dungeon generation log messages include dungeon name
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@ -1442,10 +1442,10 @@ Maybe<pair<List<RectI>, Set<Vec2I>>> DungeonGenerator::generate(DungeonGenerator
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auto pos = position + Vec2I(0, -anchor->placementLevelConstraint());
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auto pos = position + Vec2I(0, -anchor->placementLevelConstraint());
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if (forcePlacement || anchor->canPlace(pos, &writer)) {
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if (forcePlacement || anchor->canPlace(pos, &writer)) {
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Logger::info("Placing dungeon at {}", position);
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Logger::info("Placing dungeon {} at {}", m_def->name(), position);
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return buildDungeon(anchor, pos, &writer, forcePlacement);
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return buildDungeon(anchor, pos, &writer, forcePlacement);
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} else {
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} else {
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Logger::debug("Failed to place a dungeon at {}", position);
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Logger::debug("Failed to place dungeon {} at {}", m_def->name(), position);
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return {};
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return {};
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}
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}
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} catch (std::exception const& e) {
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} catch (std::exception const& e) {
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