#include "StarFontTextureGroup.hpp" #include "StarTime.hpp" #include "StarImageProcessing.hpp" namespace Star { FontTextureGroup::FontTextureGroup(TextureGroupPtr textureGroup) : m_textureGroup(std::move(textureGroup)) {} void FontTextureGroup::cleanup(int64_t timeout) { int64_t currentTime = Time::monotonicMilliseconds(); eraseWhere(m_glyphs, [&](auto const& p) { return currentTime - p.second.time > timeout; }); } void FontTextureGroup::switchFont(String const& font) { if (font.empty()) { m_font = m_defaultFont; m_fontName.clear(); } else if (m_fontName != font) { m_fontName = font; auto find = m_fonts.find(font); m_font = find != m_fonts.end() ? find->second : m_defaultFont; } } String const& FontTextureGroup::activeFont() { return m_fontName; } void FontTextureGroup::addFont(FontPtr const& font, String const& name, bool isDefault) { m_fonts[name] = font; if (isDefault) m_defaultFont = m_font = font; } void FontTextureGroup::clearFonts() { m_fonts.clear(); m_font = m_defaultFont; } void FontTextureGroup::setFallbackFont(String const& fontName) { if (auto font = m_fonts.ptr(fontName)) m_fallbackFont = *font; } const FontTextureGroup::GlyphTexture& FontTextureGroup::glyphTexture(String::Char c, unsigned size, Directives const* processingDirectives) { Font* font = (m_font->exists(c) || !m_fallbackFont) ? m_font.get() : m_fallbackFont.get(); auto res = m_glyphs.insert(GlyphDescriptor{c, size, processingDirectives ? processingDirectives->hash() : 0, font}, GlyphTexture()); if (res.second) { font->setPixelSize(size); auto pair = font->render(c); Image& image = pair.first; if (processingDirectives) { try { Directives const& directives = *processingDirectives; Vec2F preSize = Vec2F(image.size()); for (auto& entry : directives->entries) processImageOperation(entry.operation, image); res.first->second.offset = (preSize - Vec2F(image.size())) / 2; } catch (StarException const&) { image.forEachPixel([](unsigned x, unsigned y, Vec4B& pixel) { pixel = ((x + y) % 2 == 0) ? Vec4B(255, 0, 255, pixel[3]) : Vec4B(0, 0, 0, pixel[3]); }); } } else res.first->second.offset = Vec2F(); res.first->second.offset += Vec2F(pair.second); res.first->second.texture = m_textureGroup->create(image); } res.first->second.time = Time::monotonicMilliseconds(); return res.first->second; } TexturePtr FontTextureGroup::glyphTexturePtr(String::Char c, unsigned size) { return glyphTexture(c, size, nullptr).texture; } TexturePtr FontTextureGroup::glyphTexturePtr(String::Char c, unsigned size, Directives const* processingDirectives) { return glyphTexture(c, size, processingDirectives).texture; } unsigned FontTextureGroup::glyphWidth(String::Char c, unsigned fontSize) { Font* font = (m_font->exists(c) || !m_fallbackFont) ? m_font.get() : m_fallbackFont.get(); font->setPixelSize(fontSize); return font->width(c); } }