diff --git a/source/CMakeLists.txt b/source/CMakeLists.txt index 526d956..25490ec 100644 --- a/source/CMakeLists.txt +++ b/source/CMakeLists.txt @@ -275,6 +275,8 @@ if(STAR_COMPILER_GNU) set(CMAKE_C_FLAGS_RELEASE "-DNDEBUG -Ofast") set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -Ofast") + set(BUILD_RPATH_USE_ORIGIN TRUE) + elseif(STAR_COMPILER_CLANG) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wuninitialized -Wno-parentheses-equality -Wno-deprecated-declarations") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -Wextra -Wuninitialized -Wno-parentheses-equality -Wno-deprecated-declarations") @@ -304,6 +306,8 @@ elseif(STAR_COMPILER_CLANG) set(CMAKE_C_FLAGS_RELEASE "-DNDEBUG -Ofast") set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -Ofast") + set(BUILD_RPATH_USE_ORIGIN TRUE) + elseif(STAR_COMPILER_MSVC) # /MP - Multi-processor building # /EHsc - Enable normal C++ exception handling @@ -513,7 +517,10 @@ set(STAR_EXTERN_INCLUDES ${PROJECT_SOURCE_DIR}/extern) add_subdirectory(extern) # Core support code, not specific to starbound. -set(STAR_CORE_INCLUDES ${PROJECT_SOURCE_DIR}/core) +set(STAR_CORE_INCLUDES + ${PROJECT_SOURCE_DIR}/core + ${PROJECT_SOURCE_DIR}/core/scripting +) add_subdirectory(core) # Less general purpose code than core that is available to both the game and diff --git a/source/base/StarAssets.cpp b/source/base/StarAssets.cpp index de7bc51..2515b5e 100644 --- a/source/base/StarAssets.cpp +++ b/source/base/StarAssets.cpp @@ -17,33 +17,35 @@ #include "StarLexicalCast.hpp" #include "StarSha256.hpp" #include "StarDataStreamDevices.hpp" +#include "StarLua.hpp" +#include "StarUtilityLuaBindings.hpp" namespace Star { -static void validatePath(AssetPath const& components, bool canContainSubPath, bool canContainDirectives) { - if (components.basePath.empty() || components.basePath[0] != '/') - throw AssetException(strf("Path '{}' must be absolute", components.basePath)); +static void validateBasePath(std::string_view const& basePath) { + if (basePath.empty() || basePath[0] != '/') + throw AssetException(strf("Path '{}' must be absolute", basePath)); bool first = true; bool slashed = true; bool dotted = false; - for (auto c : components.basePath) { + for (auto c : basePath) { if (c == '/') { if (!first) { if (slashed) - throw AssetException(strf("Path '{}' contains consecutive //, not allowed", components.basePath)); + throw AssetException(strf("Path '{}' contains consecutive //, not allowed", basePath)); else if (dotted) - throw AssetException(strf("Path '{}' '.' and '..' not allowed", components.basePath)); + throw AssetException(strf("Path '{}' '.' and '..' not allowed", basePath)); } slashed = true; dotted = false; } else if (c == ':') { if (slashed) - throw AssetException(strf("Path '{}' has ':' after directory", components.basePath)); + throw AssetException(strf("Path '{}' has ':' after directory", basePath)); break; } else if (c == '?') { if (slashed) - throw AssetException(strf("Path '{}' has '?' after directory", components.basePath)); + throw AssetException(strf("Path '{}' has '?' after directory", basePath)); break; } else { slashed = false; @@ -52,7 +54,11 @@ static void validatePath(AssetPath const& components, bool canContainSubPath, bo first = false; } if (slashed) - throw AssetException(strf("Path '{}' cannot be a file", components.basePath)); + throw AssetException(strf("Path '{}' cannot be a file", basePath)); +} + +static void validatePath(AssetPath const& components, bool canContainSubPath, bool canContainDirectives) { + validateBasePath(components.basePath.utf8()); if (!canContainSubPath && components.subPath) throw AssetException::format("Path '{}' cannot contain sub-path", components); @@ -60,6 +66,32 @@ static void validatePath(AssetPath const& components, bool canContainSubPath, bo throw AssetException::format("Path '{}' cannot contain directives", components); } +static void validatePath(StringView const& path, bool canContainSubPath, bool canContainDirectives) { + std::string_view const& str = path.utf8(); + + size_t end = str.find_first_of(":?"); + auto basePath = str.substr(0, end); + validateBasePath(basePath); + + bool subPath = false; + if (str[end] == ':') { + size_t beg = end + 1; + if (beg != str.size()) { + end = str.find_first_of('?', beg); + if (end == NPos && beg + 1 != str.size()) + subPath = true; + else if (size_t len = end - beg) + subPath = true; + } + } + + if (subPath) + throw AssetException::format("Path '{}' cannot contain sub-path", path); + + if (end != NPos && str[end] == '?' && !canContainDirectives) + throw AssetException::format("Path '{}' cannot contain directives", path); +} + Maybe FramesSpecification::getRect(String const& frame) const { if (auto alias = aliases.ptr(frame)) { return frames.get(*alias); @@ -75,6 +107,22 @@ Assets::Assets(Settings settings, StringList assetSources) { m_stopThreads = false; m_assetSources = std::move(assetSources); + auto luaEngine = LuaEngine::create(); + auto decorateLuaContext = [this](LuaContext& context) { + context.setCallbacks("sb", LuaBindings::makeUtilityCallbacks()); + LuaCallbacks callbacks; + callbacks.registerCallbackWithSignature("byExtension", bind(&Assets::scanExtension, this, _1)); + callbacks.registerCallbackWithSignature("json", bind(&Assets::json, this, _1)); + callbacks.registerCallback("bytes", [this](String const& path) -> String { + auto assetBytes = bytes(path); + return String(assetBytes->ptr(), assetBytes->size()); + }); + callbacks.registerCallback("scan", [this](Maybe const& a, Maybe const& b) -> StringList { + return b ? scan(a.value(), *b) : scan(a.value()); + }); + context.setCallbacks("assets", callbacks); + }; + for (auto& sourcePath : m_assetSources) { Logger::info("Loading assets from: '{}'", sourcePath); AssetSourcePtr source; @@ -105,6 +153,25 @@ Assets::Assets(Settings settings, StringList