#include "StarCollisionBlock.hpp" namespace Star { EnumMap const CollisionKindNames{ {CollisionKind::Null, "Null"}, {CollisionKind::None, "None"}, {CollisionKind::Platform, "Platform"}, {CollisionKind::Dynamic, "Dynamic"}, {CollisionKind::Slippery, "Slippery"}, {CollisionKind::Block, "Block"} }; }