#include "StarPoly.hpp" #include "StarRandom.hpp" #include "gtest/gtest.h" using namespace Star; TEST(PolyTest, ConvexHull) { PolyF::VertexList inputVertexes; for (unsigned i = 0; i < 1000; ++i) { float angle = Random::randf() * 2 * Constants::pi; inputVertexes.append({sin(angle), cos(angle)}); } PolyF convex = PolyF::convexHull(inputVertexes); PolyF::VertexList testVertexes; for (unsigned i = 0; i < 1000; ++i) { float angle = Random::randf() * 2 * Constants::pi; testVertexes.append({sin(angle) * 0.75f, cos(angle) * 0.75f}); } for (auto const& vertex : testVertexes) EXPECT_TRUE(convex.contains(vertex * 0.75f)); } TEST(PolyTest, Distance) { PolyF square = {{-1.0f, -1.0f}, {1.0f, -1.0f}, {1.0f, 1.0f}, {-1.0f, 1.0f}}; EXPECT_TRUE(fabs(square.distance({-2.0f, -2.0f}) - Constants::sqrt2) < 0.00001f); } TEST(PolyTest, LineCollision) { PolyF square = {{-1.0f, -1.0f}, {1.0f, -1.0f}, {1.0f, 1.0f}, {-1.0f, 1.0f}}; EXPECT_TRUE(vmag(Vec2F(-1, 0) - square.lineIntersection(Line2F({-2, 0}, {2, 0}))->point) < 0.0001f); EXPECT_TRUE(vmag(Vec2F(1, 0) - square.lineIntersection(Line2F({2, 0}, {-2, 0}))->point) < 0.0001f); } TEST(PolyTest, ConvexArea) { PolyF triangle = {{-1.0f, -1.0f}, {1.0f, -1.0f}, {0.0f, 1.0f}}; EXPECT_TRUE(fabs(triangle.convexArea() - 2.0f) < 0.0001f); } TEST(PolyTest, Clipping) { PolyF triangle1 = {{-2.0f, -1.0f}, {2.0f, -1.0f}, {0.0f, 1.0f}}; PolyF triangle2 = {{2.0f, 1.0f}, {-2.0f, 1.0f}, {0.0f, -1.0f}}; PolyF overlap = PolyF::clip(triangle1, triangle2); overlap.deduplicateVertexes(0.0001f); EXPECT_TRUE(overlap.sides() == 4); EXPECT_TRUE(overlap.convexArea() - 2 < 0.0001f); }