Networking changes (needs P2P testing, requires clients to update unfortunately)
This commit is contained in:
parent
9e7a2e9bb9
commit
951fe787c4
@ -4,6 +4,8 @@
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <stdio.h>
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#include "StarString_windows.hpp"
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#else
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#ifdef STAR_SYSTEM_FREEBSD
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#include <sys/types.h>
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@ -42,17 +44,19 @@ static WindowsSocketInitializer g_windowsSocketInitializer;
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inline String netErrorString() {
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#ifdef STAR_SYSTEM_WINDOWS
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LPVOID lpMsgBuf = NULL;
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LPWSTR lpMsgBuf = NULL;
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int error = WSAGetLastError();
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FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
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FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM
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| FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_MAX_WIDTH_MASK,
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NULL,
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WSAGetLastError(),
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error,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
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(LPTSTR)&lpMsgBuf,
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0,
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NULL);
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String result = String((char*)lpMsgBuf);
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String result = strf("{} - {}", error, utf16ToString(lpMsgBuf));
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if (lpMsgBuf != NULL)
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LocalFree(lpMsgBuf);
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@ -66,6 +66,9 @@ Maybe<PacketStats> PacketSocket::outgoingStats() const {
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void PacketSocket::setLegacy(bool legacy) { m_legacy = legacy; }
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bool PacketSocket::legacy() const { return m_legacy; }
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void CompressedPacketSocket::setCompressionStreamEnabled(bool enabled) { m_useCompressionStream = enabled; }
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bool CompressedPacketSocket::compressionStreamEnabled() const { return m_useCompressionStream; }
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pair<LocalPacketSocketUPtr, LocalPacketSocketUPtr> LocalPacketSocket::openPair() {
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auto lhsIncomingPipe = make_shared<Pipe>();
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auto rhsIncomingPipe = make_shared<Pipe>();
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@ -146,7 +149,7 @@ void TcpPacketSocket::close() {
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void TcpPacketSocket::sendPackets(List<PacketPtr> packets) {
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auto it = makeSMutableIterator(packets);
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if (m_useCompressionStream) {
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if (compressionStreamEnabled()) {
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DataStreamBuffer outBuffer;
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while (it.hasNext()) {
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PacketPtr& packet = it.next();
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@ -233,7 +236,7 @@ List<PacketPtr> TcpPacketSocket::receivePackets() {
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if (packetSize > ds.remaining())
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break;
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m_incomingStats.mix(packetType, packetSize, !m_useCompressionStream);
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m_incomingStats.mix(packetType, packetSize, !compressionStreamEnabled());
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DataStreamExternalBuffer packetStream(ds.ptr() + ds.pos(), packetSize);
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ByteArray uncompressed;
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@ -280,19 +283,17 @@ bool TcpPacketSocket::writeData() {
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bool dataSent = false;
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try {
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if (!m_outputBuffer.empty()) {
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if (m_useCompressionStream) {
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auto compressed = m_compressionStream.compress(m_outputBuffer);
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if (compressionStreamEnabled()) {
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auto compressedBuffer = m_compressionStream.compress(m_outputBuffer);
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m_outputBuffer.clear();
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m_compressedBuffer.append(compressed.ptr(), compressed.size());
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do {
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size_t written = m_socket->send(m_compressedBuffer.ptr(), m_compressedBuffer.size());
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size_t written = m_socket->send(compressedBuffer.ptr(), compressedBuffer.size());
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if (written > 0) {
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dataSent = true;
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m_compressedBuffer.trimLeft(written);
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compressedBuffer.trimLeft(written);
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m_outgoingStats.mix(written);
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}
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} while (!m_compressedBuffer.empty());
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} while (!compressedBuffer.empty());
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} else {
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do {
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size_t written = m_socket->send(m_outputBuffer.ptr(), m_outputBuffer.size());
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@ -321,10 +322,10 @@ bool TcpPacketSocket::readData() {
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if (readAmount == 0)
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break;
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dataReceived = true;
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if (m_useCompressionStream) {
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if (compressionStreamEnabled()) {
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m_incomingStats.mix(readAmount);
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auto decompressed = m_decompressionStream.decompress(readBuffer, readAmount);
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m_inputBuffer.append(decompressed.ptr(), decompressed.size());
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m_inputBuffer.append(decompressed);
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} else {
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m_inputBuffer.append(readBuffer, readAmount);
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}
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@ -347,7 +348,6 @@ Maybe<PacketStats> TcpPacketSocket::outgoingStats() const {
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}
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void TcpPacketSocket::setLegacy(bool legacy) {
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m_useCompressionStream = !legacy;
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PacketSocket::setLegacy(legacy);
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}
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@ -368,6 +368,20 @@ void P2PPacketSocket::close() {
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void P2PPacketSocket::sendPackets(List<PacketPtr> packets) {
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auto it = makeSMutableIterator(packets);
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if (compressionStreamEnabled()) {
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DataStreamBuffer outBuffer;
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while (it.hasNext()) {
