Update StarMainApplication_sdl.cpp
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@ -670,7 +670,7 @@ private:
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Vec2U m_windowSize = {800, 600};
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Vec2U m_windowSize = {800, 600};
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WindowMode m_windowMode = WindowMode::Normal;
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WindowMode m_windowMode = WindowMode::Normal;
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String m_windowTitle = "";
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String m_windowTitle = "Starbound";
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bool m_windowVSync = true;
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bool m_windowVSync = true;
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unsigned m_maxFrameSkip = 5;
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unsigned m_maxFrameSkip = 5;
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bool m_cursorVisible = true;
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bool m_cursorVisible = true;
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