
||||
CMakeFiles
|
||||
|
115
cmake/FindDirectX.cmake
Normal file
115
cmake/FindDirectX.cmake
Normal file
@ -0,0 +1,115 @@
|
||||
#-------------------------------------------------------------------
|
||||
# This file is part of the CMake build system for OGRE
|
||||
# (Object-oriented Graphics Rendering Engine)
|
||||
# For the latest info, see http://www.ogre3d.org/
|
||||
#
|
||||
# The contents of this file are placed in the public domain. Feel
|
||||
# free to make use of it in any way you like.
|
||||
#-------------------------------------------------------------------
|
||||
|
||||
# -----------------------------------------------------------------------------
|
||||
# Find DirectX SDK
|
||||
# Define:
|
||||
# DirectX_FOUND
|
||||
# DirectX_INCLUDE_DIR
|
||||
# DirectX_LIBRARY
|
||||
# DirectX_ROOT_DIR
|
||||
|
||||
if(WIN32) # The only platform it makes sense to check for DirectX SDK
|
||||
include(FindPkgMacros)
|
||||
findpkg_begin(DirectX)
|
||||
|
||||
# Get path, convert backslashes as ${ENV_DXSDK_DIR}
|
||||
getenv_path(DXSDK_DIR)
|
||||
getenv_path(DIRECTX_HOME)
|
||||
getenv_path(DIRECTX_ROOT)
|
||||
getenv_path(DIRECTX_BASE)
|
||||
|
||||
# construct search paths
|
||||
set(DirectX_PREFIX_PATH
|
||||
"${DXSDK_DIR}" "${ENV_DXSDK_DIR}"
|
||||
"${DIRECTX_HOME}" "${ENV_DIRECTX_HOME}"
|
||||
"${DIRECTX_ROOT}" "${ENV_DIRECTX_ROOT}"
|
||||
"${DIRECTX_BASE}" "${ENV_DIRECTX_BASE}"
|
||||
"C:/apps_x86/Microsoft DirectX SDK*"
|
||||
"C:/Program Files (x86)/Microsoft DirectX SDK*"
|
||||
"C:/apps/Microsoft DirectX SDK*"
|
||||
"C:/Program Files/Microsoft DirectX SDK*"
|
||||
"$ENV{ProgramFiles}/Microsoft DirectX SDK*"
|
||||
)
|
||||
create_search_paths(DirectX)
|
||||
# redo search if prefix path changed
|
||||
clear_if_changed(DirectX_PREFIX_PATH
|
||||
DirectX_LIBRARY
|
||||
DirectX_INCLUDE_DIR
|
||||
DirectX_ROOT_DIR
|
||||
)
|
||||
|
||||
find_path(DirectX_INCLUDE_DIR NAMES d3d9.h HINTS ${DirectX_INC_SEARCH_PATH})
|
||||
# dlls are in DirectX_ROOT_DIR/Developer Runtime/x64|x86
|
||||
# lib files are in DirectX_ROOT_DIR/Lib/x64|x86
|
||||
if(${CMAKE_TARGET_ARCHITECTURE} STREQUAL "x86_64")
|
||||
set(DirectX_LIBPATH_SUFFIX "x64")
|
||||
else()
|
||||
set(DirectX_LIBPATH_SUFFIX "x86")
|
||||
endif()
|
||||
find_library(DirectX_LIBRARY NAMES d3d9 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
find_library(DirectX_D3DX9_LIBRARY NAMES d3dx9 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
find_library(DirectX_DXERR9_LIBRARY NAMES dxerr HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
find_library(DirectX_DXGUID_LIBRARY NAMES dxguid HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
find_library(DirectX_DINPUT8_LIBRARY NAMES dinput8 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
find_library(DirectX_XINPUT_LIBRARY NAMES xinput HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
find_library(DirectX_DXGI_LIBRARY NAMES dxgi HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
find_library(DirectX_D3DCOMPILER_LIBRARY NAMES d3dcompiler HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
|
||||
|
||||
if(DirectX_INCLUDE_DIR)
|
||||
set(DirectX_ROOT_DIR "${DirectX_INCLUDE_DIR}/..")
|
||||
endif(DirectX_INCLUDE_DIR)
|
||||
|
||||
findpkg_finish(DirectX)
|
||||
|
||||
set(DirectX_LIBRARIES
|
||||
${DirectX_LIBRARIES}
|
||||
${DirectX_D3DX9_LIBRARY}
|
||||
${DirectX_DXERR9_LIBRARY}
|
||||
${DirectX_DXGUID_LIBRARY}
|
||||
${DirectX_DINPUT8_LIBRARY}
|
||||
${DirectX_DXGI_LIBRARY}
|
||||
${DirectX_D3DCOMPILER_LIBRARY}
|
||||
)
|
||||
|
||||
# look for D3D10.1 components
|
||||
|
||||
if (DirectX_FOUND)
|
||||
find_path(DirectX_D3D10_INCLUDE_DIR NAMES d3d10_1shader.h HINTS ${DirectX_INCLUDE_DIR} NO_DEFAULT_PATH)
|
||||
get_filename_component(DirectX_LIBRARY_DIR "${DirectX_LIBRARY}" PATH)
|
||||
message(STATUS "DX lib dir: ${DirectX_LIBRARY_DIR}")
|
||||
|
||||
find_library(DirectX_D3D10_LIBRARY NAMES d3d10 HINTS ${DirectX_LIBRARY_DIR} NO_DEFAULT_PATH)
|
||||
find_library(DirectX_D3DX10_LIBRARY NAMES d3dx10 HINTS ${DirectX_LIBRARY_DIR} NO_DEFAULT_PATH)
|
||||
|
||||
|
||||
if (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY AND DirectX_D3DX10_LIBRARY)
|
||||
set(DirectX_D3D10_FOUND TRUE)
|
||||
set(DirectX_D3D10_INCLUDE_DIRS ${DirectX_D3D10_INCLUDE_DIR})
