Ignore GLEW wayland error (https://github.com/nigels-com/glew/issues/172)
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@ -90,9 +90,9 @@ static void GLAPIENTRY GlMessageCallback(GLenum, GLenum type, GLuint, GLenum, GL
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*/
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OpenGlRenderer::OpenGlRenderer() {
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OpenGlRenderer::OpenGlRenderer() {
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auto result = glewInit();
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auto glewResult = glewInit();
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if (result != GLEW_OK)
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if (glewResult != GLEW_OK && glewResult != GLEW_ERROR_NO_GLX_DISPLAY)
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throw RendererException::format("Could not initialize GLEW: {} - {}", result, (char*)glewGetErrorString(result));
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throw RendererException::format("Could not initialize GLEW: {}", (char*)glewGetErrorString(glewResult));
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if (!GLEW_VERSION_2_0)
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if (!GLEW_VERSION_2_0)
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throw RendererException("OpenGL 2.0 not available!");
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throw RendererException("OpenGL 2.0 not available!");
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