Add detection for ARM64 and remove PPC.
Also removed i386 as valid architecture for macOS, as it's no longer supported (even x86_64 is currently being phased out in favor of Silicon-based Macs). ARM64 would also be required for a potential Raspberry Pi port (also needs a Vulkan or OpenGL ES renderer).
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@ -28,71 +28,42 @@ set(archdetect_c_code "
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#else
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#error cmake_ARCH arm
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#endif
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#elif defined(__arm64__)
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#error cmake_ARCH arm64
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#elif defined(__i386) || defined(__i386__) || defined(_M_IX86)
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#error cmake_ARCH i386
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#elif defined(__x86_64) || defined(__x86_64__) || defined(__amd64) || defined(_M_X64)
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#error cmake_ARCH x86_64
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#elif defined(__ia64) || defined(__ia64__) || defined(_M_IA64)
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#error cmake_ARCH ia64
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#elif defined(__ppc__) || defined(__ppc) || defined(__powerpc__) \\
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|| defined(_ARCH_COM) || defined(_ARCH_PWR) || defined(_ARCH_PPC) \\
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|| defined(_M_MPPC) || defined(_M_PPC)
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#if defined(__ppc64__) || defined(__powerpc64__) || defined(__64BIT__)
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#error cmake_ARCH ppc64
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#else
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#error cmake_ARCH ppc
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#endif
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#endif
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#error cmake_ARCH unknown
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")
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# Set ppc_support to TRUE before including this file or ppc and ppc64
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# will be treated as invalid architectures since they are no longer supported by Apple
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function(target_architecture output_var)
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if(APPLE AND CMAKE_OSX_ARCHITECTURES)
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# On OS X we use CMAKE_OSX_ARCHITECTURES *if* it was set
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# First let's normalize the order of the values
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# Note that it's not possible to compile PowerPC applications if you are using
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# the OS X SDK version 10.6 or later - you'll need 10.4/10.5 for that, so we
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# disable it by default
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# See this page for more information:
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# http://stackoverflow.com/questions/5333490/how-can-we-restore-ppc-ppc64-as-well-as-full-10-4-10-5-sdk-support-to-xcode-4
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# Architecture defaults to i386 or ppc on OS X 10.5 and earlier, depending on the CPU type detected at runtime.
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# On OS X 10.6+ the default is x86_64 if the CPU supports it, i386 otherwise.
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if(CMAKE_SYSTEM_NAME STREQUAL "Darwin" AND CMAKE_OSX_ARCHITECTURES)
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# On macOS, we use CMAKE_OSX_ARCHITECTURES *if* it was set
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# Apple currently only supports x86_64 and arm64 architectures to target Intel-based
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# and Silicon-based Macs. Building as a universal binary will make each machine
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# use the proper native code to run the resulting executable.
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foreach(osx_arch ${CMAKE_OSX_ARCHITECTURES})
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if("${osx_arch}" STREQUAL "ppc" AND ppc_support)
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set(osx_arch_ppc TRUE)
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elseif("${osx_arch}" STREQUAL "i386")
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set(osx_arch_i386 TRUE)
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elseif("${osx_arch}" STREQUAL "x86_64")
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if("${osx_arch}" STREQUAL "x86_64")
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set(osx_arch_x86_64 TRUE)
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elseif("${osx_arch}" STREQUAL "ppc64" AND ppc_support)
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set(osx_arch_ppc64 TRUE)
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elseif("${osx_arch}" STREQUAL "arm64")
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set(osx_arch_arm64 TRUE)
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else()
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message(FATAL_ERROR "Invalid OS X arch name: ${osx_arch}")
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endif()
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endforeach()
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# Now add all the architectures in our normalized order
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if(osx_arch_ppc)
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list(APPEND ARCH ppc)
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endif()
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if(osx_arch_i386)
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list(APPEND ARCH i386)
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endif()
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if(osx_arch_x86_64)
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list(APPEND ARCH x86_64)
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endif()
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if(osx_arch_ppc64)
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list(APPEND ARCH ppc64)
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if(osx_arch_arm64)
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list(APPEND ARCH arm64)
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endif()
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else()
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file(WRITE "${CMAKE_BINARY_DIR}/arch.c" "${archdetect_c_code}")
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