osb/source/game/items/StarAugmentItem.hpp
2024-02-25 15:46:47 +01:00

25 lines
561 B
C++

#pragma once
#include "StarItem.hpp"
namespace Star {
STAR_CLASS(AugmentItem);
class AugmentItem : public Item {
public:
AugmentItem(Json const& config, String const& directory, Json const& parameters = JsonObject());
AugmentItem(AugmentItem const& rhs);
ItemPtr clone() const override;
StringList augmentScripts() const;
// Makes no change to the given item if the augment can't be applied.
// Consumes itself and returns true if the augment is applied.
// Has no effect if augmentation fails.
ItemPtr applyTo(ItemPtr const item);
};
}