Update StarMaterialItem.cpp

This commit is contained in:
Kae 2023-08-21 21:10:43 +10:00
parent a7ae034278
commit bd4b1ed45c

View File

@ -35,12 +35,12 @@ MaterialItem::MaterialItem(Json const& config, String const& directory, Json con
auto defaultParameters = Root::singleton().assets()->json("/items/defaultParameters.config"); auto defaultParameters = Root::singleton().assets()->json("/items/defaultParameters.config");
setCooldownTime(config.queryFloat("materialItems.cooldown", defaultParameters.queryFloat("materialItems.cooldown"))); setCooldownTime(config.queryFloat("materialItems.cooldown", defaultParameters.queryFloat("materialItems.cooldown")));
m_blockRadius = instanceValue("blockRadius", defaultParameters.getFloat("blockRadius")).toFloat(); m_blockRadius = config.getFloat("blockRadius", defaultParameters.getFloat("blockRadius"));
m_altBlockRadius = instanceValue("altBlockRadius", defaultParameters.getFloat("altBlockRadius")).toFloat(); m_altBlockRadius = config.getFloat("altBlockRadius", defaultParameters.getFloat("altBlockRadius"));
m_collisionOverride = TileCollisionOverrideNames.maybeLeft(config.getString("collisionOverride", "None")).value(TileCollisionOverride::None);
//TODO: Work out a vanilla-compatible way to network the 3 above for visual reasons without storing as a parameter, because that prevents stacking.
auto multiplace = instanceValue("allowMultiplace", BlockCollisionSet.contains(materialDatabase->materialCollisionKind(m_material))); m_multiplace = config.getBool("allowMultiplace", BlockCollisionSet.contains(materialDatabase->materialCollisionKind(m_material)));
if (multiplace.isType(Json::Type::Bool))
m_multiplace = multiplace.toBool();
m_placeSounds = jsonToStringList(config.get("placeSounds", JsonArray())); m_placeSounds = jsonToStringList(config.get("placeSounds", JsonArray()));
if (m_placeSounds.empty()) { if (m_placeSounds.empty()) {
auto miningSound = materialDatabase->miningSound(m_material); auto miningSound = materialDatabase->miningSound(m_material);
@ -54,7 +54,6 @@ MaterialItem::MaterialItem(Json const& config, String const& directory, Json con
} }
m_shifting = false; m_shifting = false;
m_lastTileAreaRadiusCache = 0.0f; m_lastTileAreaRadiusCache = 0.0f;
m_collisionOverride = TileCollisionOverrideNames.maybeLeft(instanceValue("collisionOverride", "None").toString()).value(TileCollisionOverride::None);
} }
ItemPtr MaterialItem::clone() const { ItemPtr MaterialItem::clone() const {
@ -89,7 +88,6 @@ void MaterialItem::update(float dt, FireMode fireMode, bool shifting, HashSet<Mo
constexpr auto limit = (uint8_t)TileCollisionOverride::Block + 1; constexpr auto limit = (uint8_t)TileCollisionOverride::Block + 1;
while (true) { while (true) {
m_collisionOverride = TileCollisionOverride(((uint8_t)m_collisionOverride + 1) % limit); m_collisionOverride = TileCollisionOverride(((uint8_t)m_collisionOverride + 1) % limit);
setInstanceValue("collisionOverride", TileCollisionOverrideNames.getRight(m_collisionOverride));
if (collisionKindFromOverride(m_collisionOverride) != baseKind) if (collisionKindFromOverride(m_collisionOverride) != baseKind)
break; break;
} }
@ -99,13 +97,11 @@ void MaterialItem::update(float dt, FireMode fireMode, bool shifting, HashSet<Mo
if (auto presses = input.bindDown("opensb", "buildingRadiusGrow")) { if (auto presses = input.bindDown("opensb", "buildingRadiusGrow")) {
m_blockRadius = min(BlockRadiusLimit, int(m_blockRadius + *presses)); m_blockRadius = min(BlockRadiusLimit, int(m_blockRadius + *presses));
setInstanceValue("blockRadius", m_blockRadius);
owner()->addSound("/sfx/tools/buildradiusgrow.wav", 1.0f, 1.0f + m_blockRadius / BlockRadiusLimit); owner()->addSound("/sfx/tools/buildradiusgrow.wav", 1.0f, 1.0f + m_blockRadius / BlockRadiusLimit);
} }
if (auto presses = input.bindDown("opensb", "buildingRadiusShrink")) { if (auto presses = input.bindDown("opensb", "buildingRadiusShrink")) {
m_blockRadius = max(1, int(m_blockRadius - *presses)); m_blockRadius = max(1, int(m_blockRadius - *presses));
setInstanceValue("blockRadius", m_blockRadius);
owner()->addSound("/sfx/tools/buildradiusshrink.wav", 1.0f, 1.0f + m_blockRadius / BlockRadiusLimit); owner()->addSound("/sfx/tools/buildradiusshrink.wav", 1.0f, 1.0f + m_blockRadius / BlockRadiusLimit);
} }
} }