#pragma once #include "StarIODevice.hpp" #include "StarString.hpp" namespace Star { STAR_CLASS(CompressedFile); // Zlib compression level, ranges from 0 to 9 typedef int CompressionLevel; CompressionLevel const LowCompression = 2; CompressionLevel const MediumCompression = 5; CompressionLevel const HighCompression = 9; void compressData(ByteArray const& in, ByteArray& out, CompressionLevel compression = MediumCompression); ByteArray compressData(ByteArray const& in, CompressionLevel compression = MediumCompression); void uncompressData(const char* in, size_t inLen, ByteArray& out, size_t limit = 0); ByteArray uncompressData(const char* in, size_t inLen, size_t limit = 0); void uncompressData(ByteArray const& in, ByteArray& out, size_t limit = 0); ByteArray uncompressData(ByteArray const& in, size_t limit = 0); // Random access to a (potentially) compressed file. class CompressedFile : public IODevice { public: static CompressedFilePtr open(String const& filename, IOMode mode, CompressionLevel comp = MediumCompression); CompressedFile(); CompressedFile(String filename); virtual ~CompressedFile(); void setFilename(String filename); void setCompression(CompressionLevel compression); StreamOffset pos() override; // Only seek forward is supported on writes. Seek is emulated *slowly* on // reads. void seek(StreamOffset pos, IOSeek seek = IOSeek::Absolute) override; bool atEnd() override; size_t read(char* data, size_t len) override; size_t write(char const* data, size_t len) override; void open(IOMode mode) override; // Compression is ignored on read. Always truncates on write void open(IOMode mode, CompressionLevel compression); void sync() override; void close() override; private: String m_filename; void* m_file; CompressionLevel m_compression; }; }