Only resample during mix, store samples a simpler way

Still need a better resampler, I think
This commit is contained in:
Kae 2023-07-15 00:35:23 +10:00
parent 73c5a17746
commit b4a53e0706

View File

@ -61,54 +61,9 @@ float getAudioLoudness(int16_t* data, size_t samples) {
struct VoiceAudioStream {
// TODO: This should really be a ring buffer instead.
std::queue<VoiceAudioChunk> chunks{};
size_t samples = 0;
std::vector<int16_t> samples;
Mutex mutex;
inline int16_t getSample() {
int16_t sample = 0;
while (!chunks.empty()) {
auto& front = chunks.front();
if (front.exhausted()) {
chunks.pop();
continue;
}
--samples;
return front.takeSample();
}
return 0;
}
void nukeSamples(size_t count) {
while (!chunks.empty() && count > 0) {
auto& front = chunks.front();
if (count >= front.remaining) {
count -= front.remaining;
samples -= front.remaining;
chunks.pop();
}
else {
for (size_t i = 0; i != count; ++i) {
--samples;
front.takeSample();
}
break;
}
}
}
inline bool empty() { return chunks.empty(); }
void take(int16_t* ptr, size_t size) {
MutexLocker lock(mutex);
while (samples > 22050 && !chunks.empty()) {
samples -= chunks.front().remaining;
chunks.pop();
}
chunks.emplace(ptr, size);
samples += size;
}
};
Voice::Speaker::Speaker(SpeakerId id)
@ -269,14 +224,12 @@ void Voice::readAudioData(uint8_t* stream, int len) {
}
void Voice::mix(int16_t* buffer, size_t frameCount, unsigned channels) {
static std::vector<int16_t> finalBuffer;
static std::vector<int32_t> voiceBuffer;
static std::vector<int16_t> resampled;
size_t samples = frameCount * channels;
static std::vector<int16_t> finalMixBuffer{};
static std::vector<int32_t> voiceMixBuffer{};
finalMixBuffer.resize(samples);
voiceMixBuffer.resize(samples);
int32_t* mixBuf = voiceMixBuffer.data();
memset(mixBuf, 0, samples * sizeof(int32_t));
//read into buffer now
resampled.resize(samples, 0);
bool mix = false;
{
MutexLocker lock(m_activeSpeakersMutex);
@ -285,16 +238,17 @@ void Voice::mix(int16_t* buffer, size_t frameCount, unsigned channels) {
SpeakerPtr const& speaker = *it;
VoiceAudioStream* audio = speaker->audioStream.get();
MutexLocker audioLock(audio->mutex);
if (!audio->empty()) {
if (!audio->samples.empty()) {
std::vector<int16_t> samples = move(audio->samples);
audioLock.unlock();
if (!speaker->muted) {
mix = true;
if (voiceBuffer.size() < samples.size())
voiceBuffer.resize(samples.size(), 0);
auto channelVolumes = speaker->channelVolumes.load();
for (size_t i = 0; i != samples; ++i)
mixBuf[i] += (int32_t)(audio->getSample()) * channelVolumes[i % 2];
}
else {
for (size_t i = 0; i != samples; ++i)
audio->getSample();
for (size_t i = 0; i != samples.size(); ++i)
voiceBuffer[i] += (int32_t)(samples[i]) * channelVolumes[i % 2];
}
++it;
}
@ -304,15 +258,27 @@ void Voice::mix(int16_t* buffer, size_t frameCount, unsigned channels) {
}
}
}
static std::unique_ptr<SDL_AudioStream, void(*)(SDL_AudioStream*)> audioStream
(SDL_NewAudioStream(AUDIO_S16, 2, 48000, AUDIO_S16SYS, 2, 44100), SDL_FreeAudioStream);
if (mix) {
int16_t* finBuf = finalMixBuffer.data();
finalBuffer.resize(voiceBuffer.size(), 0);
float vol = m_outputVolume;
for (size_t i = 0; i != samples; ++i)
finBuf[i] = (int16_t)clamp<int>(mixBuf[i] * vol, INT16_MIN, INT16_MAX);
