player.aimPosition

This commit is contained in:
Kae 2023-08-20 12:09:03 +10:00
parent bda94556bb
commit 7a220cae45

View File

@ -107,6 +107,8 @@ LuaCallbacks LuaBindings::makePlayerCallbacks(Player* player) {
callbacks.registerCallback( "interactRadius", [player]() { return player->interactRadius(); }); callbacks.registerCallback( "interactRadius", [player]() { return player->interactRadius(); });
callbacks.registerCallback("setInteractRadius", [player](float radius) { player->setInteractRadius(radius); }); callbacks.registerCallback("setInteractRadius", [player](float radius) { player->setInteractRadius(radius); });
callbacks.registerCallback("aimPosition", [player]() { return player->aimPosition(); });
callbacks.registerCallback("id", [player]() { return player->entityId(); }); callbacks.registerCallback("id", [player]() { return player->entityId(); });
callbacks.registerCallback("uniqueId", [player]() { return player->uniqueId(); }); callbacks.registerCallback("uniqueId", [player]() { return player->uniqueId(); });
callbacks.registerCallback("isAdmin", [player]() { return player->isAdmin(); }); callbacks.registerCallback("isAdmin", [player]() { return player->isAdmin(); });