#include "StarCanvasWidget.hpp" namespace Star { CanvasWidget::CanvasWidget() { m_ignoreInterfaceScale = m_captureKeyboard = m_captureMouse = false; } void CanvasWidget::setCaptureMouseEvents(bool captureMouse) { m_captureMouse = captureMouse; } void CanvasWidget::setCaptureKeyboardEvents(bool captureKeyboard) { m_captureKeyboard = captureKeyboard; } void CanvasWidget::setIgnoreInterfaceScale(bool ignoreInterfaceScale) { m_ignoreInterfaceScale = ignoreInterfaceScale; } void CanvasWidget::clear() { m_renderOps.clear(); } void CanvasWidget::drawImage(String texName, Vec2F const& position, float scale, Vec4B const& color) { m_renderOps.append(make_tuple(move(texName), position, scale, color, false)); } void CanvasWidget::drawImageCentered(String texName, Vec2F const& position, float scale, Vec4B const& color) { m_renderOps.append(make_tuple(move(texName), position, scale, color, true)); } void CanvasWidget::drawImageRect(String texName, RectF const& texCoords, RectF const& screenCoords, Vec4B const& color) { m_renderOps.append(make_tuple(move(texName), texCoords, screenCoords, color)); } void CanvasWidget::drawDrawable(Drawable drawable, Vec2F const& screenPos) { m_renderOps.append(make_tuple(move(drawable), screenPos)); } void CanvasWidget::drawDrawables(List drawables, Vec2F const& screenPos) { for (auto& drawable : drawables) drawDrawable(move(drawable), screenPos); } void CanvasWidget::drawTiledImage(String texName, float textureScale, Vec2D const& offset, RectF const& screenCoords, Vec4B const& color) { m_renderOps.append(make_tuple(move(texName), textureScale, offset, screenCoords, color)); } void CanvasWidget::drawLine(Vec2F const& begin, Vec2F const end, Vec4B const& color, float lineWidth) { m_renderOps.append(make_tuple(begin, end, color, lineWidth)); } void CanvasWidget::drawRect(RectF const& coords, Vec4B const& color) { m_renderOps.append(make_tuple(coords, color)); } void CanvasWidget::drawPoly(PolyF const& poly, Vec4B const& color, float lineWidth) { m_renderOps.append(make_tuple(poly, color, lineWidth)); } void CanvasWidget::drawTriangles(List> const& triangles, Vec4B const& color) { m_renderOps.append(make_tuple(triangles, color)); } void CanvasWidget::drawText(String s, TextPositioning position, unsigned fontSize, Vec4B const& color, FontMode mode, float lineSpacing, String font, String processingDirectives) { m_renderOps.append(make_tuple(move(s), move(position), fontSize, color, mode, lineSpacing, move(font), move(processingDirectives))); } Vec2I CanvasWidget::mousePosition() const { return m_mousePosition; } List CanvasWidget::pullClickEvents() { return take(m_clickEvents); } List CanvasWidget::pullKeyEvents() { return take(m_keyEvents); } bool CanvasWidget::sendEvent(InputEvent const& event) { if (!m_visible) return false; auto& context = GuiContext::singleton(); if (auto mouseButtonDown = event.ptr()) { if (inMember(*context.mousePosition(event)) && m_captureMouse) { m_clickEvents.append({*context.mousePosition(event) - screenPosition(), mouseButtonDown->mouseButton, true}); m_clickEvents.limitSizeBack(MaximumEventBuffer); return true; } } else if (auto mouseButtonUp = event.ptr()) { if (m_captureMouse) { m_clickEvents.append({*context.mousePosition(event) - screenPosition(), mouseButtonUp->mouseButton, false}); m_clickEvents.limitSizeBack(MaximumEventBuffer); return true; } } else if (event.is()) { m_mousePosition = *context.mousePosition(event) - screenPosition(); return false; } else if (auto keyDown = event.ptr()) { if (m_captureKeyboard) { m_keyEvents.append({keyDown->key, true}); return