assetSources) { auto& descriptor = m_files[filename]; descriptor.sourceName = filename; descriptor.source = source; + m_filesByExtension[AssetPath::extension(filename).toLower()].insert(filename); + } + auto metadata = source->metadata(); + if (auto scripts = metadata.ptr("scripts")) { + if (auto onLoad = scripts->optArray("onLoad")) { + Logger::info("Running onLoad scripts {}", *onLoad); + try { + auto context = luaEngine->createContext(); + decorateLuaContext(context); + for (auto& jPath : *onLoad) { + auto path = jPath.toString(); + auto script = source->read(path); + context.load(script, path); + } + } + catch (LuaException const& e) { + Logger::error("Exception while running onLoad scripts from asset source '{}': {}", sourcePath, e.what()); + } + } } } @@ -133,9 +200,6 @@ Assets::Assets(Settings settings, StringList assetSources) { m_digest = digest.compute(); - for (auto const& filename : m_files.keys()) - m_filesByExtension[AssetPath::extension(filename).toLower()].append(filename); - int workerPoolSize = m_settings.workerPoolSize; for (int i = 0; i < workerPoolSize; i++) m_workerThreads.append(Thread::invoke("Assets::workerMain", mem_fn(&Assets::workerMain), this)); @@ -194,7 +258,9 @@ Maybe Assets::assetSourcePath(AssetSourcePtr const& source) const { StringList Assets::scan(String const& suffix) const { if (suffix.beginsWith(".") && !suffix.substr(1).hasChar('.')) { - return scanExtension(suffix); + return scanExtension(suffix).values(); + } else if (suffix.empty()) { + return m_files.keys(); } else { StringList result; for (auto const& fileEntry : m_files) { @@ -210,7 +276,7 @@ StringList Assets::scan(String const& suffix) const { StringList Assets::scan(String const& prefix, String const& suffix) const { StringList result; if (suffix.beginsWith(".") && !suffix.substr(1).hasChar('.')) { - StringList filesWithExtension = scanExtension(suffix); + StringSet filesWithExtension = scanExtension(suffix); for (auto const& file : filesWithExtension) { if (file.beginsWith(prefix, String::CaseInsensitive)) result.append(file); @@ -225,11 +291,11 @@ StringList Assets::scan(String const& prefix, String const& suffix) const { return result; } -StringList Assets::scanExtension(String const& extension) const { - if (extension.beginsWith(".")) - return m_filesByExtension.value(extension.substr(1)); - else - return m_filesByExtension.value(extension); +const StringSet NullStringSet; + +StringSet const& Assets::scanExtension(String const& extension) const { + auto find = m_filesByExtension.find(extension.beginsWith(".") ? extension.substr(1) : extension); + return find != m_filesByExtension.end() ? find->second : NullStringSet; } Json Assets::json(String const& path) const { @@ -255,6 +321,16 @@ void Assets::queueJsons(StringList const& paths) const { })); } +void Assets::queueJsons(StringSet const& paths) const { + MutexLocker assetsLocker(m_assetsMutex); + for (String const& path : paths) { + auto components = AssetPath::split(path); + validatePath(components, true, false); + + queueAsset(AssetId{AssetType::Json, {components.basePath, {}, {}}}); + }; +} + ImageConstPtr Assets::image(AssetPath const& path) const { validatePath(path, true, true); @@ -270,6 +346,16 @@ void Assets::queueImages(StringList const& paths) const { })); } +void Assets::queueImages(StringSet const& paths) const { + MutexLocker assetsLocker(m_assetsMutex); + for (String const& path : paths) { + auto components = AssetPath::split(path); + validatePath(components, true, true); + + queueAsset(AssetId{AssetType::Image, std::move(components)}); + }; +} + ImageConstPtr Assets::tryImage(AssetPath const& path) const { validatePath(path, true, true); @@ -296,13 +382,23 @@ AudioConstPtr Assets::audio(String const& path) const { void Assets::queueAudios(StringList const& paths) const { queueAssets(paths.transformed([](String const& path) { - const auto components = AssetPath::split(path); + auto components = AssetPath::split(path); validatePath(components, false, false); return AssetId{AssetType::Audio, std::move(components)}; })); } +void Assets::queueAudios(StringSet const& paths) const { + MutexLocker assetsLocker(m_assetsMutex); + for (String const& path : paths) { + auto components = AssetPath::split(path); + validatePath(components, false, true); + + queueAsset(AssetId{AssetType::Audio, std::move(components)}); + }; +} + AudioConstPtr Assets::tryAudio(String const& path) const { auto components = AssetPath::split(path); validatePath(components, false, false); @@ -490,17 +586,20 @@ FramesSpecification Assets::parseFramesSpecification(Json const& frameConfig, St void Assets::queueAssets(List const& assetIds) const { MutexLocker assetsLocker(m_assetsMutex); - for (auto const& id : assetIds) { - auto i = m_assetsCache.find(id); - if (i != m_assetsCache.end()) { - if (i->second) - freshen(i->second); - } else { - auto j = m_queue.find(id); - if (j == m_queue.end()) { - m_queue[id] = QueuePriority::Load; - m_assetsQueued.signal(); - } + for (auto const& id : assetIds) + queueAsset(id); +} + +void Assets::queueAsset(AssetId const& assetId) const { + auto i = m_assetsCache.find(assetId); + if (i != m_assetsCache.end()) { + if (i->second) + freshen(i->second); + } else { + auto j = m_queue.find(assetId); + if (j == m_queue.end()) { + m_queue[assetId] = QueuePriority::Load; + m_assetsQueued.signal(); } } } diff --git a/source/base/StarAssets.hpp b/source/base/StarAssets.hpp index 37e9a6c..f945cf8 100644 --- a/source/base/StarAssets.hpp +++ b/source/base/StarAssets.hpp @@ -187,7 +187,7 @@ public: // Scans all assets for files with the given extension, which is specially // indexed and much faster than a normal scan. Extension may contain leading // '.' character or it may be omitted. - StringList scanExtension(String const& extension) const; + StringSet const& scanExtension(String