Update StarTilePainter.cpp

This commit is contained in:
Kae 2023-06-30 06:39:07 +10:00
parent 7d847fcd6a
commit 94cf66a122

View File

@ -232,7 +232,7 @@ shared_ptr<TilePainter::TerrainChunk const> TilePainter::getTerrainChunk(WorldRe
for (auto& layerPair : terrainPrimitives) { for (auto& layerPair : terrainPrimitives) {
for (auto& zLevelPair : layerPair.second) { for (auto& zLevelPair : layerPair.second) {
auto rb = m_renderer->createRenderBuffer(); auto rb = m_renderer->createRenderBuffer();
rb->set(move(zLevelPair.second)); rb->set(LevelPair.second);
(*chunk)[layerPair.first][zLevelPair.first] = move(rb); (*chunk)[layerPair.first][zLevelPair.first] = move(rb);
} }
} }
@ -256,7 +256,7 @@ shared_ptr<TilePainter::LiquidChunk const> TilePainter::getLiquidChunk(WorldRend
for (auto& p : liquidPrimitives) { for (auto& p : liquidPrimitives) {
auto rb = m_renderer->createRenderBuffer(); auto rb = m_renderer->createRenderBuffer();
rb->set(move(p.second)); rb->set(p.second);
chunk->set(p.first, move(rb)); chunk->set(p.first, move(rb));
} }