Optimize entityPortrait: Drawable > LuaTable instead of Drawable > Json > LuaTable
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8547c56ba4
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ea084165bf
@ -461,7 +461,7 @@ ByteArray LuaEngine::compile(ByteArray const& contents, String const& name) {
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LuaString LuaEngine::createString(String const& str) {
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lua_checkstack(m_state, 1);
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if (m_nullTerminated)
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if (m_nullTerminated > 0)
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lua_pushstring(m_state, str.utf8Ptr());
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else
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lua_pushlstring(m_state, str.utf8Ptr(), str.utf8Size());
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@ -556,6 +556,10 @@ LuaNullEnforcer LuaEngine::nullTerminate() {
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return LuaNullEnforcer(*this);
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}
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void LuaEngine::setNullTerminated(bool nullTerminated) {
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m_nullTerminated = nullTerminated ? 0 : INT_MIN;
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}
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LuaEngine* LuaEngine::luaEnginePtr(lua_State* state) {
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return (*reinterpret_cast<LuaEngine**>(lua_getextraspace(state)));
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}
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@ -723,7 +727,7 @@ char const* LuaEngine::stringPtr(int handleIndex) {
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}
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size_t LuaEngine::stringLength(int handleIndex) {
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if (m_nullTerminated)
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if (m_nullTerminated > 0)
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return strlen(lua_tostring(m_handleThread, handleIndex));
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else {
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size_t len = 0;
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@ -733,7 +737,7 @@ size_t LuaEngine::stringLength(int handleIndex) {
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}
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String LuaEngine::string(int handleIndex) {
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if (m_nullTerminated)
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if (m_nullTerminated > 0)
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return String(lua_tostring(m_handleThread, handleIndex));
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else {
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size_t len = 0;
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@ -743,7 +747,7 @@ String LuaEngine::string(int handleIndex) {
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}
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StringView LuaEngine::stringView(int handleIndex) {
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if (m_nullTerminated)
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if (m_nullTerminated > 0)
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return StringView(lua_tostring(m_handleThread, handleIndex));
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else {
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size_t len = 0;
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@ -600,6 +600,8 @@ public:
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// Enforce null-terminated string conversion as long as the returned enforcer object is in scope.
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LuaNullEnforcer nullTerminate();
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// Disables null-termination enforcement
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void setNullTerminated(bool nullTerminated);
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private:
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friend struct LuaDetail::LuaHandle;
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@ -729,7 +731,7 @@ private:
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uint64_t m_instructionCount;
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unsigned m_recursionLevel;
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unsigned m_recursionLimit;
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unsigned m_nullTerminated;
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int m_nullTerminated;
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HashMap<tuple<String, unsigned>, shared_ptr<LuaProfileEntry>> m_profileEntries;
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};
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@ -15,16 +15,16 @@ template <typename T>
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struct LuaConverter<LuaNullTermWrapper<T>> : LuaConverter<T> {
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static LuaValue from(LuaEngine& engine, LuaNullTermWrapper<T>&& v) {
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auto enforcer = engine.nullTerminate();
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return LuaConverter<T>::from(std::forward<T>(v));
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return LuaConverter<T>::from(engine, std::forward<T>(v));
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}
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static LuaValue from(LuaEngine& engine, LuaNullTermWrapper<T> const& v) {
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auto enforcer = engine.nullTerminate();
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return LuaConverter<T>::from(v);
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return LuaConverter<T>::from(engine, v);
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}
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static LuaNullTermWrapper<T> to(LuaEngine& engine, LuaValue const& v) {
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return LuaConverter<T>::to(v);
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return LuaConverter<T>::to(engine, v);
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}
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};
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@ -30,7 +30,9 @@ CommandProcessor::CommandProcessor(UniverseServer* universe)
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m_scriptComponent.addCallbacks("universe", LuaBindings::makeUniverseServerCallbacks(m_universe));
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m_scriptComponent.addCallbacks("CommandProcessor", makeCommandCallbacks());
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m_scriptComponent.setScripts(jsonToStringList(assets->json("/universe_server.config:commandProcessorScripts")));
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m_scriptComponent.setLuaRoot(make_shared<LuaRoot>());
