Kae
87f6312900
fix linux assemble.sh
2024-03-17 22:59:56 +11:00
Kae
b648214e3c
Improve Windows artifacts
2024-03-17 22:54:28 +11:00
Kae
21a4f9a624
fix file perms on sh files
2024-03-17 22:38:55 +11:00
Kae
4fb380411f
Use Linux assembly script
2024-03-17 22:30:29 +11:00
Kae
faae6e715a
fix minor interp bug
2024-03-17 18:06:12 +11:00
Kae
758a900e51
Update StarWorldServer.cpp
2024-03-17 17:37:32 +11:00
Kae
9dc1eb7312
InterpolationTracker operates on time in seconds instead of steps now
2024-03-17 17:33:31 +11:00
Kae
4e0d7598e1
omg
2024-03-17 15:56:29 +11:00
Kae
3650add73a
Update CMakeLists.txt
2024-03-17 15:38:35 +11:00
Kae
68b1632b92
Update CMakeLists.txt
2024-03-17 15:36:50 +11:00
Kae
8d1d278e7b
Update CMakeLists.txt
2024-03-17 15:32:05 +11:00
Kae
b98b0334a9
Update CMakeLists.txt
2024-03-17 15:29:38 +11:00
Kae
b2b6c05968
Update StarWorldServer.cpp
2024-03-17 15:12:08 +11:00
Kae
8559a46df2
fix RPATH and object material spaces from old worlds getting stuck
2024-03-17 15:11:29 +11:00
Kae
252ce113a5
add missing vars to linux and macOS CMakePresets
2024-03-17 13:45:30 +11:00
Kae
e867822a70
whoops, setMetatable call was accidentally removed
2024-03-17 13:36:30 +11:00
Kae
53c7c3775f
Lua: new Image userdata (& cursor mod fix)
2024-03-17 01:53:46 +11:00
Kae
463205c09c
remove unnecessary SDL2 include
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[skip ci]
2024-03-17 01:52:34 +11:00
Kae
d577a98980
Lua: allow jarray and jobject to convert existing tables
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[skip ci]
2024-03-17 01:52:02 +11:00
Kae
8f8741bcb2
Merge pull request #40 from ErodeesFleurs/clipboard
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Add ClipboardLuaBindings and make them available only when "safeScripts" is false.
2024-03-17 00:28:09 +11:00
Kae
37843e419b
include Steam and Discord API dlls in Windows artifacts
2024-03-17 00:17:16 +11:00
ErodeesFleurs
c6a2f4fa7d
add clipboard lua binds
2024-03-16 20:00:53 +08:00
Kae
5499b04e9f
Merge pull request #38 from OpenStarbound/SilverSokolova-patch-1
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HD cursor + move debug menu
2024-03-16 18:36:26 +11:00
SilverSokolova
d6b0d4f098
HD cursors for power and chat cursor types
2024-03-16 00:28:09 -05:00
SilverSokolova
f92f3652bf
move debug menu down to not overlap buffs
2024-03-16 00:21:57 -05:00
Kae
8c2cca2bd0
Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
2024-03-16 11:07:44 +11:00
Kae
a63707cc59
Update word_count.cpp
2024-03-16 11:07:41 +11:00
Kae
2cb1518894
Merge pull request #37 from N1ffe/update-readme-25
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Update readme for PR#25
[skip ci]
2024-03-16 11:05:42 +11:00
Niffe
cc960aa754
Remove unrelated comment
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This was supposed to reference another sun feature (dynamic scaling), which was not added due to being quite specific
2024-03-15 15:53:32 +02:00
Niffe
24c4acf8fd
Update README.md
2024-03-15 15:53:32 +02:00
Kae
78a68b6a20
postLoad scripts too
2024-03-16 00:02:51 +11:00
Kae
7eec15098e
asset onLoad scripts can add and patch assets now
2024-03-15 22:47:02 +11:00
Kae
13f91aa195
Songbook search improvements
2024-03-15 21:29:14 +11:00
Kae
6fa0afd758
experimental asset load scripts
2024-03-15 21:28:11 +11:00
Kae
696abcca71
fix late aimPosition
2024-03-15 16:26:12 +11:00
Kae
658fab846e
change net debug logging to kB/s
2024-03-15 16:00:56 +11:00
Kae
6208636d69
Fixes
2024-03-15 15:26:38 +11:00
Kae
662b83ff92
Initial commit of experimental zstd network compression
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currently a bit buggy
2024-03-14 21:41:53 +11:00
Kae
8164e5ae6f
Game window respects Windows theme setting
2024-03-14 21:17:05 +11:00
Kae
3534067801
Tile Prediction: make refunds silent
2024-03-11 17:03:09 +11:00
Kae
caf7abebfe
change tickNetInterpolation calls to use dt value
2024-03-11 16:31:20 +11:00
Kae
e6d2f5975b
Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
2024-03-11 11:30:49 +11:00
Kae
ce002fa0ef
Update CMakePresets.json
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[skip ci]
2024-03-11 11:30:45 +11:00
Kae
dd43b176cd
Merge pull request #34 from WasabiRaptor/remove-missing-persistent-effects
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remove missing persistent effects
2024-03-10 17:47:48 +11:00
WasabiRaptor
e89a9af075
whoops
2024-03-09 18:58:25 -05:00
WasabiRaptor
21f9ab763e
remove missing persistent effects
2024-03-09 16:26:13 -05:00
Kae
dc77061840
hopefully fix #33
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in OpenStarbound, players can place blocks with their own collision type. this can cause objects to override the collision type if the object has material spaces and a previous attempt at accounting for this led to that bug: giving object collision its own field in the server tile should fix this
2024-03-09 12:18:22 +11:00
Kae
165bcbefee
minor code polish
2024-03-09 11:09:04 +11:00
Kae
52a6f200ed
Merge pull request #27 from WasabiRaptor/main
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Inventory and Hotbar size mismatch fixes
2024-03-09 10:24:10 +11:00
Kae
74072959c5
Merge pull request #32 from WasabiRaptor/Perfectly-Generic-Item-fixes
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Perfectly Generic Item Improvements
2024-03-09 10:23:15 +11:00