|
||||
set(DirectX_D3D10_LIBRARIES ${DirectX_D3D10_LIBRARY} ${DirectX_D3DX10_LIBRARY})
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
# look for D3D11 components
|
||||
if (DirectX_FOUND)
|
||||
find_path(DirectX_D3D11_INCLUDE_DIR NAMES D3D11Shader.h HINTS ${DirectX_INCLUDE_DIR} NO_DEFAULT_PATH)
|
||||
get_filename_component(DirectX_LIBRARY_DIR "${DirectX_LIBRARY}" PATH)
|
||||
message(STATUS "DX lib dir: ${DirectX_LIBRARY_DIR}")
|
||||
find_library(DirectX_D3D11_LIBRARY NAMES d3d11 d3d11_beta HINTS ${DirectX_LIBRARY_DIR} NO_DEFAULT_PATH)
|
||||
find_library(DirectX_D3DX11_LIBRARY NAMES d3dx11 HINTS ${DirectX_LIBRARY_DIR} NO_DEFAULT_PATH)
|
||||
|
||||
if (DirectX_D3D11_INCLUDE_DIR AND DirectX_D3D11_LIBRARY AND DirectX_D3DX11_LIBRARY)
|
||||
set(DirectX_D3D11_FOUND TRUE)
|
||||
set(DirectX_D3D11_INCLUDE_DIRS ${DirectX_D3D11_INCLUDE_DIR})
|
||||
set(DirectX_D3D11_LIBRARIES ${DirectX_D3D11_LIBRARY} ${DirectX_D3DX11_LIBRARY})
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
endif(WIN32)
|
31
cmake/FindDiscordApi.cmake
Normal file
31
cmake/FindDiscordApi.cmake
Normal file
@ -0,0 +1,31 @@
|
||||
# Variables defined by this module:
|
||||
#
|
||||
# DISCORD_API_FOUND System has discord api libs/headers
|
||||
# DISCORD_API_LIBRARY The discord api library
|
||||
# DISCORD_API_INCLUDE_DIR The location of discord api headers
|
||||
|
||||
find_path(DISCORD_API_ROOT_DIR
|
||||
NAMES include/discord_game_sdk.h
|
||||
)
|
||||
|
||||
find_library(DISCORD_API_LIBRARY
|
||||
NAMES discord_game_sdk
|
||||
HINTS ${DISCORD_API_ROOT_DIR}/lib
|
||||
)
|
||||
|
||||
find_path(DISCORD_API_INCLUDE_DIR
|
||||
NAMES discord_game_sdk.h
|
||||
HINTS ${DISCORD_API_ROOT_DIR}/include
|
||||
)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(DiscordApi DEFAULT_MSG
|
||||
DISCORD_API_LIBRARY
|
||||
DISCORD_API_INCLUDE_DIR
|
||||
)
|
||||
|
||||
mark_as_advanced(
|
||||
DISCORD_API_ROOT_DIR
|
||||
DISCORD_API_LIBRARY
|
||||
DISCORD_API_INCLUDE_DIR
|
||||
)
|
67
cmake/FindGLEW.cmake
Normal file
67
cmake/FindGLEW.cmake
Normal file
@ -0,0 +1,67 @@
|
||||
# Copyright (c) 2007 NVIDIA Corporation
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation
|
||||
# files (the "Software"), to deal in the Software without
|
||||
# restriction, including without limitation the rights to use,
|
||||
# copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the
|
||||
# Software is furnished to do so, subject to the following
|
||||
# conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be
|
||||
# included in all copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||||
# OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
# HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
# WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
# OTHER DEALINGS IN THE SOFTWARE.
|
||||
#
|
||||
#
|
||||
# Try to find GLEW library and include pathi. Once done this will define:
|
||||
# GLEW_FOUND
|
||||
# GLEW_INCLUDE_DIR
|
||||
# GLEW_LIBRARY
|
||||
|
||||
IF (WIN32)
|
||||
FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h
|
||||
$ENV{PROGRAMFILES}/GLEW/include
|
||||
${PROJECT_SOURCE_DIR}/src/nvgl/glew/include
|
||||
DOC "The directory where GL/glew.h resides")
|
||||
FIND_LIBRARY( GLEW_LIBRARY
|
||||
NAMES glew GLEW glew32 glew32s
|
||||
PATHS
|
||||
$ENV{PROGRAMFILES}/GLEW/lib
|
||||
${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin
|
||||
${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib
|
||||
DOC "The GLEW library")
|
||||
ELSE (WIN32)
|
||||
FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h
|
||||
/usr/include
|
||||
/usr/local/include
|
||||
/sw/include
|
||||
/opt/local/include
|
||||
DOC "The directory where GL/glew.h resides")
|
||||
FIND_LIBRARY( GLEW_LIBRARY
|
||||
NAMES GLEW glew
|
||||
PATHS
|
||||
/usr/lib64
|
||||
/usr/lib
|
||||
/usr/local/lib64
|
||||
/usr/local/lib
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
DOC "The GLEW library")
|
||||
ENDIF (WIN32)
|
||||
|
||||
IF (GLEW_INCLUDE_DIR)
|
||||
SET( GLEW_FOUND 1 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
|
||||
ELSE (GLEW_INCLUDE_DIR)
|
||||
SET( GLEW_FOUND 0 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
|
||||
ENDIF (GLEW_INCLUDE_DIR)
|
||||
|
||||
MARK_AS_ADVANCED( GLEW_FOUND )