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PacketPtr& packet = it.next();
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auto packetType = packet->type();
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DataStreamBuffer packetBuffer;
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packet->write(packetBuffer);
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outBuffer.write(packetType);
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outBuffer.writeVlqI((int)packetBuffer.size());
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outBuffer.writeData(packetBuffer.ptr(), packetBuffer.size());
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m_outgoingStats.mix(packetType, packetBuffer.size(), false);
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}
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m_outputMessages.append(m_compressionStream.compress(outBuffer.data()));
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} else {
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while (it.hasNext()) {
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PacketType currentType = it.peekNext()->type();
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PacketCompressionMode currentCompressionMode = it.peekNext()->compressionMode();
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@ -406,6 +420,7 @@ void P2PPacketSocket::sendPackets(List<PacketPtr> packets) {
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}
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m_outputMessages.append(outBuffer.takeData());
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}
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}
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}
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List<PacketPtr> P2PPacketSocket::receivePackets() {
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@ -422,9 +437,9 @@ List<PacketPtr> P2PPacketSocket::receivePackets() {
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if (packetCompressed)
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packetBytes = uncompressData(packetBytes);
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m_incomingStats.mix(packetType, packetSize);
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m_incomingStats.mix(packetType, packetSize, !compressionStreamEnabled());
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DataStreamBuffer packetStream(std::move(packetBytes));
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DataStreamExternalBuffer packetStream(packetBytes);
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do {
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PacketPtr packet = createPacket(packetType);
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packet->setCompressionMode(packetCompressed ? PacketCompressionMode::Enabled : PacketCompressionMode::Disabled);
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@ -468,7 +483,10 @@ bool P2PPacketSocket::readData() {
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if (m_socket) {
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while (auto message = m_socket->receiveMessage()) {
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m_inputMessages.append(message.take());
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m_incomingStats.mix(message->size());
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m_inputMessages.append(compressionStreamEnabled()
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? m_decompressionStream.decompress(*message)
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: *message);
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workDone = true;
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}
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}
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@ -78,7 +78,20 @@ public:
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virtual void setLegacy(bool legacy);
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virtual bool legacy() const;
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private:
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bool m_legacy = true;
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bool m_legacy = false;
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};
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class CompressedPacketSocket : public PacketSocket {
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public:
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virtual ~CompressedPacketSocket() = default;
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virtual void setCompressionStreamEnabled(bool enabled);
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virtual bool compressionStreamEnabled() const;
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private:
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bool m_useCompressionStream = false;
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protected:
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CompressionStream m_compressionStream;
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DecompressionStream m_decompressionStream;
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};
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// PacketSocket for local communication.
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@ -112,7 +125,7 @@ private:
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};
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// Wraps a TCP socket into a PacketSocket.
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class TcpPacketSocket : public PacketSocket {
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class TcpPacketSocket : public CompressedPacketSocket {
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public:
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static TcpPacketSocketUPtr open(TcpSocketPtr socket);
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@ -140,14 +153,10 @@ private:
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PacketStatCollector m_outgoingStats;
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ByteArray m_outputBuffer;
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ByteArray m_inputBuffer;
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bool m_useCompressionStream = false;
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ByteArray m_compressedBuffer;
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CompressionStream m_compressionStream;
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DecompressionStream m_decompressionStream;
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};
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// Wraps a P2PSocket into a PacketSocket
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class P2PPacketSocket : public PacketSocket {
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class P2PPacketSocket : public CompressedPacketSocket {
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public:
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static P2PPacketSocketUPtr open(P2PSocketUPtr socket);
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@ -78,6 +78,11 @@ EnumMap<PacketType> const PacketTypeNames{
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{PacketType::SystemObjectSpawn, "SystemObjectSpawn"}
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};
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EnumMap<NetCompressionMode> const NetCompressionModeNames {
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{NetCompressionMode::None, "None"},
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{NetCompressionMode::Zstd, "Zstd"}
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};
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Packet::~Packet() {}
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void Packet::readLegacy(DataStream& ds) { read(ds); }
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@ -187,15 +192,27 @@ void ProtocolRequestPacket::write(DataStream& ds) const {
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ds.write(requestProtocolVersion);
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}
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ProtocolResponsePacket::ProtocolResponsePacket(bool allowed)
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: allowed(allowed) {}
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ProtocolResponsePacket::ProtocolResponsePacket(bool allowed, Json info)
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: allowed(allowed), info(info) {}
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void ProtocolResponsePacket::read(DataStream& ds) {
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ds.read(allowed);
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if (compressionMode() == PacketCompressionMode::Enabled) {