true; } } else if (auto keyUp = event.ptr()) { if (m_captureKeyboard) { m_keyEvents.append({keyUp->key, false}); m_keyEvents.limitSizeBack(MaximumEventBuffer); return true; } } return Widget::sendEvent(event); } KeyboardCaptureMode CanvasWidget::keyboardCaptured() const { return m_captureKeyboard ? KeyboardCaptureMode::KeyEvents : KeyboardCaptureMode::None; } void CanvasWidget::renderImpl() { auto renderingOffset = Vec2F(screenPosition()); for (auto const& op : m_renderOps) { if (auto args = op.ptr()) tupleUnpackFunction(bind(&CanvasWidget::renderImage, this, renderingOffset, _1, _2, _3, _4, _5), *args); if (auto args = op.ptr()) tupleUnpackFunction(bind(&CanvasWidget::renderImageRect, this, renderingOffset, _1, _2, _3, _4), *args); if (auto args = op.ptr()) tupleUnpackFunction(bind(&CanvasWidget::renderDrawable, this, renderingOffset, _1, _2), *args); if (auto args = op.ptr()) tupleUnpackFunction(bind(&CanvasWidget::renderTiledImage, this, renderingOffset, _1, _2, _3, _4, _5), *args); if (auto args = op.ptr()) tupleUnpackFunction(bind(&CanvasWidget::renderLine, this, renderingOffset, _1, _2, _3, _4), *args); if (auto args = op.ptr()) tupleUnpackFunction(bind(&CanvasWidget::renderRect, this, renderingOffset, _1, _2), *args); if (auto args = op.ptr()) tupleUnpackFunction(bind(&CanvasWidget::renderPoly, this, renderingOffset, _1, _2, _3), *args); if (auto args = op.ptr()) tupleUnpackFunction(bind(&CanvasWidget::renderTriangles, this, renderingOffset, _1, _2), *args); if (auto args = op.ptr()) tupleUnpackFunction(bind(&CanvasWidget::renderText, this, renderingOffset, _1, _2, _3, _4, _5, _6, _7, _8), *args); } } void CanvasWidget::renderImage(Vec2F const& renderingOffset, String const& texName, Vec2F const& position, float scale, Vec4B const& color, bool centered) { auto& context = GuiContext::singleton(); auto texSize = Vec2F(context.textureSize(texName)); Vec2F pos = centered ? (position - scale * texSize / 2.0f) : position; RectF screenCoords; if (m_ignoreInterfaceScale) screenCoords = RectF::withSize(renderingOffset + pos, texSize * scale); else screenCoords = RectF::withSize(renderingOffset * context.interfaceScale() + pos * context.interfaceScale(), texSize * scale * context.interfaceScale()); context.drawQuad(texName, screenCoords, color); } void CanvasWidget::renderImageRect(Vec2F const& renderingOffset, String const& texName, RectF const& texCoords, RectF const& screenCoords, Vec4B const& color) { auto& context = GuiContext::singleton(); if (m_ignoreInterfaceScale) context.drawQuad(texName, texCoords, screenCoords.translated(renderingOffset), color); else context.drawQuad(texName, texCoords, screenCoords.scaled(context.interfaceScale()).translated(renderingOffset * context.interfaceScale()), color); } void CanvasWidget::renderDrawable(Vec2F const& renderingOffset, Drawable drawable, Vec2F const& screenPos) { auto& context = GuiContext::singleton(); if (m_ignoreInterfaceScale) context.drawDrawable(move(drawable), renderingOffset + screenPos, 1); else { drawable.scale(context.interfaceScale()); context.drawDrawable(move(drawable), renderingOffset * context.interfaceScale() + screenPos * context.interfaceScale(), 1); } } void CanvasWidget::renderTiledImage(Vec2F const& renderingOffset, String const& texName, float textureScale, Vec2D const& offset, RectF const& screenCoords, Vec4B const& color) { auto& context = GuiContext::singleton(); Vec2F texSize = Vec2F(context.textureSize(texName)); Vec2F texScaledSize = texSize * textureScale; Vec2I textureCount = Vec2I::ceil(screenCoords.size().piecewiseDivide(texScaledSize)) + Vec2I(2, 