Fix text after an unclosed ^ tag not wrapping
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c24fc5aeaf
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dd67777238
@ -1,7 +1,5 @@
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{
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"movementThreshold" : 0.5,
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"bubbleOffset" : [0, 1.875],
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"textStyle" : {
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"backDirectives" : "?border=1;000a;0000?border=1;000a;0004"
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}
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"textStyle" : { "backDirectives" : "?border=1;111;1110?border=1;111;1117" }
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}
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@ -31,21 +31,20 @@ TextStyle& TextStyle::loadJson(Json const& config) {
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}
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namespace Text {
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std::string const AllEsc = strf("{:c}{:c}", CmdEsc, StartEsc);
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std::string const AllEscEnd = strf("{:c}{:c}{:c}", CmdEsc, StartEsc, EndEsc);
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static auto stripEscapeRegex = std::regex(strf("\\{:c}[^;]*{:c}", CmdEsc, EndEsc));
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String stripEscapeCodes(String const& s) {
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return std::regex_replace(s.utf8(), stripEscapeRegex, "");
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}
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static std::string escapeChars = strf("{:c}{:c}", CmdEsc, StartEsc);
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bool processText(StringView text, TextCallback textFunc, CommandsCallback commandsFunc, bool includeCommandSides) {
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std::string_view escChars(escapeChars);
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std::string_view str = text.utf8();
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while (true) {
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size_t escape = str.find_first_of(escChars);
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size_t escape = str.find_first_of(AllEsc);
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if (escape != NPos) {
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escape = str.find_first_not_of(escChars, escape) - 1; // jump to the last ^
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escape = str.find_first_not_of(AllEsc, escape) - 1; // jump to the last ^
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size_t end = str.find_first_of(EndEsc, escape);
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if (end != NPos) {
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@ -30,6 +30,8 @@ namespace Text {
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unsigned char const EndEsc = ';';
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unsigned char const CmdEsc = '^';
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unsigned char const SpecialCharLimit = ' ';
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extern std::string const AllEsc;
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extern std::string const AllEscEnd;
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String stripEscapeCodes(String const& s);
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inline bool isEscapeCode(Utf32Type c) { return c == CmdEsc || c == StartEsc; }
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@ -411,7 +411,7 @@ void Object::render(RenderCallback* renderCallback) {
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renderCallback->addAudios(m_networkedAnimatorDynamicTarget.pullNewAudios());
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renderCallback->addParticles(m_networkedAnimatorDynamicTarget.pullNewParticles());
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if (m_networkedAnimator->parts().count() > 0) {
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if (m_networkedAnimator->constParts().size() > 0) {
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renderCallback->addDrawables(m_networkedAnimator->drawables(position() + m_animationPosition + damageShake()), renderLayer());
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} else {
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if (m_orientationIndex != NPos)
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@ -130,34 +130,39 @@ int TextPainter::stringWidth(StringView s, unsigned charLimit) {
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bool TextPainter::processWrapText(StringView text, unsigned* wrapWidth, WrapTextCallback textFunc) {
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String font = m_renderSettings.font, setFont = font;
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m_fontTextureGroup.switchFont(font);
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auto iterator = text.begin(), end = text.end();
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unsigned lines = 0;
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auto it = text.begin();
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auto end = text.end();
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unsigned linePixelWidth = 0; // How wide is this line so far
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unsigned lineCharSize = 0; // how many characters in this line ?
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auto escIt = end;
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unsigned splitWidth = 0; // How wide was the string there ?
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auto lineStartIt = it; // Where does this line start ?