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// gross hack for backwards compatibility with older OpenSB servers
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// can be removed later
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auto externalBuffer = as<DataStreamExternalBuffer>(&ds);
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if (!externalBuffer || !externalBuffer->atEnd())
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ds.read(info);
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}
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}
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void ProtocolResponsePacket::writeLegacy(DataStream& ds) const {
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ds.write(allowed);
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}
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void ProtocolResponsePacket::write(DataStream& ds) const {
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ds.write(allowed);
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writeLegacy(ds);
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ds.write(info);
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}
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ConnectSuccessPacket::ConnectSuccessPacket() {}
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@ -116,16 +116,23 @@ enum class PacketType : uint8_t {
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};
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extern EnumMap<PacketType> const PacketTypeNames;
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enum class NetCompressionMode : uint8_t {
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None,
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Zstd
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};
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extern EnumMap<NetCompressionMode> const NetCompressionModeNames;
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enum class PacketCompressionMode : uint8_t {
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Disabled,
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Enabled,
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Automatic
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Automatic,
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Enabled
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};
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struct Packet {
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virtual ~Packet();
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virtual PacketType type() const = 0;
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virtual String const& typeName() const = 0;
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virtual void readLegacy(DataStream& ds);
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virtual void read(DataStream& ds) = 0;
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@ -149,6 +156,7 @@ struct PacketBase : public Packet {
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static PacketType const Type = PacketT;
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PacketType type() const override { return Type; }
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String const& typeName() const override { return PacketTypeNames.getRight(Type); }
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};
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struct ProtocolRequestPacket : PacketBase<PacketType::ProtocolRequest> {
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@ -162,12 +170,14 @@ struct ProtocolRequestPacket : PacketBase<PacketType::ProtocolRequest> {
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};
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struct ProtocolResponsePacket : PacketBase<PacketType::ProtocolResponse> {
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ProtocolResponsePacket(bool allowed = false);
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ProtocolResponsePacket(bool allowed = false, Json info = {});
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void read(DataStream& ds) override;
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void writeLegacy(DataStream& ds) const override;
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void write(DataStream& ds) const override;
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bool allowed;
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Json info;
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};
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struct ServerDisconnectPacket : PacketBase<PacketType::ServerDisconnect> {
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@ -76,6 +76,9 @@ R"JSON(
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"allowAdminCommands" : true,
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"allowAdminCommandsFromAnyone" : false,
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"anonymousConnectionsAreAdmin" : false,
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"connectionSettings" : {
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"compression" : "Zstd"
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},
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"clientP2PJoinable" : true,
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"clientIPJoinable" : false,
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@ -81,8 +81,8 @@ Maybe<String> UniverseClient::connect(UniverseConnection connection, bool allowA
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{
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auto protocolRequest = make_shared<ProtocolRequestPacket>(StarProtocolVersion);
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protocolRequest->setCompressionMode(PacketCompressionMode::Enabled);
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// Signal that we're OpenStarbound. Vanilla Starbound only compresses packets above 64 bytes - by forcing it we can communicate this.
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// If you know a less cursed way, please let me know.
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// Signal that we're OpenStarbound. Vanilla Starbound only compresses
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// packets above 64 bytes - by forcing it, we can communicate this.
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connection.pushSingle(protocolRequest);
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}
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connection.sendAll(timeout);
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@ -94,8 +94,24 @@ Maybe<String> UniverseClient::connect(UniverseConnection connection, bool allowA
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else if (!protocolResponsePacket->allowed)
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return String(strf("Join failed! Server does not support connections with protocol version {}", StarProtocolVersion));
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m_legacyServer = protocolResponsePacket->compressionMode() != PacketCompressionMode::Enabled; // True if server is vanilla
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connection.setLegacy(m_legacyServer);
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if (!(m_legacyServer = protocolResponsePacket->compressionMode() != PacketCompressionMode::Enabled)) {
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if (auto compressedSocket = as<CompressedPacketSocket>(&connection.packetSocket())) {
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if (protocolResponsePacket->info) {
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auto compressionName = protocolResponsePacket->info.getString("compression", "None");
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auto compressionMode = NetCompressionModeNames.maybeLeft(compressionName);
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if (!compressionMode)
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return String(strf("Join failed! Unknown net stream connection type '{}'", compressionName));
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Logger::info("UniverseClient: Using '{}' network stream compression", NetCompressionModeNames.getRight(*compressionMode));
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compressedSocket->setCompressionStreamEnabled(compressionMode == NetCompressionMode::Zstd);
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} else if (!m_legacyServer) {
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Logger::info("UniverseClient: Defaulting to Zstd network stream compression (older server version)");
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compressedSocket->setCompressionStreamEnabled(true);// old OpenSB server version always expects it!