const& extension) const; // Get json asset with an optional sub-path. The sub-path portion of the // path refers to a key in the top-level object, and may use dot notation @@ -201,6 +201,7 @@ public: // Load all the given jsons using background processing. void queueJsons(StringList const& paths) const; + void queueJsons(StringSet const& paths) const; // Returns *either* an image asset or a sub-frame. Frame files are JSON // descriptor files that reference a particular image and label separate @@ -212,6 +213,7 @@ public: ImageConstPtr image(AssetPath const& path) const; // Load images using background processing void queueImages(StringList const& paths) const; + void queueImages(StringSet const& paths) const; // Return the given image *if* it is already loaded, otherwise queue it for // loading. ImageConstPtr tryImage(AssetPath const& path) const; @@ -226,6 +228,7 @@ public: AudioConstPtr audio(String const& path) const; // Load audios using background processing void queueAudios(StringList const& paths) const; + void queueAudios(StringSet const& paths) const; // Return the given audio *if* it is already loaded, otherwise queue it for // loading. AudioConstPtr tryAudio(String const& path) const; @@ -249,6 +252,8 @@ private: static FramesSpecification parseFramesSpecification(Json const& frameConfig, String path); void queueAssets(List const& assetIds) const; + //Lock before calling! + void queueAsset(AssetId const& assetId) const; shared_ptr tryAsset(AssetId const& id) const; shared_ptr getAsset(AssetId const& id) const; @@ -317,7 +322,7 @@ private: // Maps the source asset name to the source containing it CaseInsensitiveStringMap m_files; // Maps an extension to the files with that extension - CaseInsensitiveStringMap m_filesByExtension; + CaseInsensitiveStringMap m_filesByExtension; ByteArray m_digest; diff --git a/source/core/CMakeLists.txt b/source/core/CMakeLists.txt index 4723686..fb31fca 100644 --- a/source/core/CMakeLists.txt +++ b/source/core/CMakeLists.txt @@ -127,6 +127,7 @@ SET (star_core_HEADERS StarWorkerPool.hpp StarXXHash.hpp StarZSTDCompression.hpp + scripting/StarUtilityLuaBindings.hpp ) SET (star_core_SOURCES @@ -183,6 +184,7 @@ SET (star_core_SOURCES StarUuid.cpp StarWorkerPool.cpp StarZSTDCompression.cpp + scripting/StarUtilityLuaBindings.cpp ) IF (STAR_SYSTEM_FAMILY_UNIX) diff --git a/source/core/StarAssetPath.cpp b/source/core/StarAssetPath.cpp index 9a7833b..e54a139 100644 --- a/source/core/StarAssetPath.cpp +++ b/source/core/StarAssetPath.cpp @@ -41,7 +41,7 @@ AssetPath AssetPath::split(String const& path) { if (str[end] == ':') { size_t beg = end + 1; if (beg != str.size()) { - end = str.find_first_of("?", beg); + end = str.find_first_of('?', beg); if (end == NPos && beg + 1 != str.size()) components.subPath.emplace(str.substr(beg)); else if (size_t len = end - beg) diff --git a/source/core/StarString.cpp b/source/core/StarString.cpp index b236656..db785e6 100644 --- a/source/core/StarString.cpp +++ b/source/core/StarString.cpp @@ -407,7 +407,7 @@ bool String::hasCharOrWhitespace(Char c) const { return hasChar(c); } -String String::replace(String const& rplc, String const& val) const { +String String::replace(String const& rplc, String const& val, CaseSensitivity cs) const { size_t index; size_t sz = size(); size_t rsz = rplc.size(); @@ -417,7 +417,7 @@ String String::replace(String const& rplc, String const& val) const { if (rplc.empty()) return *this; - index = find(rplc); + index = find(rplc, 0, cs); if (index == NPos) return *this; @@ -431,7 +431,7 @@ String String::replace(String const& rplc, String const& val) const { for (size_t i = 0; i < rsz; ++i) ++it; - size_t nindex = find(rplc, index); + size_t nindex = find(rplc, index, cs); for (size_t i = index; i < nindex && i < sz; ++i) ret.append(*it++); diff --git a/source/core/StarString.hpp b/source/core/StarString.hpp index 154a4bc..9c18515 100644 --- a/source/core/StarString.hpp +++ b/source/core/StarString.hpp @@ -148,7 +148,7 @@ public: // whitespace. bool hasCharOrWhitespace(Char c) const; - String replace(String const& rplc, String const& val) const; + String replace(String const& rplc, String const& val, CaseSensitivity cs = CaseSensitive) const; String trimEnd(String const& chars = "") const; String trimBeg(String const& chars = "") const; diff --git a/source/game/scripting/StarUtilityLuaBindings.cpp b/source/core/scripting/StarUtilityLuaBindings.cpp similarity index 99% rename from source/game/scripting/StarUtilityLuaBindings.cpp rename to source/core/scripting/StarUtilityLuaBindings.cpp index e2c7472..ed04fa7 100644 --- a/source/game/scripting/StarUtilityLuaBindings.cpp +++ b/source/core/scripting/StarUtilityLuaBindings.cpp @@ -1,12 +1,12 @@ #include "StarUtilityLuaBindings.hpp" #include "StarJsonExtra.hpp" -#include "StarLuaGameConverters.hpp" #include "StarUuid.hpp" #include "StarRandom.hpp" #include "StarPerlin.hpp" #include "StarXXHash.hpp" #include "StarLogging.hpp" #include "StarInterpolation.hpp" +#include "StarLuaConverters.hpp" namespace Star { diff --git a/source/game/scripting/StarUtilityLuaBindings.hpp b/source/core/scripting/StarUtilityLuaBindings.hpp similarity index 100% rename from source/game/scripting/StarUtilityLuaBindings.hpp rename to source/core/scripting/StarUtilityLuaBindings.hpp diff --git a/source/game/CMakeLists.txt b/source/game/CMakeLists.txt index b209acf..3b85e2a 100644 --- a/source/game/CMakeLists.txt +++ b/source/game/CMakeLists.txt @@ -251,7 +251,6 @@ SET (star_game_HEADERS scripting/StarStatusControllerLuaBindings.hpp scripting/StarWorldLuaBindings.hpp scripting/StarUniverseServerLuaBindings.hpp - scripting/StarUtilityLuaBindings.hpp terrain/StarCacheSelector.hpp terrain/StarConstantSelector.hpp @@ -489,7 +488,6 @@ SET (star_game_SOURCES scripting/StarStatusControllerLuaBindings.cpp scripting/StarWorldLuaBindings.cpp