Update StarRenderer_opengl.hpp
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@ -180,6 +180,7 @@ private:
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Json config;
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bool blitted = false;
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unsigned multisample = 0;
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unsigned sizeDiv = 1;
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GlFrameBuffer(Json const& config);
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~GlFrameBuffer();
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@ -197,6 +198,7 @@ private:
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GLuint getAttribute(String const& name);
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GLuint getUniform(String const& name);
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bool includeVBTextures;
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};
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static bool logGlErrorSummary(String prefix);
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@ -211,7 +213,7 @@ private:
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void renderGlBuffer(GlRenderBuffer const& renderBuffer, Mat3F const& transformation);
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void setupGlUniforms(Effect& effect);
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void setupGlUniforms(Effect& effect, Vec2U screenSize);
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RefPtr<OpenGlRenderer::GlFrameBuffer> getGlFrameBuffer(String const& id);
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void blitGlFrameBuffer(RefPtr<OpenGlRenderer::GlFrameBuffer> const& frameBuffer);
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