|
44
cmake/FindJeMalloc.cmake
Normal file
44
cmake/FindJeMalloc.cmake
Normal file
@ -0,0 +1,44 @@
|
||||
# - Try to find jemalloc headers and libraries.
|
||||
#
|
||||
# Usage of this module as follows:
|
||||
#
|
||||
# find_package(JeMalloc)
|
||||
#
|
||||
# Variables used by this module, they can change the default behaviour and need
|
||||
# to be set before calling find_package:
|
||||
#
|
||||
# JEMALLOC_ROOT_DIR Set this variable to the root installation of
|
||||
# jemalloc if the module has problems finding
|
||||
# the proper installation path.
|
||||
#
|
||||
# Variables defined by this module:
|
||||
#
|
||||
# JEMALLOC_FOUND System has jemalloc libs/headers
|
||||
# JEMALLOC_LIBRARIES The jemalloc library/libraries
|
||||
# JEMALLOC_INCLUDE_DIR The location of jemalloc headers
|
||||
|
||||
find_path(JEMALLOC_ROOT_DIR
|
||||
NAMES include/jemalloc/jemalloc.h
|
||||
)
|
||||
|
||||
find_library(JEMALLOC_LIBRARY
|
||||
NAMES jemalloc
|
||||
HINTS ${JEMALLOC_ROOT_DIR}/lib
|
||||
)
|
||||
|
||||
find_path(JEMALLOC_INCLUDE_DIR
|
||||
NAMES jemalloc/jemalloc.h
|
||||
HINTS ${JEMALLOC_ROOT_DIR}/include
|
||||
)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(JeMalloc DEFAULT_MSG
|
||||
JEMALLOC_LIBRARY
|
||||
JEMALLOC_INCLUDE_DIR
|
||||
)
|
||||
|
||||
mark_as_advanced(
|
||||
JEMALLOC_ROOT_DIR
|
||||
JEMALLOC_LIBRARY
|
||||
JEMALLOC_INCLUDE_DIR
|
||||
)
|
80
cmake/FindLua52.cmake
Normal file
80
cmake/FindLua52.cmake
Normal file
@ -0,0 +1,80 @@
|
||||
# Locate Lua library
|
||||
# This module defines
|
||||
# LUA52_FOUND, if false, do not try to link to Lua
|
||||
# LUA_LIBRARIES
|
||||
# LUA_INCLUDE_DIR, where to find lua.h
|
||||
# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
|
||||
#
|
||||
# Note that the expected include convention is
|
||||
# #include "lua.h"
|
||||
# and not
|
||||
# #include <lua/lua.h>
|
||||
# This is because, the lua location is not standardized and may exist
|
||||
# in locations other than lua/
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2007-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
find_path(LUA_INCLUDE_DIR lua.h
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATH_SUFFIXES include/lua52 include/lua5.2 include/lua-5.2 include/lua include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
find_library(LUA_LIBRARY
|
||||
NAMES lua52 lua5.2 lua-5.2 lua
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
|
||||
if(LUA_LIBRARY)
|
||||
# include the math library for Unix
|
||||
if(UNIX AND NOT APPLE AND NOT BEOS)
|
||||
find_library(LUA_MATH_LIBRARY m)
|
||||
set( LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
# For Windows and Mac, don't need to explicitly include the math library
|
||||
else()
|
||||
set( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
|
||||
file(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
|
||||
|
||||
string(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
|
||||
unset(lua_version_str)
|
||||
endif()
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua52
|
||||
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
|
||||
VERSION_VAR LUA_VERSION_STRING)
|
||||
|
||||
mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)
|
||||
|
57
cmake/FindOggVorbis.cmake
Normal file
57
cmake/FindOggVorbis.cmake
Normal file
@ -0,0 +1,57 @@
|
||||
# - Try to find the OggVorbis libraries
|
||||
# Once done this will define
|
||||
#
|
||||
# OGGVORBIS_FOUND - system has OggVorbis
|
||||
# OGGVORBIS_VERSION - set either to 1 or 2
|
||||
# OGGVORBIS_INCLUDE_DIR - the OggVorbis include directory
|
||||
# OGGVORBIS_LIBRARIES - The libraries needed to use OggVorbis
|
||||
# OGG_LIBRARY - The Ogg library
|
||||
# VORBIS_LIBRARY - The Vorbis library
|
||||
# VORBISFILE_LIBRARY - The VorbisFile library
|
||||
|
||||
# Copyright (c) 2006, Richard Laerkaeng, <richard@goteborg.utfors.se>
|
||||
#
|
||||
# Redistribution and use is allowed according to the terms of the BSD license.
|
||||
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
|
||||
|
||||
|
||||
include (CheckLibraryExists)
|
||||
|
||||
find_path(VORBIS_INCLUDE_DIR vorbis/vorbisfile.h)
|
||||
find_path(OGG_INCLUDE_DIR ogg/ogg.h)
|
||||
|
||||
find_library(OGG_LIBRARY NAMES ogg)
|
||||
find_library(VORBIS_LIBRARY NAMES vorbis)
|
||||
find_library(VORBISFILE_LIBRARY NAMES vorbisfile)
|
||||
|
||||
mark_as_advanced(VORBIS_INCLUDE_DIR OGG_INCLUDE_DIR
|
||||
OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY)
|
||||
|
||||
|
||||
if (VORBIS_INCLUDE_DIR AND VORBIS_LIBRARY AND VORBISFILE_LIBRARY)
|
||||
set(OGGVORBIS_FOUND TRUE)
|
||||
|
||||
set(OGGVORBIS_LIBRARIES ${OGG_LIBRARY} ${VORBIS_LIBRARY} ${VORBISFILE_LIBRARY})
|
||||
|
||||
set(_CMAKE_REQUIRED_LIBRARIES_TMP ${CMAKE_REQUIRED_LIBRARIES})
|
||||
set(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES} ${OGGVORBIS_LIBRARIES})
|
||||
set(CMAKE_REQUIRED_LIBRARIES ${_CMAKE_REQUIRED_LIBRARIES_TMP})
|
||||
|
||||
else (VORBIS_INCLUDE_DIR AND VORBIS_LIBRARY AND VORBISFILE_LIBRARY)
|
||||
set (OGGVORBIS_VERSION)
|
||||
set(OGGVORBIS_FOUND FALSE)
|
||||
endif (VORBIS_INCLUDE_DIR AND VORBIS_LIBRARY AND VORBISFILE_LIBRARY)
|
||||
|
||||
|
||||
if (OGGVORBIS_FOUND)
|
||||
if (NOT OggVorbis_FIND_QUIETLY)
|
||||
message(STATUS "Found OggVorbis: ${OGGVORBIS_LIBRARIES}")
|
||||
endif (NOT OggVorbis_FIND_QUIETLY)
|
||||
else (OGGVORBIS_FOUND)
|
||||
if (OggVorbis_FIND_REQUIRED)
|
||||
message(FATAL_ERROR "Could NOT find OggVorbis libraries")
|
||||
endif (OggVorbis_FIND_REQUIRED)
|
||||
if (NOT OggVorbis_FIND_QUITELY)
|
||||
message(STATUS "Could NOT find OggVorbis libraries")
|
||||
endif (NOT OggVorbis_FIND_QUITELY)
|
||||
endif (OGGVORBIS_FOUND)
