#pragma once #include "StarBaseScriptPane.hpp" #include "StarUniverseClient.hpp" namespace Star { STAR_CLASS(ShadersMenu); class ShadersMenu : public BaseScriptPane { public: ShadersMenu(Json const& config, UniverseClientPtr client); virtual void show() override; void displayed() override; void dismissed() override; private: UniverseClientPtr m_client; }; }