#include "StarPackedAssetSource.hpp" #include "StarTime.hpp" #include "StarJsonExtra.hpp" #include "StarFile.hpp" using namespace Star; int main(int argc, char** argv) { try { double startTime = Time::monotonicTime(); if (argc != 3) { cerrf("Usage: %s \n", argv[0]); cerrf("If the target output directory does not exist it will be created\n"); return 1; } String inputFile = argv[1]; String outputFolderPath = argv[2]; PackedAssetSource assetsPack(inputFile); if (!File::isDirectory(outputFolderPath)) File::makeDirectory(outputFolderPath); File::changeDirectory(outputFolderPath); auto allFiles = assetsPack.assetPaths(); for (auto file : allFiles) { try { auto fileData = assetsPack.read(file); auto relativePath = "." + file; auto relativeDir = File::dirName(relativePath); File::makeDirectoryRecursive(relativeDir); File::writeFile(fileData, relativePath); } catch (AssetSourceException const& e) { cerrf("Could not open file: %s\n", file); cerrf("Reason: %s\n", outputException(e, false)); } } auto metadata = assetsPack.metadata(); if (!metadata.empty()) File::writeFile(Json(move(metadata)).printJson(2), "_metadata"); coutf("Unpacked assets to %s in %ss\n", outputFolderPath, Time::monotonicTime() - startTime); return 0; } catch (std::exception const& e) { cerrf("Exception caught: %s\n", outputException(e, true)); return 1; } }