|
142
cmake/FindPkgMacros.cmake
Normal file
142
cmake/FindPkgMacros.cmake
Normal file
@ -0,0 +1,142 @@
|
||||
#-------------------------------------------------------------------
|
||||
# This file is part of the CMake build system for OGRE
|
||||
# (Object-oriented Graphics Rendering Engine)
|
||||
# For the latest info, see http://www.ogre3d.org/
|
||||
#
|
||||
# The contents of this file are placed in the public domain. Feel
|
||||
# free to make use of it in any way you like.
|
||||
#-------------------------------------------------------------------
|
||||
|
||||
##################################################################
|
||||
# Provides some common functionality for the FindPackage modules
|
||||
##################################################################
|
||||
|
||||
# Begin processing of package
|
||||
macro(findpkg_begin PREFIX)
|
||||
if (NOT ${PREFIX}_FIND_QUIETLY)
|
||||
message(STATUS "Looking for ${PREFIX}...")
|
||||
endif ()
|
||||
endmacro(findpkg_begin)
|
||||
|
||||
# Display a status message unless FIND_QUIETLY is set
|
||||
macro(pkg_message PREFIX)
|
||||
if (NOT ${PREFIX}_FIND_QUIETLY)
|
||||
message(STATUS ${ARGN})
|
||||
endif ()
|
||||
endmacro(pkg_message)
|
||||
|
||||
# Get environment variable, define it as ENV_$var and make sure backslashes are converted to forward slashes
|
||||
macro(getenv_path VAR)
|
||||
set(ENV_${VAR} $ENV{${VAR}})
|
||||
# replace won't work if var is blank
|
||||
if (ENV_${VAR})
|
||||
string( REGEX REPLACE "\\\\" "/" ENV_${VAR} ${ENV_${VAR}} )
|
||||
endif ()
|
||||
endmacro(getenv_path)
|
||||
|
||||
# Construct search paths for includes and libraries from a PREFIX_PATH
|
||||
macro(create_search_paths PREFIX)
|
||||
foreach(dir ${${PREFIX}_PREFIX_PATH})
|
||||
set(${PREFIX}_INC_SEARCH_PATH ${${PREFIX}_INC_SEARCH_PATH}
|
||||
${dir}/include ${dir}/include/${PREFIX} ${dir}/Headers)
|
||||
set(${PREFIX}_LIB_SEARCH_PATH ${${PREFIX}_LIB_SEARCH_PATH}
|
||||
${dir}/lib ${dir}/lib/${PREFIX} ${dir}/Libs)
|
||||
endforeach(dir)
|
||||
set(${PREFIX}_FRAMEWORK_SEARCH_PATH ${${PREFIX}_PREFIX_PATH})
|
||||
endmacro(create_search_paths)
|
||||
|
||||
# clear cache variables if a certain variable changed
|
||||
macro(clear_if_changed TESTVAR)
|
||||
# test against internal check variable
|
||||
if (NOT "${${TESTVAR}}" STREQUAL "${${TESTVAR}_INT_CHECK}")
|
||||
message(STATUS "${TESTVAR} changed.")
|
||||
foreach(var ${ARGN})
|
||||
set(${var} "NOTFOUND" CACHE STRING "x" FORCE)
|
||||
endforeach(var)
|
||||
endif ()
|
||||
set(${TESTVAR}_INT_CHECK ${${TESTVAR}} CACHE INTERNAL "x" FORCE)
|
||||
endmacro(clear_if_changed)
|
||||
|
||||
# Try to get some hints from pkg-config, if available
|
||||
macro(use_pkgconfig PREFIX PKGNAME)
|
||||
find_package(PkgConfig)
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_check_modules(${PREFIX} ${PKGNAME})
|
||||
endif ()
|
||||
endmacro (use_pkgconfig)
|
||||
|
||||
# Couple a set of release AND debug libraries (or frameworks)
|
||||
macro(make_library_set PREFIX)
|
||||
if (${PREFIX}_FWK)
|
||||
set(${PREFIX} ${${PREFIX}_FWK})
|
||||
elseif (${PREFIX}_REL AND ${PREFIX}_DBG)
|
||||
set(${PREFIX} optimized ${${PREFIX}_REL} debug ${${PREFIX}_DBG})
|
||||
elseif (${PREFIX}_REL)
|
||||
set(${PREFIX} ${${PREFIX}_REL})
|
||||
elseif (${PREFIX}_DBG)
|
||||
set(${PREFIX} ${${PREFIX}_DBG})
|
||||
endif ()
|
||||
endmacro(make_library_set)
|
||||
|
||||
# Generate debug names from given release names
|
||||
macro(get_debug_names PREFIX)
|
||||
foreach(i ${${PREFIX}})
|
||||
set(${PREFIX}_DBG ${${PREFIX}_DBG} ${i}d ${i}D ${i}_d ${i}_D ${i}_debug ${i})
|
||||
endforeach(i)
|
||||
endmacro(get_debug_names)
|
||||
|
||||
# Add the parent dir from DIR to VAR
|
||||
macro(add_parent_dir VAR DIR)
|
||||
get_filename_component(${DIR}_TEMP "${${DIR}}/.." ABSOLUTE)
|
||||
set(${VAR} ${${VAR}} ${${DIR}_TEMP})
|
||||
endmacro(add_parent_dir)
