oops: fix one-line mistake that caused some glyphs to randomly scramble
This commit is contained in:
parent
6f7e2bbb83
commit
8cac985fd0
@ -106,7 +106,7 @@ tuple<Image, Vec2I, bool> Font::render(String::Char c) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
m_loadedPixelSize = m_pixelSize;
|
m_loadedPixelSize = m_pixelSize;
|
||||||
m_loadedChar = m_loadedChar;
|
m_loadedChar = c;
|
||||||
|
|
||||||
FT_GlyphSlot slot = face->glyph;
|
FT_GlyphSlot slot = face->glyph;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user