Update StarPlayer.cpp

[skip ci]
This commit is contained in:
Kae 2025-01-01 22:46:37 +11:00
parent 2ccc2ac487
commit aaa1587f0c

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@ -1086,7 +1086,7 @@ void Player::update(float dt, uint64_t) {
}
if (calculateHeadRotation) { // master or not an OpenStarbound player
float headRotation = 0.f;
if (m_humanoid->primaryHandHoldingItem() || m_humanoid->altHandHoldingItem()) {
if (m_humanoid->primaryHandHoldingItem() || m_humanoid->altHandHoldingItem() || m_humanoid->dance()) {
auto primary = m_tools->primaryHandItem();
auto alt = m_tools->altHandItem();
String const disableFlag = "disableHeadRotation";