|
||||
|
||||
# Do the final processing for the package find.
|
||||
macro(findpkg_finish PREFIX)
|
||||
# skip if already processed during this run
|
||||
if (NOT ${PREFIX}_FOUND)
|
||||
if (${PREFIX}_INCLUDE_DIR AND ${PREFIX}_LIBRARY)
|
||||
set(${PREFIX}_FOUND TRUE)
|
||||
set(${PREFIX}_INCLUDE_DIRS ${${PREFIX}_INCLUDE_DIR})
|
||||
set(${PREFIX}_LIBRARIES ${${PREFIX}_LIBRARY})
|
||||
if (NOT ${PREFIX}_FIND_QUIETLY)
|
||||
message(STATUS "Found ${PREFIX}: ${${PREFIX}_LIBRARIES}")
|
||||
endif ()
|
||||
else ()
|
||||
if (NOT ${PREFIX}_FIND_QUIETLY)
|
||||
message(STATUS "Could not locate ${PREFIX}")
|
||||
endif ()
|
||||
if (${PREFIX}_FIND_REQUIRED)
|
||||
message(FATAL_ERROR "Required library ${PREFIX} not found! Install the library (including dev packages) and try again. If the library is already installed, set the missing variables manually in cmake.")
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
mark_as_advanced(${PREFIX}_INCLUDE_DIR ${PREFIX}_LIBRARY ${PREFIX}_LIBRARY_REL ${PREFIX}_LIBRARY_DBG ${PREFIX}_LIBRARY_FWK)
|
||||
endif ()
|
||||
endmacro(findpkg_finish)
|
||||
|
||||
|
||||
# Slightly customised framework finder
|
||||
MACRO(findpkg_framework fwk)
|
||||
IF(APPLE)
|
||||
SET(${fwk}_FRAMEWORK_PATH
|
||||
${${fwk}_FRAMEWORK_SEARCH_PATH}
|
||||
${CMAKE_FRAMEWORK_PATH}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/System/Library/Frameworks
|
||||
/Network/Library/Frameworks
|
||||
/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/Frameworks/
|
||||
)
|
||||
FOREACH(dir ${${fwk}_FRAMEWORK_PATH})
|
||||
SET(fwkpath ${dir}/${fwk}.framework)
|
||||
IF(EXISTS ${fwkpath})
|
||||
SET(${fwk}_FRAMEWORK_INCLUDES ${${fwk}_FRAMEWORK_INCLUDES}
|
||||
${fwkpath}/Headers ${fwkpath}/PrivateHeaders)
|
||||
if (NOT ${fwk}_LIBRARY_FWK)
|
||||
SET(${fwk}_LIBRARY_FWK "-framework ${fwk}")
|
||||
endif ()
|
||||
ENDIF(EXISTS ${fwkpath})
|
||||
ENDFOREACH(dir)
|
||||
ENDIF(APPLE)
|
||||
ENDMACRO(findpkg_framework)