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auto splitIt = end; // != end if we last saw a place to split the string
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auto lineStartIterator = iterator, splitIterator = end;
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unsigned linePixelWidth = 0, splitPixelWidth = 0;
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size_t commandStart = NPos, commandEnd = NPos;
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bool finished = true;
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auto slice = [](StringView::const_iterator a, StringView::const_iterator b) -> StringView {
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const char* aPtr = &*a.base();
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return StringView(aPtr, &*b.base() - aPtr);
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};
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while (it != end) {
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auto character = *it;
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if (Text::isEscapeCode(character))
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escIt = it;
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if (escIt != end) {
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if (character == Text::EndEsc) {
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StringView inner = slice(++escIt, it);
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while (iterator != end) {
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auto character = *iterator;
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finished = false; // assume at least one character if we get here
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bool noMoreCommands = commandStart != NPos && commandEnd == NPos;
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if (!noMoreCommands && Text::isEscapeCode(character)) {
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size_t index = &*iterator.base() - text.utf8Ptr();
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if (commandStart == NPos) {
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for (size_t escOrEnd = commandStart = index;
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(escOrEnd = text.utf8().find_first_of(Text::AllEscEnd, escOrEnd + 1)) != NPos;) {
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if (text.utf8().at(escOrEnd) != Text::EndEsc)
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commandStart = escOrEnd;
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else {
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commandEnd = escOrEnd;
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break;
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}
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}
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}
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if (commandStart == index && commandEnd != NPos) {
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const char* commandStr = text.utf8Ptr() + ++commandStart;
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StringView inner(commandStr, commandEnd - commandStart);
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inner.forEachSplitView(",", [&](StringView command, size_t, size_t) {
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if (command == "reset") {
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m_fontTextureGroup.switchFont(font = setFont);
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@ -167,63 +172,61 @@ bool TextPainter::processWrapText(StringView text, unsigned* wrapWidth, WrapText
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m_fontTextureGroup.switchFont(font = command.substr(5));
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}
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});
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escIt = end;
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// jump the iterator to the character after the command
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iterator = text.utf8().begin() + commandEnd + 1;
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commandStart = commandEnd = NPos;
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continue;
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}
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lineCharSize++;
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}
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// is this a linefeed / cr / whatever that forces a line split ?
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if (character == '\n' || character == '\v') {
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// knock one off the end because we don't render the CR
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if (!textFunc(slice(lineStartIterator, iterator), lines++))
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return false;
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lineStartIterator = iterator;
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++lineStartIterator;
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// next line starts after the CR with no characters in it and no known splits.
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linePixelWidth = 0;
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splitIterator = end;
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finished = true;
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} else {
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lineCharSize++; // assume at least one character if we get here.
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int characterWidth = glyphWidth(character);
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// is it a place where we might want to split the line ?
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if (character == ' ' || character == '\t') {
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splitIterator = iterator;
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splitPixelWidth = linePixelWidth + characterWidth;
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}
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// is this a linefeed / cr / whatever that forces a line split ?
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if (character == '\n' || character == '\v') {
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// knock one off the end because we don't render the CR
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if (!textFunc(slice(lineStartIt, it), lines++))
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return false;
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lineStartIt = it;
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++lineStartIt;
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// next line starts after the CR with no characters in it and no known splits.
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lineCharSize = linePixelWidth = 0;
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splitIt = end;
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} else {
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int charWidth = glyphWidth(character);
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// is it a place where we might want to split the line ?
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if (character == ' ' || character == '\t') {
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splitIt = it;
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splitWidth = linePixelWidth + charWidth; // the width of the string at
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// the split point, i.e. after the space.
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}
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// would the line be too long if we render this next character ?
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if (wrapWidth && (linePixelWidth + charWidth) > *wrapWidth) {
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// did we find somewhere to split the line ?
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if (splitIt != end) {
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if (!textFunc(slice(lineStartIt, splitIt), lines++))
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return false;
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unsigned stringWidth = linePixelWidth - splitWidth;
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linePixelWidth = stringWidth + charWidth; // and is as wide as the bit after the space.
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lineStartIt = ++splitIt;
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splitIt = end;
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} else {
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if (!textFunc(slice(lineStartIt, it), lines++))
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return false;
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lineStartIt = it; // include that character on the next line.
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lineCharSize = 1; // next line has that character in
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linePixelWidth = charWidth; // and is as wide as that character
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}
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// would the line be too long if we render this next character ?
