Fix glyph width issue with custom fonts
haha woopsies!!
This commit is contained in:
parent
320428eddf
commit
865f9a328a
@ -388,6 +388,7 @@ RectF TextPainter::doRenderLine(String const& s, TextPositioning const& position
|
|||||||
RectF TextPainter::doRenderGlyph(String::Char c, TextPositioning const& position, bool reallyRender) {
|
RectF TextPainter::doRenderGlyph(String::Char c, TextPositioning const& position, bool reallyRender) {
|
||||||
if (m_nonRenderedCharacters.find(String(c)) != NPos)
|
if (m_nonRenderedCharacters.find(String(c)) != NPos)
|
||||||
return RectF();
|
return RectF();
|
||||||
|
setFont(m_renderSettings.font);
|
||||||
int width = glyphWidth(c);
|
int width = glyphWidth(c);
|
||||||
// Offset left by width if right anchored.
|
// Offset left by width if right anchored.
|
||||||
float hOffset = 0;
|
float hOffset = 0;
|
||||||
@ -403,7 +404,6 @@ RectF TextPainter::doRenderGlyph(String::Char c, TextPositioning const& position
|
|||||||
vOffset = -(float)m_fontSize;
|
vOffset = -(float)m_fontSize;
|
||||||
|
|
||||||
if (reallyRender) {
|
if (reallyRender) {
|
||||||
setFont(m_renderSettings.font);
|
|
||||||
if ((int)m_renderSettings.mode & (int)FontMode::Shadow) {
|
if ((int)m_renderSettings.mode & (int)FontMode::Shadow) {
|
||||||
Color shadow = Color::Black;
|
Color shadow = Color::Black;
|
||||||
uint8_t alphaU = m_renderSettings.color[3];
|
uint8_t alphaU = m_renderSettings.color[3];
|
||||||
|
Loading…
Reference in New Issue
Block a user