|
165
cmake/FindSDL2.cmake
Normal file
165
cmake/FindSDL2.cmake
Normal file
@ -0,0 +1,165 @@
|
||||
|
||||
# This module defines
|
||||
# SDL2_LIBRARY, the name of the library to link against
|
||||
# SDL2_FOUND, if false, do not try to link to SDL2
|
||||
# SDL2_INCLUDE_DIR, where to find SDL.h
|
||||
#
|
||||
# This module responds to the the flag:
|
||||
# SDL2_BUILDING_LIBRARY
|
||||
# If this is defined, then no SDL2main will be linked in because
|
||||
# only applications need main().
|
||||
# Otherwise, it is assumed you are building an application and this
|
||||
# module will attempt to locate and set the the proper link flags
|
||||
# as part of the returned SDL2_LIBRARY variable.
|
||||
#
|
||||
# Don't forget to include SDLmain.h and SDLmain.m your project for the
|
||||
# OS X framework based version. (Other versions link to -lSDL2main which
|
||||
# this module will try to find on your behalf.) Also for OS X, this
|
||||
# module will automatically add the -framework Cocoa on your behalf.
|
||||
#
|
||||
#
|
||||
# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
|
||||
# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
|
||||
# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
|
||||
# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
|
||||
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
|
||||
# as appropriate. These values are used to generate the final SDL2_LIBRARY
|
||||
# variable, but when these values are unset, SDL2_LIBRARY does not get created.
|
||||
#
|
||||
#
|
||||
# $SDL2DIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$SDL2DIR
|
||||
# used in building SDL2.
|
||||
# l.e.galup 9-20-02
|
||||
#
|
||||
# Modified by Eric Wing.
|
||||
# Added code to assist with automated building by using environmental variables
|
||||
# and providing a more controlled/consistent search behavior.
|
||||
# Added new modifications to recognize OS X frameworks and
|
||||
# additional Unix paths (FreeBSD, etc).
|
||||
# Also corrected the header search path to follow "proper" SDL guidelines.
|
||||
# Added a search for SDL2main which is needed by some platforms.
|
||||
# Added a search for threads which is needed by some platforms.
|
||||
# Added needed compile switches for MinGW.
|
||||
#
|
||||
# On OSX, this will prefer the Framework version (if found) over others.
|
||||
# People will have to manually change the cache values of
|
||||
# SDL2_LIBRARY to override this selection or set the CMake environment
|
||||
# CMAKE_INCLUDE_PATH to modify the search paths.
|
||||
#
|
||||
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
|
||||
# This needed to change because "proper" SDL convention
|
||||
# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
|
||||
# reasons because not all systems place things in SDL2/ (see FreeBSD).
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2003-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
SET(SDL2_SEARCH_PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
${SDL2_PATH}
|
||||
)
|
||||
|
||||
FIND_PATH(SDL2_INCLUDE_DIR SDL.h
|
||||
HINTS
|
||||
$ENV{SDL2DIR}
|
||||
PATH_SUFFIXES include/SDL2 include
|
||||
PATHS ${SDL2_SEARCH_PATHS}
|
||||
)
|
||||
|
||||
FIND_LIBRARY(SDL2_LIBRARY_TEMP
|
||||
NAMES SDL2
|
||||
HINTS
|
||||
$ENV{SDL2DIR}
|
||||
PATH_SUFFIXES lib64 lib
|
||||
PATHS ${SDL2_SEARCH_PATHS}
|
||||
)
|
||||
|
||||
IF(NOT SDL2_BUILDING_LIBRARY)
|
||||
IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
|
||||
# Non-OS X framework versions expect you to also dynamically link to
|
||||
# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
|
||||
# seem to provide SDL2main for compatibility even though they don't
|
||||
# necessarily need it.
|
||||
FIND_LIBRARY(SDL2MAIN_LIBRARY
|
||||
NAMES SDL2main
|
||||
HINTS
|
||||
$ENV{SDL2DIR}
|
||||
PATH_SUFFIXES lib64 lib
|
||||
PATHS ${SDL2_SEARCH_PATHS}
|
||||
)
|
||||
ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
|
||||
ENDIF(NOT SDL2_BUILDING_LIBRARY)
|
||||
|
||||
# SDL2 may require threads on your system.
|
||||
# The Apple build may not need an explicit flag because one of the
|
||||
# frameworks may already provide it.
|
||||
# But for non-OSX systems, I will use the CMake Threads package.
|
||||
IF(NOT APPLE)
|
||||
FIND_PACKAGE(Threads)
|
||||
ENDIF(NOT APPLE)
|
||||
|
||||
# MinGW needs an additional library, mwindows
|
||||
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows
|
||||
# (Actually on second look, I think it only needs one of the m* libraries.)
|
||||
IF(MINGW)
|
||||
SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
|
||||
ENDIF(MINGW)
|
||||
|
||||
IF(SDL2_LIBRARY_TEMP)
|
||||
# For SDL2main
|
||||
IF(NOT SDL2_BUILDING_LIBRARY)
|
||||
IF(SDL2MAIN_LIBRARY)
|
||||
SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
|
||||
ENDIF(SDL2MAIN_LIBRARY)
|
||||
ENDIF(NOT SDL2_BUILDING_LIBRARY)
|
||||
|
||||
# For OS X, SDL2 uses Carbon, Cocoa, CoreAudio, AudioUnit, ForceFeedback,
|
||||
# IOKit, and iconv as a backend so it must link to those. CMake doesn't
|
||||
# display the -framework Cocoa string in the UI even though it actually is
|
||||
# there if I modify a pre-used variable. I think it has something to do with
|
||||
# the CACHE STRING. So I use a temporary variable until the end so I can set
|
||||
# the "real" variable in one-shot.
|
||||
IF(APPLE)
|
||||
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Carbon -framework Cocoa -framework CoreAudio -framework AudioUnit -framework AudioToolbox -framework ForceFeedback -framework IOKit -framework CoreVideo -liconv")
|
||||
ENDIF(APPLE)
|
||||
|
||||
# For threads, as mentioned Apple doesn't need this.
|
||||
# In fact, there seems to be a problem if I used the Threads package
|
||||
# and try using this line, so I'm just skipping it entirely for OS X.
|
||||
IF(NOT APPLE)
|
||||
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
|
||||
ENDIF(NOT APPLE)
|
||||
|
||||
# For MinGW library
|
||||
IF(MINGW)
|
||||
SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
|
||||
ENDIF(MINGW)
|
||||
|
||||
# Set the final string here so the GUI reflects the final state.
|
||||
SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
|
||||
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
|
||||
SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
|
||||
ENDIF(SDL2_LIBRARY_TEMP)
|
||||
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)
|
||||
|
31
cmake/FindSteamApi.cmake
Normal file
31
cmake/FindSteamApi.cmake
Normal file
@ -0,0 +1,31 @@
|
||||
# Variables defined by this module:
|
||||
#
|
||||
# STEAM_API_FOUND System has steam api libs/headers
|
||||
# STEAM_API_LIBRARY The steam api library
|
||||
# STEAM_API_INCLUDE_DIR The location of steam api headers
|
||||
|
||||
find_path(STEAM_API_ROOT_DIR
|
||||
NAMES include/steam/steam_api.h
|
||||
)
|
||||
|
||||
find_library(STEAM_API_LIBRARY
|
||||
NAMES steam_api
|
||||
HINTS ${STEAM_API_ROOT_DIR}/lib
|
||||
)
|
||||
|
||||
find_path(STEAM_API_INCLUDE_DIR
|
||||
NAMES steam/steam_api.h
|
||||
HINTS ${STEAM_API_ROOT_DIR}/include
|
||||
)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(SteamApi DEFAULT_MSG
|
||||
STEAM_API_LIBRARY
|
||||
STEAM_API_INCLUDE_DIR
|
||||
)
|
||||
|
||||
mark_as_advanced(
|
||||
STEAM_API_ROOT_DIR
|
||||
STEAM_API_LIBRARY
|
||||
STEAM_API_INCLUDE_DIR
|
||||
)