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if (wrapWidth && (linePixelWidth + characterWidth) > *wrapWidth) {
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// did we find somewhere to split the line ?
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if (splitIterator != end) {
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if (!textFunc(slice(lineStartIterator, splitIterator), lines++))
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return false;
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// do not include the split character on the next line
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unsigned stringWidth = linePixelWidth - splitPixelWidth;
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linePixelWidth = stringWidth + characterWidth;
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lineStartIterator = ++splitIterator;
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splitIterator = end;
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} else {
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linePixelWidth += charWidth;
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if (!textFunc(slice(lineStartIterator, iterator), lines++))
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return false;
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// include that character on the next line
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lineStartIterator = iterator;
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linePixelWidth = characterWidth;
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finished = false;
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}
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} else {
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linePixelWidth += characterWidth;
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}
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}
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++it;
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++iterator;
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};
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// if we hit the end of the string before hitting the end of the line.
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if (lineCharSize > 0)
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return textFunc(slice(lineStartIt, end), lines);
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return true;
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// if we hit the end of the string before hitting the end of the line
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return finished || textFunc(slice(lineStartIterator, end), lines);
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}
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List<StringView> TextPainter::wrapTextViews(StringView s, Maybe<unsigned> wrapWidth) {
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@ -293,18 +296,20 @@ void TextPainter::setProcessingDirectives(StringView directives, bool back) {
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}
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void TextPainter::setFont(String const& font) {
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m_renderSettings.font = font;
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m_fontTextureGroup.switchFont(m_renderSettings.font = font);
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}
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TextStyle& TextPainter::setTextStyle(TextStyle const& textStyle) {
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TextStyle& style = m_renderSettings = textStyle;
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modifyDirectives(style.directives);
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modifyDirectives(style.backDirectives);
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m_fontTextureGroup.switchFont(style.font);
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return style;
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}
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void TextPainter::clearTextStyle() {
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m_renderSettings = m_defaultRenderSettings;
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m_fontTextureGroup.switchFont(m_renderSettings.font);
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}
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void TextPainter::addFont(FontPtr const& font, String const& name) {
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@ -343,17 +348,18 @@ void TextPainter::applyCommands(StringView unsplitCommands) {
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try {
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if (command == "reset") {
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m_renderSettings = m_savedRenderSettings;
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m_fontTextureGroup.switchFont(m_renderSettings.font);
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} else if (command == "set") {
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m_savedRenderSettings = m_renderSettings;
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} else if (command.beginsWith("shadow")) {
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if (command.utf8Size() == 6)
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m_renderSettings.shadow = Color::Black.toRgba();
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else if (command[6] == '=')
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else if (command.utf8()[6] == '=')
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m_renderSettings.shadow = Color(command.substr(7)).toRgba();
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} else if (command == "noshadow") {
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m_renderSettings.shadow = Color::Clear.toRgba();
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} else if (command.beginsWith("font=")) {
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m_renderSettings.font = command.substr(5);
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setFont(m_renderSettings.font = command.substr(5));
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} else if (command.beginsWith("directives=")) {
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setProcessingDirectives(command.substr(11));
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} else if (command.beginsWith("backdirectives=")) {
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@ -404,6 +410,7 @@ RectF TextPainter::doRenderText(StringView s, TextPositioning const& position, b
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}
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m_renderSettings = std::move(backup);
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m_fontTextureGroup.switchFont(m_renderSettings.font);
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return bounds;
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}
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@ -455,7 +462,6 @@ RectF TextPainter::doRenderLine(StringView text, TextPositioning const& position
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RectF TextPainter::doRenderGlyph(String::Char c, TextPositioning const& position, bool reallyRender) {
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if (c == '\n' || c == '\v' || c == '\r')
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return RectF();
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m_fontTextureGroup.switchFont(m_renderSettings.font);
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int width = glyphWidth(c);
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// Offset left by width if right anchored.
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