Update StarLuaConverters.hpp
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@ -168,11 +168,11 @@ struct LuaConverter<Line<T, N>> {
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template <typename FirstType, typename... RestTypes>
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template <typename FirstType, typename... RestTypes>
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struct LuaConverter<Variant<FirstType, RestTypes...>> {
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struct LuaConverter<Variant<FirstType, RestTypes...>> {
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static LuaValue from(LuaEngine& engine, Variant<FirstType, RestTypes...> const& variant) {
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static LuaValue from(LuaEngine& engine, Variant<FirstType, RestTypes...> const& variant) {
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return variant.call([&engine](auto const& a) { return luaFrom(engine, a); });
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return variant.call([&engine](auto const& a) { return engine.luaFrom(a); });
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}
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}
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static LuaValue from(LuaEngine& engine, Variant<FirstType, RestTypes...>&& variant) {
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static LuaValue from(LuaEngine& engine, Variant<FirstType, RestTypes...>&& variant) {
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return variant.call([&engine](auto& a) { return luaFrom(engine, std::move(a)); });
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return variant.call([&engine](auto& a) { return engine.luaFrom(std::move(a)); });
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}
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}
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static Maybe<Variant<FirstType, RestTypes...>> to(LuaEngine& engine, LuaValue const& v) {
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static Maybe<Variant<FirstType, RestTypes...>> to(LuaEngine& engine, LuaValue const& v) {
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@ -217,7 +217,7 @@ struct LuaConverter<MVariant<Types...>> {
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static LuaValue from(LuaEngine& engine, MVariant<Types...> const& variant) {
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static LuaValue from(LuaEngine& engine, MVariant<Types...> const& variant) {
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LuaValue value;
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LuaValue value;
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variant.call([&value, &engine](auto const& a) {
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variant.call([&value, &engine](auto const& a) {
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value = luaFrom(engine, a);
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value = engine.luaFrom(a);
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});
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});
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return value;
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return value;
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}
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}
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@ -225,7 +225,7 @@ struct LuaConverter<MVariant<Types...>> {
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static LuaValue from(LuaEngine& engine, MVariant<Types...>&& variant) {
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static LuaValue from(LuaEngine& engine, MVariant<Types...>&& variant) {
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LuaValue value;
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LuaValue value;
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variant.call([&value, &engine](auto& a) {
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variant.call([&value, &engine](auto& a) {
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value = luaFrom(engine, std::move(a));
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value = engine.luaFrom(std::move(a));
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});
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});
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return value;
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return value;
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}
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}
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