|
130
cmake/GetGitRevisionDescription.cmake
Normal file
130
cmake/GetGitRevisionDescription.cmake
Normal file
@ -0,0 +1,130 @@
|
||||
# - Returns a version string from Git
|
||||
#
|
||||
# These functions force a re-configure on each git commit so that you can
|
||||
# trust the values of the variables in your build system.
|
||||
#
|
||||
# get_git_head_revision(<refspecvar> <hashvar> [<additional arguments to git describe> ...])
|
||||
#
|
||||
# Returns the refspec and sha hash of the current head revision
|
||||
#
|
||||
# git_describe(<var> [<additional arguments to git describe> ...])
|
||||
#
|
||||
# Returns the results of git describe on the source tree, and adjusting
|
||||
# the output so that it tests false if an error occurs.
|
||||
#
|
||||
# git_get_exact_tag(<var> [<additional arguments to git describe> ...])
|
||||
#
|
||||
# Returns the results of git describe --exact-match on the source tree,
|
||||
# and adjusting the output so that it tests false if there was no exact
|
||||
# matching tag.
|
||||
#
|
||||
# Requires CMake 2.6 or newer (uses the 'function' command)
|
||||
#
|
||||
# Original Author:
|
||||
# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
|
||||
# http://academic.cleardefinition.com
|
||||
# Iowa State University HCI Graduate Program/VRAC
|
||||
#
|
||||
# Copyright Iowa State University 2009-2010.
|
||||
# Distributed under the Boost Software License, Version 1.0.
|
||||
# (See accompanying file LICENSE_1_0.txt or copy at
|
||||
# http://www.boost.org/LICENSE_1_0.txt)
|
||||
|
||||
if(__get_git_revision_description)
|
||||
return()
|
||||
endif()
|
||||
set(__get_git_revision_description YES)
|
||||
|
||||
# We must run the following at "include" time, not at function call time,
|
||||
# to find the path to this module rather than the path to a calling list file
|
||||
get_filename_component(_gitdescmoddir ${CMAKE_CURRENT_LIST_FILE} PATH)
|
||||
|
||||
function(get_git_head_revision _refspecvar _hashvar)
|
||||
set(GIT_PARENT_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
|
||||
set(GIT_DIR "${GIT_PARENT_DIR}/.git")
|
||||
while(NOT EXISTS "${GIT_DIR}") # .git dir not found, search parent directories
|
||||
set(GIT_PREVIOUS_PARENT "${GIT_PARENT_DIR}")
|
||||
get_filename_component(GIT_PARENT_DIR ${GIT_PARENT_DIR} PATH)
|
||||
if(GIT_PARENT_DIR STREQUAL GIT_PREVIOUS_PARENT)
|
||||
# We have reached the root directory, we are not in git
|
||||
set(${_refspecvar} "GITDIR-NOTFOUND" PARENT_SCOPE)
|
||||
set(${_hashvar} "GITDIR-NOTFOUND" PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
set(GIT_DIR "${GIT_PARENT_DIR}/.git")
|
||||
endwhile()
|
||||
# check if this is a submodule
|
||||
if(NOT IS_DIRECTORY ${GIT_DIR})
|
||||
file(READ ${GIT_DIR} submodule)
|
||||
string(REGEX REPLACE "gitdir: (.*)\n$" "\\1" GIT_DIR_RELATIVE ${submodule})
|
||||
get_filename_component(SUBMODULE_DIR ${GIT_DIR} PATH)
|
||||
get_filename_component(GIT_DIR ${SUBMODULE_DIR}/${GIT_DIR_RELATIVE} ABSOLUTE)
|
||||
endif()
|
||||
set(GIT_DATA "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/git-data")
|
||||
if(NOT EXISTS "${GIT_DATA}")
|
||||
file(MAKE_DIRECTORY "${GIT_DATA}")
|
||||
endif()
|
||||
|
||||
if(NOT EXISTS "${GIT_DIR}/HEAD")
|
||||
return()
|
||||
endif()
|
||||
set(HEAD_FILE "${GIT_DATA}/HEAD")
|
||||
configure_file("${GIT_DIR}/HEAD" "${HEAD_FILE}" COPYONLY)
|
||||
|
||||
configure_file("${_gitdescmoddir}/GetGitRevisionDescription.cmake.in"
|
||||
"${GIT_DATA}/grabRef.cmake"
|
||||
@ONLY)
|
||||
include("${GIT_DATA}/grabRef.cmake")
|
||||
|
||||
set(${_refspecvar} "${HEAD_REF}" PARENT_SCOPE)
|
||||
set(${_hashvar} "${HEAD_HASH}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(git_describe _var)
|
||||
if(NOT GIT_FOUND)
|
||||
find_package(Git QUIET)
|
||||
endif()
|
||||
get_git_head_revision(refspec hash)
|
||||
if(NOT GIT_FOUND)
|
||||
set(${_var} "GIT-NOTFOUND" PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
if(NOT hash)
|
||||
set(${_var} "HEAD-HASH-NOTFOUND" PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
# TODO sanitize
|
||||
#if((${ARGN}" MATCHES "&&") OR
|
||||
# (ARGN MATCHES "||") OR
|
||||
# (ARGN MATCHES "\\;"))
|
||||
# message("Please report the following error to the project!")
|
||||
# message(FATAL_ERROR "Looks like someone's doing something nefarious with git_describe! Passed arguments ${ARGN}")
|
||||
#endif()
|
||||
|
||||
#message(STATUS "Arguments to execute_process: ${ARGN}")
|
||||
|
||||
execute_process(COMMAND
|
||||
"${GIT_EXECUTABLE}"
|
||||
describe
|
||||
${hash}
|
||||
${ARGN}
|
||||
WORKING_DIRECTORY
|
||||
"${CMAKE_SOURCE_DIR}"
|
||||
RESULT_VARIABLE
|
||||
res
|
||||
OUTPUT_VARIABLE
|
||||
out
|
||||
ERROR_QUIET
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(NOT res EQUAL 0)
|
||||
set(out "${out}-${res}-NOTFOUND")
|
||||
endif()
|
||||
|
||||
set(${_var} "${out}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(git_get_exact_tag _var)
|
||||
git_describe(out --exact-match ${ARGN})
|
||||
set(${_var} "${out}" PARENT_SCOPE)
|
||||
endfunction()
