Add more convenient nightly build links

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Kae 2024-05-19 18:55:36 +10:00 committed by GitHub
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This is a fork of Starbound. Contributions are welcome! This is a fork of Starbound. Contributions are welcome!
You **must** own a copy of Starbound to use it. Base game assets are not provided for obvious reasons. You **must** own a copy of Starbound to use it. Base game assets are not provided for obvious reasons.
It is still **work-in-progress**. You can download the very latest build from the [Actions](https://github.com/OpenStarbound/OpenStarbound/actions?query=branch%3Amain) tab, or the occasional releases (though those aren't very up to date yet!) It is still **work-in-progress**. You can download the very latest build below, or the occasional releases (though those aren't very up to date yet!)
## Nightly Builds
**Windows**: [Installer](https://nightly.link/OpenStarbound/OpenStarbound/workflows/build_windows/main/Installer.zip), [All Files](https://nightly.link/OpenStarbound/OpenStarbound/workflows/build_windows/main)
Note: Not every function from [StarExtensions](https://github.com/StarExtensions/StarExtensions) has been ported yet, but compatibility with mods that use StarExtensions features is planned. **Linux**: [All Files](https://nightly.link/OpenStarbound/OpenStarbound/workflows/build_linux/main)
**macOS**: [All Files](https://nightly.link/OpenStarbound/OpenStarbound/workflows/build_macos/main)
These link directly to the latest build from the [Actions](https://github.com/OpenStarbound/OpenStarbound/actions?query=branch%3Amain) tab.
## Changes ## Changes
Note: Not every function from [StarExtensions](https://github.com/StarExtensions/StarExtensions) has been ported yet, but near-full compatibility with mods that use StarExtensions features is planned.
### Lighting ### Lighting
**The lightmap generation has been moved off the main thread, and supports higher color range.** **The lightmap generation has been moved off the main thread, and supports higher color range.**
* Point lights are now additive, which is more accurate - you'll notice that different lights mix together better! * Point lights are now additive, which is more accurate - you'll notice that different lights mix together better!