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auto luaRoot = make_shared<LuaRoot>();
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luaRoot->luaEngine().setNullTerminated(false);
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m_scriptComponent.setLuaRoot(luaRoot);
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m_scriptComponent.init();
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}
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@ -1238,6 +1238,7 @@ void WorldServer::init(bool firstTime) {
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m_damageManager = make_shared<DamageManager>(this, ServerConnectionId);
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m_wireProcessor = make_shared<WireProcessor>(m_worldStorage);
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m_luaRoot = make_shared<LuaRoot>();
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m_luaRoot->luaEngine().setNullTerminated(false);
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m_luaRoot->tuneAutoGarbageCollection(m_serverConfig.getFloat("luaGcPause"), m_serverConfig.getFloat("luaGcStepMultiplier"));
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m_sky = make_shared<Sky>(m_worldTemplate->skyParameters(), false);
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@ -491,10 +491,10 @@ namespace LuaBindings {
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callbacks.registerCallbackWithSignature<Maybe<String>, EntityId>("entityGender", bind(WorldEntityCallbacks::entityGender, world, _1));
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callbacks.registerCallbackWithSignature<Maybe<String>, EntityId>("entityName", bind(WorldEntityCallbacks::entityName, world, _1));
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callbacks.registerCallbackWithSignature<Maybe<String>, EntityId, Maybe<String>>("entityDescription", bind(WorldEntityCallbacks::entityDescription, world, _1, _2));
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callbacks.registerCallbackWithSignature<Maybe<JsonArray>, EntityId, String>("entityPortrait", bind(WorldEntityCallbacks::entityPortrait, world, _1, _2));
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callbacks.registerCallbackWithSignature<LuaNullTermWrapper<Maybe<List<Drawable>>>, EntityId, String>("entityPortrait", bind(WorldEntityCallbacks::entityPortrait, world, _1, _2));
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callbacks.registerCallbackWithSignature<Maybe<String>, EntityId, String>("entityHandItem", bind(WorldEntityCallbacks::entityHandItem, world, _1, _2));
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callbacks.registerCallbackWithSignature<Json, EntityId, String>("entityHandItemDescriptor", bind(WorldEntityCallbacks::entityHandItemDescriptor, world, _1, _2));
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callbacks.registerCallbackWithSignature<Maybe<String>, EntityId>("entityUniqueId", bind(WorldEntityCallbacks::entityUniqueId, world, _1));
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callbacks.registerCallbackWithSignature<LuaNullTermWrapper<Maybe<String>>, EntityId>("entityUniqueId", bind(WorldEntityCallbacks::entityUniqueId, world, _1));
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callbacks.registerCallbackWithSignature<Json, EntityId, String, Maybe<Json>>("getObjectParameter", bind(WorldEntityCallbacks::getObjectParameter, world, _1, _2, _3));
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callbacks.registerCallbackWithSignature<Json, EntityId, String, Maybe<Json>>("getNpcScriptParameter", bind(WorldEntityCallbacks::getNpcScriptParameter, world, _1, _2, _3));
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callbacks.registerCallbackWithSignature<List<Vec2I>, EntityId>("objectSpaces", bind(WorldEntityCallbacks::objectSpaces, world, _1));
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@ -1421,14 +1421,9 @@ namespace LuaBindings {
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return {};
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}
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LuaNullTermWrapper<Maybe<JsonArray>> WorldEntityCallbacks::entityPortrait(World* world, EntityId entityId, String const& portraitMode) {
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auto entity = world->entity(entityId);
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if (auto portraitEntity = as<PortraitEntity>(entity)) {
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PortraitMode mode = PortraitModeNames.getLeft(portraitMode);
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auto drawables = portraitEntity->portrait(mode);
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return drawables.transformed(mem_fn(&Drawable::toJson));
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}
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LuaNullTermWrapper<Maybe<List<Drawable>>> WorldEntityCallbacks::entityPortrait(World* world, EntityId entityId, String const& portraitMode) {
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if (auto portraitEntity = as<PortraitEntity>(world->entity(entityId)))
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return portraitEntity->portrait(PortraitModeNames.getLeft(portraitMode));
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return {};
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}
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@ -5,6 +5,7 @@
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#include "StarRect.hpp"
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#include "StarPoly.hpp"
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#include "StarColor.hpp"
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#include "StarDrawable.hpp"
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#include "StarGameTypes.hpp"
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#include "StarCollisionBlock.hpp"
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#include "StarLua.hpp"
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@ -122,7 +123,7 @@ namespace LuaBindings {
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Maybe<String> entityGender(World* world, EntityId entityId);
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Maybe<String> entityName(World* world, EntityId entityId);
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Maybe<String> entityDescription(World* world, EntityId entityId, Maybe<String> const& species);
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LuaNullTermWrapper<Maybe<JsonArray>> entityPortrait(World* world, EntityId entityId, String const& portraitMode);
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LuaNullTermWrapper<Maybe<List<Drawable>>> entityPortrait(World* world, EntityId entityId, String const& portraitMode);
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Maybe<String> entityHandItem(World* world, EntityId entityId, String const& handName);
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Json entityHandItemDescriptor(World* world, EntityId entityId, String const& handName);
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LuaNullTermWrapper<Maybe<String>> entityUniqueId(World* world, EntityId entityId);
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