2); Vec2F screenLowerLeft = screenCoords.min() - Vec2F(pfmod(texScaledSize[0] - offset[0], texScaledSize[0]), pfmod(texScaledSize[1] - offset[1], texScaledSize[1])); for (int x = 0; x < textureCount[0]; ++x) { for (int y = 0; y < textureCount[1]; ++y) { Vec2F screenPos = screenLowerLeft + texScaledSize.piecewiseMultiply({(float)x, (float)y}); RectF screenRect = RectF::withSize(screenPos, texScaledSize); RectF limitedScreenRect; limitedScreenRect.setXMin(max(screenRect.xMin(), screenCoords.xMin())); limitedScreenRect.setYMin(max(screenRect.yMin(), screenCoords.yMin())); limitedScreenRect.setXMax(min(screenRect.xMax(), screenCoords.xMax())); limitedScreenRect.setYMax(min(screenRect.yMax(), screenCoords.yMax())); RectF limitedTexRect = limitedScreenRect.translated(-screenPos).scaled(1 / textureScale); if (limitedScreenRect.isEmpty()) continue; if (m_ignoreInterfaceScale) context.drawQuad(texName, limitedTexRect, limitedScreenRect.translated(renderingOffset), color); else context.drawQuad(texName, limitedTexRect, limitedScreenRect.translated(renderingOffset).scaled(context.interfaceScale()), color); } } } void CanvasWidget::renderLine(Vec2F const& renderingOffset, Vec2F const& begin, Vec2F const end, Vec4B const& color, float lineWidth) { auto& context = GuiContext::singleton(); if (m_ignoreInterfaceScale) context.drawLine(renderingOffset + begin, renderingOffset + end, color, lineWidth); else { context.drawLine( renderingOffset * context.interfaceScale() + begin * context.interfaceScale(), renderingOffset * context.interfaceScale() + end * context.interfaceScale(), color, lineWidth); } } void CanvasWidget::renderRect(Vec2F const& renderingOffset, RectF const& coords, Vec4B const& color) { auto& context = GuiContext::singleton(); if (m_ignoreInterfaceScale) context.drawQuad(coords.translated(renderingOffset), color); else context.drawQuad(coords.scaled(context.interfaceScale()).translated(renderingOffset * context.interfaceScale()), color); } void CanvasWidget::renderPoly(Vec2F const& renderingOffset, PolyF poly, Vec4B const& color, float lineWidth) { auto& context = GuiContext::singleton(); poly.translate(renderingOffset); if (m_ignoreInterfaceScale) context.drawPolyLines(poly, color, lineWidth); else context.drawInterfacePolyLines(poly, color, lineWidth); } void CanvasWidget::renderTriangles(Vec2F const& renderingOffset, List> const& triangles, Vec4B const& color) { auto& context = GuiContext::singleton(); auto translated = triangles.transformed([&renderingOffset](tuple const& poly) { return tuple(get<0>(poly) + renderingOffset, get<1>(poly) + renderingOffset, get<2>(poly) + renderingOffset); }); if (m_ignoreInterfaceScale) context.drawTriangles(translated, color); else context.drawInterfaceTriangles(translated, color); } void CanvasWidget::renderText(Vec2F const& renderingOffset, String const& s, TextPositioning const& position, unsigned fontSize, Vec4B const& color, FontMode mode, float lineSpacing, String const& font, String const& directives) { auto& context = GuiContext::singleton(); context.setFontProcessingDirectives(directives); context.setFontSize(fontSize); context.setFontColor(color); context.setFontMode(mode); context.setFont(font); context.setLineSpacing(lineSpacing); TextPositioning translatedPosition = position; translatedPosition.pos += renderingOffset; if (m_ignoreInterfaceScale) context.renderText(s, translatedPosition); else context.renderInterfaceText(s, translatedPosition); context.setDefaultLineSpacing(); context.setDefaultFont(); context.setFontProcessingDirectives(""); } }