#include "StarRootLoader.hpp" #include "StarLexicalCast.hpp" #include "StarJsonExtra.hpp" namespace Star { Json const BaseAssetsSettings = Json::parseJson(R"JSON( { "assetTimeToLive" : 30, // In seconds, audio less than this long will be decompressed in memory. "audioDecompressLimit" : 4.0, "workerPoolSize" : 2, "pathIgnore" : [ "/\\.", "/~", "thumbs\\.db$", "\\.bak$", "\\.tmp$", "\\.zip$", "\\.orig$", "\\.fail$", "\\.psd$", "\\.tmx$" ], "digestIgnore" : [ "\\.ogg$", "\\.wav$", "\\.abc$" ] } )JSON"); Json const BaseDefaultConfiguration = Json::parseJson(R"JSON( { "configurationVersion" : { "basic" : 2 }, "gameServerPort" : 21025, "gameServerBind" : "::", "serverUsers" : {}, "allowAnonymousConnections" : true, "bannedUuids" : [], "bannedIPs" : [], "serverName" : "A Starbound Server", "maxPlayers" : 8, "maxTeamSize" : 4, "serverFidelity" : "automatic", "checkAssetsDigest" : false, "safeScripts" : true, "scriptRecursionLimit" : 100, "scriptInstructionLimit" : 10000000, "scriptProfilingEnabled" : false, "scriptInstructionMeasureInterval" : 10000, "allowAdminCommands" : true, "allowAdminCommandsFromAnyone" : false, "anonymousConnectionsAreAdmin" : false, "clientP2PJoinable" : true, "clientIPJoinable" : false, "clearUniverseFiles" : false, "clearPlayerFiles" : false, "playerBackupFileCount" : 3, "tutorialMessages" : true, "interactiveHighlight" : true, "monochromeLighting" : false, "crafting" : { "filterHaveMaterials" : false }, "inventory" : { "pickupToActionBar" : true } } )JSON"); RootLoader::RootLoader(Defaults defaults) { String baseConfigFile; Maybe userConfigFile; addParameter("bootconfig", "bootconfig", Optional, strf("Boot time configuration file, defaults to sbinit.config")); addParameter("logfile", "logfile", Optional, strf("Log to the given logfile relative to the root directory, defaults to {}", defaults.logFile ? *defaults.logFile : "no log file")); addParameter("loglevel", "level", Optional, strf("Sets the logging level (debug|info|warn|error), defaults to {}", LogLevelNames.getRight(defaults.logLevel))); addSwitch("quiet", strf("Do not log to stdout, defaults to {}", defaults.quiet)); addSwitch("verbose", strf("Log to stdout, defaults to {}", !defaults.quiet)); addSwitch("runtimeconfig", strf("Sets the path to the runtime configuration storage file relative to root directory, defauts to {}", defaults.runtimeConfigFile ? *defaults.runtimeConfigFile : "no storage file")); m_defaults = move(defaults); } pair RootLoader::parseOrDie( StringList const& cmdLineArguments) const { auto options = VersionOptionParser::parseOrDie(cmdLineArguments); return {rootSettingsForOptions(options), options}; } pair RootLoader::initOrDie(StringList const& cmdLineArguments) const { auto p = parseOrDie(cmdLineArguments); auto root = make_unique(p.first); return {move(root), p.second}; } pair RootLoader::commandParseOrDie(int argc, char** argv) { auto options = VersionOptionParser::commandParseOrDie(argc, argv); return {rootSettingsForOptions(options), options}; } pair RootLoader::commandInitOrDie(int argc, char** argv) { auto p = commandParseOrDie(argc, argv); auto root = make_unique(p.first); return {move(root), p.second}; } Root::Settings RootLoader::rootSettingsForOptions(Options const& options) const { try { String bootConfigFile = options.parameters.value("bootconfig").maybeFirst().value("sbinit.config"); Json bootConfig = Json::parseJson(File::readFileString(bootConfigFile)); Json assetsSettings = jsonMerge( BaseAssetsSettings, m_defaults.additionalAssetsSettings, bootConfig.get("assetsSettings", {}) ); Root::Settings rootSettings; rootSettings.assetsSettings.assetTimeToLive = assetsSettings.getInt("assetTimeToLive"); rootSettings.assetsSettings.audioDecompressLimit = assetsSettings.getFloat("audioDecompressLimit"); rootSettings.assetsSettings.workerPoolSize = assetsSettings.getUInt("workerPoolSize"); rootSettings.assetsSettings.missingImage = assetsSettings.optString("missingImage"); rootSettings.assetsSettings.missingAudio = assetsSettings.optString("missingAudio"); rootSettings.assetsSettings.pathIgnore = jsonToStringList(assetsSettings.get("pathIgnore")); rootSettings.assetsSettings.digestIgnore = jsonToStringList(assetsSettings.get("digestIgnore")); rootSettings.assetDirectories = jsonToStringList(bootConfig.get("assetDirectories")); #ifdef STAR_SYSTEM_WINDOWS rootSettings.defaultConfiguration = BaseDefaultConfiguration .set("gameServerBind", "*") .set("queryServerBind", "*") .set("rconServerBind", "*"); #else rootSettings.defaultConfiguration = BaseDefaultConfiguration; #endif rootSettings.defaultConfiguration = jsonMerge( rootSettings.defaultConfiguration, m_defaults.additionalDefaultConfiguration, bootConfig.get("defaultConfiguration", {}) ); rootSettings.storageDirectory = bootConfig.getString("storageDirectory"); rootSettings.logFile = options.parameters.value("logfile").maybeFirst().orMaybe(m_defaults.logFile); rootSettings.logFileBackups = bootConfig.getUInt("logFileBackups", 5); if (auto ll = options.parameters.value("loglevel").maybeFirst()) rootSettings.logLevel = LogLevelNames.getLeft(*ll); else rootSettings.logLevel = m_defaults.logLevel; if (options.switches.contains("quiet")) rootSettings.quiet = true; else if (options.switches.contains("verbose")) rootSettings.quiet = false; else rootSettings.quiet = m_defaults.quiet; if (auto rc = options.parameters.value("runtimeconfig").maybeFirst()) rootSettings.runtimeConfigFile = *rc; else rootSettings.runtimeConfigFile = m_defaults.runtimeConfigFile; return rootSettings; } catch (std::exception const& e) { throw StarException("Could not perform initial Root load", e); } } }