Update StarItemDrop.cpp
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@ -263,7 +263,7 @@ void ItemDrop::update(float dt, uint64_t) {
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}
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bool ItemDrop::shouldDestroy() const {
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return m_mode.get() == Mode::Dead || (m_item->empty() && m_mode.get() != Mode::Taken);
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return m_mode.get() == Mode::Dead || (m_item->empty() && m_owningEntity.get() == NullEntityId);
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}
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void ItemDrop::render(RenderCallback* renderCallback) {
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