Title music fades in/out
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33b980dacb
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@ -126,7 +126,9 @@ void TitleScreen::update() {
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if (!finishedState()) {
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if (auto audioSample = m_musicTrackManager.updateAmbient(m_musicTrack, m_skyBackdrop->isDayTime())) {
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m_currentMusicTrack = audioSample;
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audioSample->setMixerGroup(MixerGroup::Music);
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audioSample->setLoops(0);
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m_mixer->play(audioSample);
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}
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}
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@ -153,6 +155,8 @@ bool TitleScreen::finishedState() const {
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void TitleScreen::resetState() {
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switchState(TitleState::Main);
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if (m_currentMusicTrack)
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m_currentMusicTrack->setVolume(1.0f, 4.0f);
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}
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void TitleScreen::goToMultiPlayerSelectCharacter(bool skipConnection) {
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@ -161,7 +165,8 @@ void TitleScreen::goToMultiPlayerSelectCharacter(bool skipConnection) {
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}
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void TitleScreen::stopMusic() {
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m_musicTrackManager.cancelAll();
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if (m_currentMusicTrack)
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m_currentMusicTrack->stop(8.0f);
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}
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PlayerPtr TitleScreen::currentlySelectedPlayer() const {
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@ -124,6 +124,7 @@ private:
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SkyPtr m_skyBackdrop;
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AmbientNoisesDescriptionPtr m_musicTrack;
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AudioInstancePtr m_currentMusicTrack;
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AmbientManager m_musicTrackManager;
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};
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