for (size_t i = 0; i != voiceBuffer.size(); ++i)
finalBuffer[i] = (int16_t)clamp<int>(voiceBuffer[i] * vol, INT16_MIN, INT16_MAX);
SDL_MixAudioFormat((Uint8*)buffer, (Uint8*)finBuf, AUDIO_S16, samples * sizeof(int16_t), SDL_MIX_MAXVOLUME);
SDL_AudioStreamPut(audioStream.get(), finalBuffer.data(), finalBuffer.size() * sizeof(int16_t));
}
if (size_t available = min<size_t>(samples * sizeof(int16_t), SDL_AudioStreamAvailable(audioStream.get()))) {
SDL_AudioStreamGet(audioStream.get(), resampled.data(), available);
SDL_MixAudioFormat((Uint8*)buffer, (Uint8*)resampled.data(), AUDIO_S16, samples * sizeof(int16_t), SDL_MIX_MAXVOLUME);
}
resampled.clear();
voiceBuffer.clear();
}
void Voice::update(PositionalAttenuationFunction positionalAttenuationFunction) {
@ -400,30 +366,22 @@ bool Voice::receive(SpeakerPtr speaker, std::string_view view) {
opus_int16* decodeBuffer = (opus_int16*)malloc(decodeBufferSize);
int decodedSamples = opus_decode(decoder, opusData, opusLength, decodeBuffer, decodeBufferSize, 0);
if (decodedSamples < 0) {
if (decodedSamples <= 0) {
free(decodeBuffer);
if (decodedSamples < 0)
throw VoiceException(strf("Decoder error: {}", opus_strerror(samples)), false);
return true;
}
Logger::info("Voice: decoded Opus chunk {} bytes big", opusLength);
decodedSamples *= channels;
//Logger::info("Voice: decoded Opus chunk {} bytes -> {} samples", opusLength, decodedSamples);
static auto getCVT = [](int channels) -> SDL_AudioCVT {
SDL_AudioCVT cvt;
SDL_BuildAudioCVT(&cvt, AUDIO_S16SYS, channels, VOICE_SAMPLE_RATE, AUDIO_S16, 2, 44100);
return cvt;
};
//TODO: This isn't the best way to resample to 44100 hz because SDL_ConvertAudio is not for streamed audio.
static SDL_AudioCVT monoCVT = getCVT(1);
static SDL_AudioCVT stereoCVT = getCVT(2);
SDL_AudioCVT& cvt = mono ? monoCVT : stereoCVT;
cvt.len = decodedSamples * sizeof(opus_int16) * (size_t)channels;
cvt.buf = (Uint8*)realloc(decodeBuffer, (size_t)(cvt.len * cvt.len_mult));
SDL_ConvertAudio(&cvt);
size_t reSamples = (size_t)cvt.len_cvt / 2;
speaker->decibelLevel = getAudioLoudness((int16_t*)cvt.buf, reSamples);
speaker->audioStream->take((opus_int16*)realloc(cvt.buf, cvt.len_cvt), reSamples);
speaker->decibelLevel = getAudioLoudness(decodeBuffer, decodedSamples);
{
MutexLocker lock(speaker->audioStream->mutex);
auto& samples = speaker->audioStream->samples;
samples.insert(samples.end(), decodeBuffer, decodeBuffer + decodedSamples);
}
playSpeaker(speaker, channels);
}
return true;
@ -489,7 +447,7 @@ void Voice::closeDevice() {
bool Voice::playSpeaker(SpeakerPtr const& speaker, int channels) {
unsigned int minSamples = speaker->minimumPlaySamples * channels;
if (speaker->playing || speaker->audioStream->samples < minSamples)
if (speaker->playing || speaker->audioStream->samples.size() < minSamples)
return false;
speaker->playing = true;
@ -542,7 +500,7 @@ void Voice::thread() {
encoded = ByteArray(VOICE_MAX_PACKET_SIZE, 0);
}
Logger::info("Voice: encoded Opus chunk {} bytes big", encodedSize);
//Logger::info("Voice: encoded Opus chunk {} samples -> {} bytes", frameSamples, encodedSize);
}
else if (encodedSize < 0)
Logger::error("Voice: Opus encode error {}", opus_strerror(encodedSize));