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}
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}
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}
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connection.packetSocket().setLegacy(m_legacyServer);
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connection.pushSingle(make_shared<ClientConnectPacket>(Root::singleton().assets()->digest(), allowAssetsMismatch, m_mainPlayer->uuid(), m_mainPlayer->name(),
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m_mainPlayer->species(), m_playerStorage->loadShipData(m_mainPlayer->uuid()), m_mainPlayer->shipUpgrades(),
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m_mainPlayer->log()->introComplete(), account));
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@ -107,8 +107,8 @@ bool UniverseConnection::receiveAny(unsigned timeout) {
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}
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}
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void UniverseConnection::setLegacy(bool legacy) {
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m_packetSocket->setLegacy(legacy);
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PacketSocket& UniverseConnection::packetSocket() {
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return *m_packetSocket;
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}
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Maybe<PacketStats> UniverseConnection::incomingStats() const {
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@ -48,7 +48,8 @@ public:
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// false if the timeout was reached with no packets receivable.
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bool receiveAny(unsigned timeout);
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void setLegacy(bool legacy);
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// Returns a reference to the packet socket.
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PacketSocket& packetSocket();
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// Packet stats for the most recent one second window of activity incoming
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// and outgoing. Will only return valid stats if the underlying PacketSocket
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@ -1540,6 +1540,7 @@ void UniverseServer::acceptConnection(UniverseConnection connection, Maybe<HostA
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int clientWaitLimit = assets->json("/universe_server.config:clientWaitLimit").toInt();
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String serverAssetsMismatchMessage = assets->json("/universe_server.config:serverAssetsMismatchMessage").toString();
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String clientAssetsMismatchMessage = assets->json("/universe_server.config:clientAssetsMismatchMessage").toString();
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auto connectionSettings = configuration->get("connectionSettings");
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RecursiveMutexLocker mainLocker(m_mainLock, false);
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@ -1551,6 +1552,7 @@ void UniverseServer::acceptConnection(UniverseConnection connection, Maybe<HostA
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}
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bool legacyClient = protocolRequest->compressionMode() != PacketCompressionMode::Enabled;
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connection.packetSocket().setLegacy(legacyClient);
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auto protocolResponse = make_shared<ProtocolResponsePacket>();
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protocolResponse->setCompressionMode(PacketCompressionMode::Enabled); // Signal that we're OpenStarbound
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@ -1565,10 +1567,21 @@ void UniverseServer::acceptConnection(UniverseConnection connection, Maybe<HostA
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return;
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}
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bool useCompressionStream = false;
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protocolResponse->allowed = true;
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if (!legacyClient) {
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auto compressionName = connectionSettings.getString("compression", "None");
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auto compressionMode = NetCompressionModeNames.maybeLeft(compressionName).value(NetCompressionMode::None);
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useCompressionStream = compressionMode == NetCompressionMode::Zstd;
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protocolResponse->info = JsonObject{
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{"compression", NetCompressionModeNames.getRight(compressionMode)}
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};
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}
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connection.pushSingle(protocolResponse);
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connection.sendAll(clientWaitLimit);
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connection.setLegacy(legacyClient);
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if (auto compressedSocket = as<CompressedPacketSocket>(&connection.packetSocket()))
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compressedSocket->setCompressionStreamEnabled(useCompressionStream);
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String remoteAddressString = remoteAddress ? toString(*remoteAddress) : "local";
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Logger::info("UniverseServer: Awaiting connection info from {}, {} client", remoteAddressString, legacyClient ? "Starbound" : "OpenStarbound");
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@ -751,7 +751,7 @@ void WorldClient::handleIncomingPackets(List<PacketPtr> const& packets) {
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for (auto const& packet : packets) {
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if (!inWorld() && !is<WorldStartPacket>(packet))
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Logger::error("WorldClient received packet type {} while not in world", PacketTypeNames.getRight(packet->type()));
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Logger::error("WorldClient received packet type {} while not in world", packet->typeName());
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if (auto worldStartPacket = as<WorldStartPacket>(packet)) {
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initWorld(*worldStartPacket);
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