#include "StarShadersMenu.hpp" namespace Star { ShadersMenu::ShadersMenu(Json const& config, UniverseClientPtr client) : BaseScriptPane(config) { m_client = std::move(client); } void ShadersMenu::show() { BaseScriptPane::show(); } void ShadersMenu::displayed() { m_script.setLuaRoot(m_client->luaRoot()); BaseScriptPane::displayed(); } void ShadersMenu::dismissed() { BaseScriptPane::dismissed(); } }