|
38
cmake/GetGitRevisionDescription.cmake.in
Normal file
38
cmake/GetGitRevisionDescription.cmake.in
Normal file
@ -0,0 +1,38 @@
|
||||
#
|
||||
# Internal file for GetGitRevisionDescription.cmake
|
||||
#
|
||||
# Requires CMake 2.6 or newer (uses the 'function' command)
|
||||
#
|
||||
# Original Author:
|
||||
# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
|
||||
# http://academic.cleardefinition.com
|
||||
# Iowa State University HCI Graduate Program/VRAC
|
||||
#
|
||||
# Copyright Iowa State University 2009-2010.
|
||||
# Distributed under the Boost Software License, Version 1.0.
|
||||
# (See accompanying file LICENSE_1_0.txt or copy at
|
||||
# http://www.boost.org/LICENSE_1_0.txt)
|
||||
|
||||
set(HEAD_HASH)
|
||||
|
||||
file(READ "@HEAD_FILE@" HEAD_CONTENTS LIMIT 1024)
|
||||
|
||||
string(STRIP "${HEAD_CONTENTS}" HEAD_CONTENTS)
|
||||
if(HEAD_CONTENTS MATCHES "ref")
|
||||
# named branch
|
||||
string(REPLACE "ref: " "" HEAD_REF "${HEAD_CONTENTS}")
|
||||
if(EXISTS "@GIT_DIR@/${HEAD_REF}")
|
||||
configure_file("@GIT_DIR@/${HEAD_REF}" "@GIT_DATA@/head-ref" COPYONLY)
|
||||
elseif(EXISTS "@GIT_DIR@/logs/${HEAD_REF}")
|
||||
configure_file("@GIT_DIR@/logs/${HEAD_REF}" "@GIT_DATA@/head-ref" COPYONLY)
|
||||
set(HEAD_HASH "${HEAD_REF}")
|
||||
endif()
|
||||
else()
|
||||
# detached HEAD
|
||||
configure_file("@GIT_DIR@/HEAD" "@GIT_DATA@/head-ref" COPYONLY)
|
||||
endif()
|
||||
|
||||
if(NOT HEAD_HASH)
|
||||
file(READ "@GIT_DATA@/head-ref" HEAD_HASH LIMIT 1024)
|
||||
string(STRIP "${HEAD_HASH}" HEAD_HASH)
|
||||
endif()
|
134
cmake/TargetArch.cmake
Normal file
134
cmake/TargetArch.cmake
Normal file
@ -0,0 +1,134 @@
|
||||
# Based on the Qt 5 processor detection code, so should be very accurate
|
||||
# https://qt.gitorious.org/qt/qtbase/blobs/master/src/corelib/global/qprocessordetection.h
|
||||
# Currently handles arm (v5, v6, v7), x86 (32/64), ia64, and ppc (32/64)
|
||||
|
||||
# Regarding POWER/PowerPC, just as is noted in the Qt source,
|
||||
# "There are many more known variants/revisions that we do not handle/detect."
|
||||
|
||||
set(archdetect_c_code "
|
||||
#if defined(__arm__) || defined(__TARGET_ARCH_ARM)
|
||||
#if defined(__ARM_ARCH_7__) \\
|
||||
|| defined(__ARM_ARCH_7A__) \\
|
||||
|| defined(__ARM_ARCH_7R__) \\
|
||||
|| defined(__ARM_ARCH_7M__) \\
|
||||
|| (defined(__TARGET_ARCH_ARM) && __TARGET_ARCH_ARM-0 >= 7)
|
||||
#error cmake_ARCH armv7
|
||||
#elif defined(__ARM_ARCH_6__) \\
|
||||
|| defined(__ARM_ARCH_6J__) \\
|
||||
|| defined(__ARM_ARCH_6T2__) \\
|
||||
|| defined(__ARM_ARCH_6Z__) \\
|
||||
|| defined(__ARM_ARCH_6K__) \\
|
||||
|| defined(__ARM_ARCH_6ZK__) \\
|
||||
|| defined(__ARM_ARCH_6M__) \\
|
||||
|| (defined(__TARGET_ARCH_ARM) && __TARGET_ARCH_ARM-0 >= 6)
|
||||
#error cmake_ARCH armv6
|
||||
#elif defined(__ARM_ARCH_5TEJ__) \\
|
||||
|| (defined(__TARGET_ARCH_ARM) && __TARGET_ARCH_ARM-0 >= 5)
|
||||
#error cmake_ARCH armv5
|
||||
#else
|
||||
#error cmake_ARCH arm
|
||||
#endif
|
||||
#elif defined(__i386) || defined(__i386__) || defined(_M_IX86)
|
||||
#error cmake_ARCH i386
|
||||
#elif defined(__x86_64) || defined(__x86_64__) || defined(__amd64) || defined(_M_X64)
|
||||
#error cmake_ARCH x86_64
|
||||
#elif defined(__ia64) || defined(__ia64__) || defined(_M_IA64)
|
||||
#error cmake_ARCH ia64
|
||||
#elif defined(__ppc__) || defined(__ppc) || defined(__powerpc__) \\
|
||||
|| defined(_ARCH_COM) || defined(_ARCH_PWR) || defined(_ARCH_PPC) \\
|
||||
|| defined(_M_MPPC) || defined(_M_PPC)
|
||||
#if defined(__ppc64__) || defined(__powerpc64__) || defined(__64BIT__)
|
||||
#error cmake_ARCH ppc64
|
||||
#else
|
||||
#error cmake_ARCH ppc
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#error cmake_ARCH unknown
|
||||
")
|
||||
|
||||
# Set ppc_support to TRUE before including this file or ppc and ppc64
|
||||
# will be treated as invalid architectures since they are no longer supported by Apple
|
||||
|
||||
function(target_architecture output_var)
|
||||
if(APPLE AND CMAKE_OSX_ARCHITECTURES)
|
||||
# On OS X we use CMAKE_OSX_ARCHITECTURES *if* it was set
|
||||
# First let's normalize the order of the values
|
||||
|
||||
# Note that it's not possible to compile PowerPC applications if you are using
|
||||
# the OS X SDK version 10.6 or later - you'll need |