scripting/StarUniverseServerLuaBindings.cpp - scripting/StarUtilityLuaBindings.cpp terrain/StarCacheSelector.cpp terrain/StarConstantSelector.cpp diff --git a/source/game/StarAiDatabase.cpp b/source/game/StarAiDatabase.cpp index 8058a24..e918396 100644 --- a/source/game/StarAiDatabase.cpp +++ b/source/game/StarAiDatabase.cpp @@ -10,7 +10,7 @@ AiDatabase::AiDatabase() { auto assets = Root::singleton().assets(); auto config = assets->json("/ai/ai.config"); - auto missions = assets->scanExtension("aimission"); + auto& missions = assets->scanExtension("aimission"); assets->queueJsons(missions); for (auto const& file : missions) { diff --git a/source/game/StarBehaviorDatabase.cpp b/source/game/StarBehaviorDatabase.cpp index 03017ca..2246652 100644 --- a/source/game/StarBehaviorDatabase.cpp +++ b/source/game/StarBehaviorDatabase.cpp @@ -151,12 +151,12 @@ BehaviorTree::BehaviorTree(String const& name, StringSet scripts, JsonObject con BehaviorDatabase::BehaviorDatabase() { auto assets = Root::singleton().assets(); - StringList nodeFiles = assets->scanExtension("nodes"); + auto& nodeFiles = assets->scanExtension("nodes"); assets->queueJsons(nodeFiles); for (String const& file : nodeFiles) { try { Json nodes = assets->json(file); - for (auto node : nodes.toObject()) { + for (auto& node : nodes.toObject()) { StringMap parameters; for (auto p : node.second.getObject("properties", {})) parameters.set(p.first, jsonToNodeParameter(p.second)); @@ -174,7 +174,7 @@ BehaviorDatabase::BehaviorDatabase() { } } - auto behaviorFiles = assets->scanExtension("behavior"); + auto& behaviorFiles = assets->scanExtension("behavior"); assets->queueJsons(behaviorFiles); for (auto const& file : behaviorFiles) { try { @@ -190,7 +190,7 @@ BehaviorDatabase::BehaviorDatabase() { } } - for (auto pair : m_configs) { + for (auto& pair : m_configs) { if (!m_behaviors.contains(pair.first)) loadTree(pair.first); } diff --git a/source/game/StarBiomeDatabase.cpp b/source/game/StarBiomeDatabase.cpp index 9a39781..4b13280 100644 --- a/source/game/StarBiomeDatabase.cpp +++ b/source/game/StarBiomeDatabase.cpp @@ -15,9 +15,9 @@ BiomeDatabase::BiomeDatabase() { // 'type' here is the extension of the file, and determines the selector type auto scanFiles = [=](String const& type, ConfigMap& map) { - auto files = assets->scanExtension(type); + auto& files = assets->scanExtension(type); assets->queueJsons(files); - for (auto path : files) { + for (auto& path : files) { auto parameters = assets->json(path); if (parameters.isNull()) continue; diff --git a/source/game/StarCodexDatabase.cpp b/source/game/StarCodexDatabase.cpp index c7e8972..5b91dcf 100644 --- a/source/game/StarCodexDatabase.cpp +++ b/source/game/StarCodexDatabase.cpp @@ -7,10 +7,10 @@ namespace Star { CodexDatabase::CodexDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("codex"); + auto& files = assets->scanExtension("codex"); auto codexConfig = assets->json("/codex.config"); assets->queueJsons(files); - for (auto const& file : files) { + for (auto& file : files) { try { auto codexJson = assets->json(file); codexJson = codexJson.set("icon", diff --git a/source/game/StarCollectionDatabase.cpp b/source/game/StarCollectionDatabase.cpp index 40e7595..d2b6161 100644 --- a/source/game/StarCollectionDatabase.cpp +++ b/source/game/StarCollectionDatabase.cpp @@ -23,9 +23,9 @@ Collectable::Collectable(String const& name, int order, String const& title, Str CollectionDatabase::CollectionDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("collection"); + auto& files = assets->scanExtension("collection"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { auto config = assets->json(file); Collection collection; diff --git a/source/game/StarDamageDatabase.cpp b/source/game/StarDamageDatabase.cpp index 8248295..1708552 100644 --- a/source/game/StarDamageDatabase.cpp +++ b/source/game/StarDamageDatabase.cpp @@ -18,9 +18,9 @@ DamageDatabase::DamageDatabase() { m_elementalTypes.set(p.first, std::move(type)); } - auto files = assets->scanExtension("damage"); + auto& files = assets->scanExtension("damage"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { auto config = assets->json(file); String name = config.getString("kind"); if (m_damageKinds.contains(name)) diff --git a/source/game/StarDanceDatabase.cpp b/source/game/StarDanceDatabase.cpp index 2e81fe5..4caab6b 100644 --- a/source/game/StarDanceDatabase.cpp +++ b/source/game/StarDanceDatabase.cpp @@ -5,8 +5,8 @@ namespace Star { DanceDatabase::DanceDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("dance"); - for (auto file : files) { + auto& files = assets->scanExtension("dance"); + for (auto& file : files) { try { DancePtr dance = readDance(file); m_dances[dance->name] = dance; diff --git a/source/game/StarDungeonGenerator.cpp b/source/game/StarDungeonGenerator.cpp index 4014b34..96285df 100644 --- a/source/game/StarDungeonGenerator.cpp +++ b/source/game/StarDungeonGenerator.cpp @@ -1309,7 +1309,7 @@ namespace Dungeon { DungeonDefinitions::DungeonDefinitions() : m_paths(), m_cacheMutex(), m_definitionCache(DefinitionsCacheSize) { auto assets = Root::singleton().assets(); - for (auto file : assets->scan(".dungeon")) { + for (auto& file : assets->scan(".dungeon")) { Json dungeon = assets->json(file); m_paths.insert(dungeon.get("metadata").getString("name"), file); } diff --git a/source/game/StarEffectSourceDatabase.cpp b/source/game/StarEffectSourceDatabase.cpp index ab3c112..af01402 100644 --- a/source/game/StarEffectSourceDatabase.cpp +++ b/source/game/StarEffectSourceDatabase.cpp @@ -12,7 +12,7 @@ namespace Star { EffectSourceDatabase::EffectSourceDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("effectsource"); + auto& files = assets->scanExtension("effectsource"); assets->queueJsons(files); for (auto const& file : files) { auto sourceConfig = make_shared(assets->json(file)); diff --git a/source/game/StarItemDatabase.cpp b/source/game/StarItemDatabase.cpp index 50d044c..c3f2447 100644 --- a/source/game/StarItemDatabase.cpp +++ b/source/game/StarItemDatabase.cpp @@ -552,7 +552,7 @@ ItemRecipe ItemDatabase::makeRecipe(List inputs, ItemDescriptor void ItemDatabase::addItemSet(ItemType type, String const& extension) { auto assets = Root::singleton().assets(); - for (auto file : assets->scanExtension(extension)) { + for (auto& file : assets->scanExtension(extension)) { ItemData data; try { auto config = assets->json(file); @@ -662,9 +662,9 @@ void ItemDatabase::addObjectItems() { void ItemDatabase::scanRecipes() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("recipe"); + auto& files = assets->scanExtension("recipe"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { try { m_recipes.add(parseRecipe(assets->json(file))); } catch (std::exception const& e) { diff --git a/source/game/StarLiquidsDatabase.cpp b/source/game/StarLiquidsDatabase.cpp index 3161da7..0ef03ae 100644 --- a/source/game/StarLiquidsDatabase.cpp +++ b/source/game/StarLiquidsDatabase.cpp @@ -32,10 +32,10 @@ LiquidsDatabase::LiquidsDatabase() { m_liquidNames["empty"] = EmptyLiquidId; - auto liquids = assets->scanExtension("liquid"); + auto& liquids = assets->scanExtension("liquid"); assets->queueJsons(liquids); - for (auto file : liquids) { + for (auto& file : liquids) { try { auto liquidConfig = assets->json(file); diff --git a/source/game/StarMaterialDatabase.cpp b/source/game/StarMaterialDatabase.cpp index abb49ad..6577937 100644 --- a/source/game/StarMaterialDatabase.cpp +++ b/source/game/StarMaterialDatabase.cpp @@ -54,13 +54,13 @@ MaterialDatabase::MaterialDatabase() { setMetaMaterial(matId, MaterialDatabase::MetaMaterialInfo{matName, matId, matCollisionKind, blocksLiquidFlow}); } - auto materials = assets->scanExtension("material"); - auto mods = assets->scanExtension("matmod"); + auto& materials = assets->scanExtension("material"); + auto& mods = assets->scanExtension("matmod"); assets->queueJsons(materials); assets->queueJsons(mods); - for (auto file : materials) { + for (auto& file : materials) { try { auto matConfig = assets->json(file); @@ -140,7 +140,7 @@ MaterialDatabase::MaterialDatabase() { } } - for (auto file : mods) { + for (auto& file : mods) { try { auto modConfig = assets->json(file); diff --git a/source/game/StarMonsterDatabase.cpp b/source/game/StarMonsterDatabase.cpp index 395d873..963cf87 100644 --- a/source/game/StarMonsterDatabase.cpp +++ b/source/game/StarMonsterDatabase.cpp @@ -11,10 +11,10 @@ namespace Star { MonsterDatabase::MonsterDatabase() { auto assets = Root::singleton().assets(); - auto monsterTypes = assets->scanExtension("monstertype"); - auto monsterParts = assets->scanExtension("monsterpart"); - auto monsterSkills = assets->scanExtension("monsterskill"); - auto monsterColors = assets->scanExtension("monstercolors"); + auto& monsterTypes = assets->scanExtension("monstertype"); + auto& monsterParts = assets->scanExtension("monsterpart"); + auto& monsterSkills = assets->scanExtension("monsterskill"); + auto& monsterColors = assets->scanExtension("monstercolors"); assets->queueJsons(monsterTypes); assets->queueJsons(monsterParts); @@ -66,7 +66,7 @@ MonsterDatabase::MonsterDatabase() { } } - for (auto file : monsterParts) { + for (auto const& file : monsterParts) { try { auto config = assets->json(file); if (config.isNull()) @@ -91,7 +91,7 @@ MonsterDatabase::MonsterDatabase() { } } - for (auto file : monsterSkills) { + for (auto const& file : monsterSkills) { try { auto config = assets->json(file); if (config.isNull()) @@ -115,7 +115,7 @@ MonsterDatabase::MonsterDatabase() { } } - for (auto file : monsterColors) { + for (auto const& file : monsterColors) { try { auto config = assets->json(file); if (config.isNull()) diff --git a/source/game/StarNameGenerator.cpp b/source/game/StarNameGenerator.cpp index 6b8223e..aeb9b9d 100644 --- a/source/game/StarNameGenerator.cpp +++ b/source/game/StarNameGenerator.cpp @@ -7,9 +7,9 @@ namespace Star { PatternedNameGenerator::PatternedNameGenerator() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("namesource"); + auto &files = assets->scanExtension("namesource"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { try { auto sourceConfig = assets->json(file); @@ -24,7 +24,7 @@ PatternedNameGenerator::PatternedNameGenerator() { } auto profanityFilter = assets->json("/names/profanityfilter.config").toArray(); - for (auto naughtyWord : profanityFilter) + for (auto& naughtyWord : profanityFilter) m_profanityFilter.add(naughtyWord.toString().toLower()); } diff --git a/source/game/StarNpcDatabase.cpp b/source/game/StarNpcDatabase.cpp index 343702e..bd70df5 100644 --- a/source/game/StarNpcDatabase.cpp +++ b/source/game/StarNpcDatabase.cpp @@ -17,9 +17,9 @@ namespace Star { NpcDatabase::NpcDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("npctype"); + auto& files = assets->scanExtension("npctype"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { try { auto config = assets->json(file); String typeName = config.getString("type"); diff --git a/source/game/StarObjectDatabase.cpp b/source/game/StarObjectDatabase.cpp index 68ec6a9..67a3c67 100644 --- a/source/game/StarObjectDatabase.cpp +++ b/source/game/StarObjectDatabase.cpp @@ -309,9 +309,9 @@ List ObjectDatabase::parseOrientations(String const& path, ObjectDatabase::ObjectDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("object"); + auto& files = assets->scanExtension("object"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { try { String name = assets->json(file).getString("objectName"); if (m_paths.contains(name)) diff --git a/source/game/StarParticleDatabase.cpp b/source/game/StarParticleDatabase.cpp index 04e0f46..3d0d6a6 100644 --- a/source/game/StarParticleDatabase.cpp +++ b/source/game/StarParticleDatabase.cpp @@ -23,9 +23,9 @@ Particle ParticleConfig::instance() { ParticleDatabase::ParticleDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("particle"); + auto& files = assets->scanExtension("particle"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { auto particleConfig = make_shared(assets->json(file)); if (m_configs.contains(particleConfig->kind())) throw StarException(strf("Duplicate particle asset kind Name {}. configfile {}", particleConfig->kind(), file)); diff --git a/source/game/StarPlantDatabase.cpp b/source/game/StarPlantDatabase.cpp index 4573634..dde43a7 100644 --- a/source/game/StarPlantDatabase.cpp +++ b/source/game/StarPlantDatabase.cpp @@ -104,10 +104,10 @@ Json BushVariant::toJson() const { PlantDatabase::PlantDatabase() { auto assets = Root::singleton().assets(); - auto stems = assets->scanExtension("modularstem"); - auto foliages = assets->scanExtension("modularfoliage"); - auto grasses = assets->scanExtension("grass"); - auto bushes = assets->scanExtension("bush"); + auto& stems = assets->scanExtension("modularstem"); + auto& foliages = assets->scanExtension("modularfoliage"); + auto& grasses = assets->scanExtension("grass"); + auto& bushes = assets->scanExtension("bush"); assets->queueJsons(stems); assets->queueJsons(foliages); @@ -115,22 +115,22 @@ PlantDatabase::PlantDatabase() { assets->queueJsons(bushes); try { - for (auto file : stems) { + for (auto& file : stems) { auto config = assets->json(file); m_treeStemConfigs.insert(config.getString("name"), Config{AssetPath::directory(file), config.toObject()}); } - for (auto file : foliages) { + for (auto& file : foliages) { auto config = assets->json(file); m_treeFoliageConfigs.insert(config.getString("name"), Config{AssetPath::directory(file), config.toObject()}); } - for (auto file : grasses) { + for (auto& file : grasses) { auto config = assets->json(file); m_grassConfigs.insert(config.getString("name"), Config{AssetPath::directory(file), config.toObject()}); } - for (auto file : bushes) { + for (auto& file : bushes) { auto config = assets->json(file); m_bushConfigs.insert(config.getString("name"), Config{AssetPath::directory(file), config.toObject()}); } diff --git a/source/game/StarProjectileDatabase.cpp b/source/game/StarProjectileDatabase.cpp index 2bcd0a7..fd52df6 100644 --- a/source/game/StarProjectileDatabase.cpp +++ b/source/game/StarProjectileDatabase.cpp @@ -9,9 +9,9 @@ namespace Star { ProjectileDatabase::ProjectileDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("projectile"); + auto& files = assets->scanExtension("projectile"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { try { auto projectileConfig = readConfig(file); if (m_configs.contains(projectileConfig->typeName)) diff --git a/source/game/StarQuestTemplateDatabase.cpp b/source/game/StarQuestTemplateDatabase.cpp index 0e2b8a0..ff58ac2 100644 --- a/source/game/StarQuestTemplateDatabase.cpp +++ b/source/game/StarQuestTemplateDatabase.cpp @@ -60,9 +60,9 @@ QuestTemplate::QuestTemplate(Json const& config) { QuestTemplateDatabase::QuestTemplateDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("questtemplate"); + auto& files = assets->scanExtension("questtemplate"); assets->queueJsons(files); - for (auto qt : files) { + for (auto& qt : files) { auto questTemplate = make_shared(assets->json(qt)); if (!m_templates.insert(questTemplate->templateId, questTemplate).second) throw StarException(strf("Duplicate quest template '{}'", questTemplate->templateId)); diff --git a/source/game/StarRadioMessageDatabase.cpp b/source/game/StarRadioMessageDatabase.cpp index 2a22fe1..acb13ff 100644 --- a/source/game/StarRadioMessageDatabase.cpp +++ b/source/game/StarRadioMessageDatabase.cpp @@ -13,8 +13,8 @@ EnumMap const RadioMessageTypeNames{ RadioMessageDatabase::RadioMessageDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("radiomessages"); - for (auto file : files) { + auto& files = assets->scanExtension("radiomessages"); + for (auto& file : files) { try { Json messages = assets->json(file); for (auto pair : messages.iterateObject()) { diff --git a/source/game/StarRoot.cpp b/source/game/StarRoot.cpp index 3e5f8f8..7b8d495 100644 --- a/source/game/StarRoot.cpp +++ b/source/game/StarRoot.cpp @@ -697,11 +697,12 @@ StringList Root::scanForAssetSources(StringList const& directories, StringList c StringList sourcePaths; for (auto const& source : dependencySortedSources) { + auto path = File::convertDirSeparators(source->path); if (source->name) - Logger::info("Root: Detected asset source named '{}' at '{}'", *source->name, source->path); + Logger::info("Root: Detected asset source named '{}' at '{}'", *source->name, path); else - Logger::info("Root: Detected unnamed asset source at '{}'", source->path); - sourcePaths.append(source->path); + Logger::info("Root: Detected unnamed asset source at '{}'", path); + sourcePaths.append(path); } return sourcePaths; diff --git a/source/game/StarSpawnTypeDatabase.cpp b/source/game/StarSpawnTypeDatabase.cpp index 7ae3281..542ddec 100644 --- a/source/game/StarSpawnTypeDatabase.cpp +++ b/source/game/StarSpawnTypeDatabase.cpp @@ -113,7 +113,7 @@ SpawnProfile constructSpawnProfile(Json const& config, uint64_t seed) { SpawnTypeDatabase::SpawnTypeDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("spawntypes"); + auto& files = assets->scanExtension("spawntypes"); assets->queueJsons(files); uint64_t seedMix = 0; for (auto const& file : files) { diff --git a/source/game/StarSpeciesDatabase.cpp b/source/game/StarSpeciesDatabase.cpp index c3f2ead..297709f 100644 --- a/source/game/StarSpeciesDatabase.cpp +++ b/source/game/StarSpeciesDatabase.cpp @@ -27,9 +27,9 @@ SpeciesOption::SpeciesOption() SpeciesDatabase::SpeciesDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("species"); + auto& files = assets->scanExtension("species"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { auto speciesDefinition = make_shared(assets->json(file)); if (m_species.contains(speciesDefinition->kind())) throw StarException(strf("Duplicate species asset with kind {}. configfile {}", speciesDefinition->kind(), file)); diff --git a/source/game/StarStagehandDatabase.cpp b/source/game/StarStagehandDatabase.cpp index 1bf44e0..f624e70 100644 --- a/source/game/StarStagehandDatabase.cpp +++ b/source/game/StarStagehandDatabase.cpp @@ -8,9 +8,9 @@ namespace Star { StagehandDatabase::StagehandDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("stagehand"); + auto& files = assets->scanExtension("stagehand"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { try { auto config = assets->json(file); diff --git a/source/game/StarStatisticsDatabase.cpp b/source/game/StarStatisticsDatabase.cpp index d3b993e..218bfcf 100644 --- a/source/game/StarStatisticsDatabase.cpp +++ b/source/game/StarStatisticsDatabase.cpp @@ -6,12 +6,12 @@ namespace Star { StatisticsDatabase::StatisticsDatabase() : m_cacheMutex(), m_eventCache() { auto assets = Root::singleton().assets(); - auto eventFiles = assets->scanExtension("event"); + auto& eventFiles = assets->scanExtension("event"); assets->queueJsons(eventFiles); - auto achievementFiles = assets->scanExtension("achievement"); + auto& achievementFiles = assets->scanExtension("achievement"); assets->queueJsons(achievementFiles); - for (auto file : eventFiles) { + for (auto& file : eventFiles) { try { String name = assets->json(file).getString("eventName"); if (m_eventPaths.contains(name)) @@ -23,7 +23,7 @@ StatisticsDatabase::StatisticsDatabase() : m_cacheMutex(), m_eventCache() { } } - for (auto file : achievementFiles) { + for (auto& file : achievementFiles) { try { Json achievement = assets->json(file); String name = achievement.getString("name"); diff --git a/source/game/StarStatusEffectDatabase.cpp b/source/game/StarStatusEffectDatabase.cpp index 5a060bc..63080bb 100644 --- a/source/game/StarStatusEffectDatabase.cpp +++ b/source/game/StarStatusEffectDatabase.cpp @@ -7,9 +7,9 @@ namespace Star { StatusEffectDatabase::StatusEffectDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("statuseffect"); + auto& files = assets->scanExtension("statuseffect"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { auto uniqueEffect = parseUniqueEffect(assets->json(file), file); if (m_uniqueEffects.contains(uniqueEffect.name)) diff --git a/source/game/StarStoredFunctions.cpp b/source/game/StarStoredFunctions.cpp index 7905f66..bbbd44b 100644 --- a/source/game/StarStoredFunctions.cpp +++ b/source/game/StarStoredFunctions.cpp @@ -121,15 +121,15 @@ Json StoredConfigFunction::get(double value) const { FunctionDatabase::FunctionDatabase() { auto assets = Root::singleton().assets(); - auto functions = assets->scanExtension("functions"); - auto sndFunctions = assets->scanExtension("2functions"); - auto configFunctions = assets->scanExtension("configfunctions"); + auto& functions = assets->scanExtension("functions"); + auto& sndFunctions = assets->scanExtension("2functions"); + auto& configFunctions = assets->scanExtension("configfunctions"); assets->queueJsons(functions); assets->queueJsons(sndFunctions); assets->queueJsons(configFunctions); - for (auto file : functions) { + for (auto& file : functions) { for (auto const& functionPair : assets->json(file).iterateObject()) { if (m_functions.contains(functionPair.first)) throw StarException(strf("Named Function '{}' defined twice, second time from {}", functionPair.first, file)); @@ -137,7 +137,7 @@ FunctionDatabase::FunctionDatabase() { } } - for (auto file : sndFunctions) { + for (auto& file : sndFunctions) { for (auto const& functionPair : assets->json(file).iterateObject()) { if (m_functions2.contains(functionPair.first)) throw StarException( @@ -146,7 +146,7 @@ FunctionDatabase::FunctionDatabase() { } } - for (auto file : configFunctions) { + for (auto& file : configFunctions) { for (auto const& tablePair : assets->json(file).iterateObject()) { if (m_configFunctions.contains(tablePair.first)) throw StarException( diff --git a/source/game/StarTechDatabase.cpp b/source/game/StarTechDatabase.cpp index a1cce3e..0929ff9 100644 --- a/source/game/StarTechDatabase.cpp +++ b/source/game/StarTechDatabase.cpp @@ -13,9 +13,9 @@ EnumMap const TechTypeNames{ TechDatabase::TechDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("tech"); + auto& files = assets->scanExtension("tech"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { auto tech = parseTech(assets->json(file), file); if (m_tech.contains(tech.name)) diff --git a/source/game/StarTenantDatabase.cpp b/source/game/StarTenantDatabase.cpp index 1cfa0c4..20a1a72 100644 --- a/source/game/StarTenantDatabase.cpp +++ b/source/game/StarTenantDatabase.cpp @@ -15,9 +15,9 @@ bool Tenant::criteriaSatisfied(StringMap const& colonyTags) const { TenantDatabase::TenantDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("tenant"); + auto& files = assets->scanExtension("tenant"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { try { String name = assets->json(file).getString("name"); if (m_paths.contains(name)) diff --git a/source/game/StarTerrainDatabase.cpp b/source/game/StarTerrainDatabase.cpp index 1a6bbb2..c71adce 100644 --- a/source/game/StarTerrainDatabase.cpp +++ b/source/game/StarTerrainDatabase.cpp @@ -59,9 +59,9 @@ TerrainDatabase::TerrainDatabase() { // 'type' here is the extension of the file, and determines the selector type auto scanFiles = [this, assets](String const& type) { - auto files = assets->scanExtension(type); + auto& files = assets->scanExtension(type); assets->queueJsons(files); - for (auto path : files) { + for (auto& path : files) { auto parameters = assets->json(path); auto name = parameters.getString("name"); if (m_terrainSelectors.contains(name)) @@ -74,9 +74,9 @@ TerrainDatabase::TerrainDatabase() { scanFiles(WormCaveSelector::Name); scanFiles(RidgeBlocksSelector::Name); - auto files = assets->scanExtension("terrain"); + auto& files = assets->scanExtension("terrain"); assets->queueJsons(files); - for (auto path : files) { + for (auto& path : files) { auto parameters = assets->json(path); auto name = parameters.getString("name"); auto type = parameters.getString("type"); diff --git a/source/game/StarTreasure.cpp b/source/game/StarTreasure.cpp index 7493d62..e74ede0 100644 --- a/source/game/StarTreasure.cpp +++ b/source/game/StarTreasure.cpp @@ -13,13 +13,13 @@ namespace Star { TreasureDatabase::TreasureDatabase() { auto assets = Root::singleton().assets(); - auto treasurePools = assets->scanExtension("treasurepools"); - auto treasureChests = assets->scanExtension("treasurechests"); + auto& treasurePools = assets->scanExtension("treasurepools"); + auto& treasureChests = assets->scanExtension("treasurechests"); assets->queueJsons(treasurePools); assets->queueJsons(treasureChests); - for (auto file : treasurePools) { + for (auto& file : treasurePools) { for (auto const& pair : assets->json(file).iterateObject()) { if (m_treasurePools.contains(pair.first)) throw TreasureException(strf("Duplicate TreasurePool config '{}' from file '{}'", pair.first, file)); @@ -70,7 +70,7 @@ TreasureDatabase::TreasureDatabase() { } } - for (auto file : treasureChests) { + for (auto& file : treasureChests) { for (auto const& pair : assets->json(file).iterateObject()) { if (m_treasureChestSets.contains(pair.first)) throw TreasureException(strf("Duplicate TreasureChestSet config '{}' from file '{}'", pair.first, file)); diff --git a/source/game/StarVehicleDatabase.cpp b/source/game/StarVehicleDatabase.cpp index a5f923d..370aceb 100644 --- a/source/game/StarVehicleDatabase.cpp +++ b/source/game/StarVehicleDatabase.cpp @@ -8,9 +8,9 @@ namespace Star { VehicleDatabase::VehicleDatabase() { auto assets = Root::singleton().assets(); - auto files = assets->scanExtension("vehicle"); + auto& files = assets->scanExtension("vehicle"); assets->queueJsons(files); - for (auto file : files) { + for (auto& file : files) { try { auto config = assets->json(file); String name = config.getString("name"); diff --git a/source/game/scripting/StarRootLuaBindings.cpp b/source/game/scripting/StarRootLuaBindings.cpp index 6759811..0c66a7b 100644 --- a/source/game/scripting/StarRootLuaBindings.cpp +++ b/source/game/scripting/StarRootLuaBindings.cpp @@ -30,7 +30,6 @@ LuaCallbacks LuaBindings::makeRootCallbacks() { auto root = Root::singletonPtr(); - callbacks.registerCallbackWithSignature("assetsByExtension", bind(RootCallbacks::assetsByExtension, root, _1)); callbacks.registerCallbackWithSignature("assetData", bind(RootCallbacks::assetData, root, _1)); callbacks.registerCallbackWithSignature("assetJson", bind(RootCallbacks::assetJson, root, _1)); callbacks.registerCallbackWithSignature("makeCurrentVersionedJson", bind(RootCallbacks::makeCurrentVersionedJson, root, _1, _2)); @@ -63,6 +62,15 @@ LuaCallbacks LuaBindings::makeRootCallbacks() { callbacks.registerCallbackWithSignature, String, Maybe>("materialMiningSound", bind(RootCallbacks::materialMiningSound, root, _1, _2)); callbacks.registerCallbackWithSignature, String, Maybe>("materialFootstepSound", bind(RootCallbacks::materialFootstepSound, root, _1, _2)); + callbacks.registerCallback("assetsByExtension", [root](LuaEngine& engine, String const& extension) -> LuaTable { + auto& extensions = root->assets()->scanExtension(extension); + auto table = engine.createTable(extensions.size(), 0); + size_t i = 0; + for (auto& file : extensions) + table.set(++i, file); + return table; + }); + callbacks.registerCallback("assetOrigin", [root](String const& path) -> Maybe { auto assets = root->assets(); if (auto descriptor = assets->assetDescriptor(path)) @@ -242,10 +250,6 @@ LuaCallbacks LuaBindings::makeRootCallbacks() { return callbacks; } -StringList LuaBindings::RootCallbacks::assetsByExtension(Root* root, String const& extension) { - return root->assets()->scanExtension(extension); -} - String LuaBindings::RootCallbacks::assetData(Root* root, String const& path) { auto bytes = root->assets()->bytes(path); return String(bytes->ptr(), bytes->size()); diff --git a/source/game/scripting/StarRootLuaBindings.hpp b/source/game/scripting/StarRootLuaBindings.hpp index 5f52dd1..ac8b79f 100644 --- a/source/game/scripting/StarRootLuaBindings.hpp +++ b/source/game/scripting/StarRootLuaBindings.hpp @@ -12,7 +12,6 @@ namespace LuaBindings { LuaCallbacks makeRootCallbacks(); namespace RootCallbacks { - StringList assetsByExtension(Root* root, String const& extension); String assetData(Root* root, String const& path); Json assetJson(Root* root, String const& path); Json makeCurrentVersionedJson(Root* root, String const& identifier, Json const& content); diff --git a/source/utility/word_count.cpp b/source/utility/word_count.cpp index d233b8c..249cbce 100644 --- a/source/utility/word_count.cpp +++ b/source/utility/word_count.cpp @@ -22,11 +22,11 @@ int main(int argc, char** argv) { auto assets = Root::singleton().assets(); auto countWordsInType = [&](String const& type, function countFunction, Maybe> filterFunction = {}, Maybe wordCountKey = {}) { - auto files = assets->scanExtension(type); + auto& files = assets->scanExtension(type).values(); if (filterFunction) files.filter(*filterFunction); assets->queueJsons(files); - for (auto path : files) { + for (auto& path : files) { auto json = assets->json(path); if (json.isNull()) continue; @@ -62,7 +62,7 @@ int main(int argc, char** argv) { "activeitem", "augment" }; - for (auto itemFileType : itemFileTypes) { + for (auto& itemFileType : itemFileTypes) { countWordsInType(itemFileType, [](Json const& json) { int wordCount = 0; wordCount += json.getString("shortdescription", "").split(" ").count();