Support receiving SE voice data, resample per-speaker again because of positional delay
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4e44a4ed75
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@ -61,9 +61,31 @@ float getAudioLoudness(int16_t* data, size_t samples) {
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struct VoiceAudioStream {
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// TODO: This should really be a ring buffer instead.
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std::vector<int16_t> samples;
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std::queue<int16_t> samples;
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SDL_AudioStream* sdlAudioStream;
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Mutex mutex;
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VoiceAudioStream() : sdlAudioStream(SDL_NewAudioStream(AUDIO_S16, 2, 48000, AUDIO_S16SYS, 2, 44100)) {};
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~VoiceAudioStream() { SDL_FreeAudioStream(sdlAudioStream); }
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inline int16_t take() {
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int16_t sample = 0;
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if (!samples.empty()) {
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sample = samples.front();
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samples.pop();
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}
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return sample;
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}
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size_t resample(int16_t* in, size_t inSamples, std::vector<int16_t>& out) {
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SDL_AudioStreamPut(sdlAudioStream, in, inSamples * sizeof(int16_t));
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if (int available = SDL_AudioStreamAvailable(sdlAudioStream)) {
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out.resize(available / 2);
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SDL_AudioStreamGet(sdlAudioStream, out.data(), available);
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return available;
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}
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return 0;
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}
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};
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Voice::Speaker::Speaker(SpeakerId id)
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@ -224,11 +246,11 @@ void Voice::readAudioData(uint8_t* stream, int len) {
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}
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void Voice::mix(int16_t* buffer, size_t frameCount, unsigned channels) {
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static std::vector<int16_t> finalBuffer;
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static std::vector<int32_t> voiceBuffer;
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static std::vector<int16_t> resampled;
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size_t samples = frameCount * channels;
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resampled.resize(samples, 0);
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static std::vector<int16_t> finalBuffer, speakerBuffer;
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static std::vector<int32_t> sharedBuffer; //int32 to reduce clipping
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speakerBuffer.resize(samples);
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sharedBuffer.resize(samples);
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bool mix = false;
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{
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@ -239,17 +261,21 @@ void Voice::mix(int16_t* buffer, size_t frameCount, unsigned channels) {
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VoiceAudioStream* audio = speaker->audioStream.get();
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MutexLocker audioLock(audio->mutex);
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if (!audio->samples.empty()) {
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std::vector<int16_t> samples = move(audio->samples);
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audioLock.unlock();
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speaker->decibelLevel = getAudioLoudness(samples.data(), samples.size());
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SDL_AudioStream* sdlStream = audio->sdlAudioStream;
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if (!speaker->muted) {
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mix = true;
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if (voiceBuffer.size() < samples.size())
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voiceBuffer.resize(samples.size(), 0);
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for (size_t i = 0; i != samples; ++i)
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speakerBuffer[i] = audio->take();
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speaker->decibelLevel = getAudioLoudness(speakerBuffer.data(), samples);
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auto channelVolumes = speaker->channelVolumes.load();
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for (size_t i = 0; i != samples.size(); ++i)
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voiceBuffer[i] += (int32_t)(samples[i]) * channelVolumes[i % 2];
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for (size_t i = 0; i != samples; ++i)
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sharedBuffer[i] += (int32_t)(speakerBuffer[i]) * channelVolumes[i % 2];
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}
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else {
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for (size_t i = 0; i != samples; ++i)
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audio->take();
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}
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++it;
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}
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@ -260,26 +286,16 @@ void Voice::mix(int16_t* buffer, size_t frameCount, unsigned channels) {
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}
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}
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static std::unique_ptr<SDL_AudioStream, void(*)(SDL_AudioStream*)> audioStream
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(SDL_NewAudioStream(AUDIO_S16, 2, 48000, AUDIO_S16SYS, 2, 44100), SDL_FreeAudioStream);
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if (mix) {
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finalBuffer.resize(voiceBuffer.size(), 0);
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finalBuffer.resize(sharedBuffer.size(), 0);
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float vol = m_outputVolume;
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for (size_t i = 0; i != voiceBuffer.size(); ++i)
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finalBuffer[i] = (int16_t)clamp<int>(voiceBuffer[i] * vol, INT16_MIN, INT16_MAX);
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for (size_t i = 0; i != sharedBuffer.size(); ++i)
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finalBuffer[i] = (int16_t)clamp<int>(sharedBuffer[i] * vol, INT16_MIN, INT16_MAX);
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SDL_AudioStreamPut(audioStream.get(), finalBuffer.data(), finalBuffer.size() * sizeof(int16_t));
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SDL_MixAudioFormat((Uint8*)buffer, (Uint8*)finalBuffer.data(), AUDIO_S16, finalBuffer.size() * sizeof(int16_t), SDL_MIX_MAXVOLUME);
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memset(sharedBuffer.data(), 0, sharedBuffer.size() * sizeof(int32_t));
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}
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if (size_t available = min<size_t>(samples * sizeof(int16_t), SDL_AudioStreamAvailable(audioStream.get()))) {
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SDL_AudioStreamGet(audioStream.get(), resampled.data(), available);
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SDL_MixAudioFormat((Uint8*)buffer, (Uint8*)resampled.data(), AUDIO_S16, samples * sizeof(int16_t), SDL_MIX_MAXVOLUME);
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}
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resampled.clear();
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voiceBuffer.clear();
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}
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void Voice::update(PositionalAttenuationFunction positionalAttenuationFunction) {
