Detect setting changes loading Voice JSON
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@ -141,19 +141,38 @@ Voice::~Voice() {
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void Voice::init() {
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resetEncoder();
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if (m_inputEnabled)
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openDevice();
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resetDevice();
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}
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template <typename T>
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inline bool change(T& value, T newValue) {
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bool changed = value != newValue;
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value = move(newValue);
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return changed;
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}
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void Voice::loadJson(Json const& config) {
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{
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bool enabled = shouldEnableInput();
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m_enabled = config.getBool("enabled", m_enabled);
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m_inputEnabled = config.getBool("inputEnabled", m_inputEnabled);
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m_deviceName = config.optQueryString("inputDevice");
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if (shouldEnableInput() != enabled)
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resetDevice();
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}
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if (change(m_deviceName, config.optQueryString("inputDevice")))
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resetDevice();
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m_threshold = config.getFloat("threshold", m_threshold);
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m_inputVolume = config.getFloat("inputVolume", m_inputVolume);
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m_outputVolume = config.getFloat("outputVolume", m_outputVolume);
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m_inputMode = VoiceInputModeNames.getLeft(config.getString("inputMode", "PushToTalk"));
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m_channelMode = VoiceChannelModeNames.getLeft(config.getString("channelMode", "Mono"));
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if (change(m_inputMode, VoiceInputModeNames.getLeft(config.getString("inputMode", "PushToTalk"))))
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m_lastInputTime = 0;
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if (change(m_channelMode, VoiceChannelModeNames.getLeft(config.getString("channelMode", "Mono"))))
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resetEncoder();
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}
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@ -478,7 +497,7 @@ bool Voice::receive(SpeakerPtr speaker, std::string_view view) {
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}
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void Voice::setInput(bool input) {
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m_lastInputTime = input ? Time::monotonicMilliseconds() + 1000 : 0;
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m_lastInputTime = (m_deviceOpen && input) ? Time::monotonicMilliseconds() + 1000 : 0;
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}
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OpusDecoder* Voice::createDecoder(int channels) {
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@ -505,6 +524,13 @@ void Voice::resetEncoder() {
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opus_encoder_ctl(m_encoder.get(), OPUS_SET_BITRATE(channels == 2 ? 50000 : 24000));
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}
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void Voice::resetDevice() {
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if (shouldEnableInput())
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openDevice();
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else
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closeDevice();
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}
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void Voice::openDevice() {
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closeDevice();
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@ -147,8 +147,10 @@ public:
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private:
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static Voice* s_singleton;
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void resetEncoder();
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void resetDevice();
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void openDevice();
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void closeDevice();
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inline bool shouldEnableInput() const { return m_enabled && m_inputEnabled; }
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bool playSpeaker(SpeakerPtr const& speaker, int channels);
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