Commit Graph

21 Commits

Author SHA1 Message Date
Kae
4c636e911c Add default crafting config values 2023-07-24 22:11:45 +10:00
Kae
5f0e44d60e Update optionsmenu.config.patch 2023-07-24 01:33:50 +10:00
Kae
043db1841e Voice: Minor options menu fixes, fix decibel level freezing on muted speakers 2023-07-20 14:55:38 +10:00
Kae
1f038540a5 Port in the voice settings menu 2023-07-19 23:16:59 +10:00
Kae
34bb0b5422 Initial voice HUD indicator setup 2023-07-17 22:20:39 +10:00
Kae
ee97dd16e2 Use smoother outer border alpha for default font directives 2023-07-04 06:23:02 +10:00
Kae
2386a95342 Input Binding support 2023-07-02 17:19:54 +10:00
Kae
bc3ba0dc56 Update starbound.png 2023-07-01 07:30:34 +10:00
Kae
33b980dacb Change default menu logo 2023-06-30 11:45:26 +10:00
Kae
6be169679b Make keybindings menu draggable 2023-06-30 11:45:12 +10:00
Kae
1e213aac5f Decimal zoom with lerp 2023-06-29 07:05:01 +10:00
Kae
e809aad072 Expand default zoom level list 2023-06-29 00:12:20 +10:00
Kae
1fc295b979 Fun: Draw the actual Humanoid in the inventory pane
undecided. might need to set a scissor rect on the portrait
2023-06-28 02:21:09 +10:00
Kae
69b8eed8f7 whoops that was there for testing 2023-06-28 01:54:56 +10:00
Kae
326bc7266d Fix text box cursor offset with hidden text 2023-06-28 01:54:37 +10:00
Kae
cd497bbcf3 Support for hiding text box input, hide server connection password box by default 2023-06-28 01:40:55 +10:00
Kae
63b68b3a55 Nameplate and chat bubble improvements
They should stack much better now. I also hooked up the true mouth position to the name-tag, but it's too shaky on chat bubbles.
2023-06-27 00:42:07 +10:00
Kae
e2424b7dcf Fix up new Object directives handling, more directives rendering improvements, fix chat bubbles and nametags only moving every 2px 2023-06-25 16:10:57 +10:00
Kae
e64aabfcf1 add Nametag Directives 2023-06-23 20:24:40 +10:00
Kae
0ec3000536 processing directives for text box widgets
few other misc things
also fixed SDL audio on newer SDL vers
2023-06-21 10:40:53 +10:00
Kae
bd783d3195 make the chat really pretty!!
also slightly optimized text shadow rendering, made sure glyphs with directives stay centered and added two extra Lua arguments to canvas.drawText
2023-06-21 00:59:41 +10:00