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@ -378,17 +394,35 @@ bool Voice::receive(SpeakerPtr speaker, std::string_view view) {
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//Logger::info("Voice: decoded Opus chunk {} bytes -> {} samples", opusLength, decodedSamples);
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{
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std::vector<int16_t> resamBuffer(decodedSamples, 0);
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speaker->audioStream->resample(decodeBuffer, decodedSamples, resamBuffer);
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MutexLocker lock(speaker->audioStream->mutex);
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auto& samples = speaker->audioStream->samples;
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if (mono) {
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size_t prevSize = samples.size();
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samples.resize(prevSize + (size_t)decodedSamples * 2);
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int16_t* data = samples.data() + prevSize;
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for (int i = 0; i != decodedSamples; ++i)
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*data++ = *data++ = decodeBuffer[i];
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auto now = Time::monotonicMilliseconds();
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if (now - speaker->lastReceiveTime < 1000) {
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auto limit = ((size_t)speaker->minimumPlaySamples + 22050) * (size_t)channels;
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if (samples.size() > limit) { // skip ahead if we're getting too far
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for (size_t i = samples.size(); i >= limit; --i)
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samples.pop();
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}
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}
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else
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samples.insert(samples.end(), decodeBuffer, decodeBuffer + decodedSamples);
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samples = std::queue<int16_t>();
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speaker->lastReceiveTime = now;
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if (mono) {
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for (int16_t sample : resamBuffer) {
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samples.push(sample);
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samples.push(sample);
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}
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}
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else {
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for (int16_t sample : resamBuffer)
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samples.push(sample);
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}
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}
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playSpeaker(speaker, channels);
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}
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@ -80,6 +80,8 @@ public:
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VoiceAudioStreamPtr audioStream;
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Mutex mutex;
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int64_t lastReceiveTime = 0;
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atomic<bool> muted = false;
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atomic<bool> playing = false;
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atomic<float> decibelLevel = 0.0f;
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@ -795,20 +795,18 @@ void WorldClient::handleIncomingPackets(List<PacketPtr> const& packets) {
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m_damageManager->pushRemoteDamageRequest(damage->remoteDamageRequest);
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} else if (auto damage = as<DamageNotificationPacket>(packet)) {
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auto& materialKind = damage->remoteDamageNotification.damageNotification.targetMaterialKind.utf8();
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const size_t prefixSize = SECRET_BROADCAST_PREFIX.size();
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const size_t signatureSize = Curve25519::SignatureSize;
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const size_t dataSize = prefixSize + signatureSize;
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std::string_view view(damage->remoteDamageNotification.damageNotification.targetMaterialKind.utf8());
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static const size_t FULL_SIZE = SECRET_BROADCAST_PREFIX.size() + Curve25519::SignatureSize;
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static const std::string LEGACY_VOICE_PREFIX = "data\0voice\0"s;
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if (materialKind.size() >= dataSize && materialKind.rfind(SECRET_BROADCAST_PREFIX, 0) != NPos) {
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if (view.size() >= FULL_SIZE && view.rfind(SECRET_BROADCAST_PREFIX, 0) != NPos) {
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// this is actually a secret broadcast!!
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if (auto player = m_entityMap->get<Player>(damage->remoteDamageNotification.sourceEntityId)) {
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if (auto publicKey = player->getSecretPropertyView(SECRET_BROADCAST_PUBLIC_KEY)) {
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if (publicKey->utf8Size() == Curve25519::PublicKeySize) {
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std::string_view broadcast(materialKind);
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auto signature = broadcast.substr(prefixSize, signatureSize);
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auto signature = view.substr(SECRET_BROADCAST_PREFIX.size(), Curve25519::SignatureSize);
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auto rawBroadcast = broadcast.substr(dataSize);
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auto rawBroadcast = view.substr(FULL_SIZE);
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if (Curve25519::verify(
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(uint8_t const*)signature.data(),
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(uint8_t const*)publicKey->utf8Ptr(),
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@ -821,6 +819,23 @@ void WorldClient::handleIncomingPackets(List<PacketPtr> const& packets) {
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}
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}
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}
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else if (view.size() > 75 && view.rfind(LEGACY_VOICE_PREFIX, 0) != NPos) {
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// this is a StarExtensions voice packet
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// (remove this and stop transmitting like this once most SE features are ported over)
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if (auto player = m_entityMap->get<Player>(damage->remoteDamageNotification.sourceEntityId)) {
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if (auto publicKey = player->effectsAnimator()->globalTagPtr("\0SE_VOICE_SIGNING_KEY"s)) {
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auto rawData = view.substr(75);
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if (m_broadcastCallback && Curve25519::verify(
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(uint8_t const*)view.data() + LEGACY_VOICE_PREFIX.size(),
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(uint8_t const*)publicKey->utf8Ptr(),
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(void*)rawData.data(),
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rawData.size()
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)) {
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m_broadcastCallback(player, "Voice\0"s + rawData);
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}
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}
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}
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}
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else {
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m_damageManager->pushRemoteDamageNotification(damage->remoteDamageNotification);
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}
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