3b40e89b32
override missing, but it's a start
32 lines
1.4 KiB
C++
32 lines
1.4 KiB
C++
#include "StarCameraLuaBindings.hpp"
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#include "StarLuaConverters.hpp"
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#include "StarWorldCamera.hpp"
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#include "StarRoot.hpp"
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namespace Star {
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LuaCallbacks LuaBindings::makeCameraCallbacks(WorldCamera* camera) {
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LuaCallbacks callbacks;
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callbacks.registerCallbackWithSignature<Vec2F>("position", bind(&WorldCamera::centerWorldPosition, camera));
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callbacks.registerCallbackWithSignature<float>("pixelRatio", bind(&WorldCamera::pixelRatio, camera));
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callbacks.registerCallback("setPixelRatio", [camera](float pixelRatio, Maybe<bool> smooth) {
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if (smooth.value())
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camera->setTargetPixelRatio(pixelRatio);
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else
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camera->setPixelRatio(pixelRatio);
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Root::singleton().configuration()->set("zoomLevel", pixelRatio);
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});
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callbacks.registerCallbackWithSignature<Vec2U>("screenSize", bind(&WorldCamera::screenSize, camera));
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callbacks.registerCallbackWithSignature<RectF>("worldScreenRect", bind(&WorldCamera::worldScreenRect, camera));
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callbacks.registerCallbackWithSignature<RectI>("worldTileRect", bind(&WorldCamera::worldTileRect, camera));
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callbacks.registerCallbackWithSignature<Vec2F>("tileMinScreen", bind(&WorldCamera::tileMinScreen, camera));
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callbacks.registerCallbackWithSignature<Vec2F, Vec2F>("screenToWorld", bind(&WorldCamera::screenToWorld, camera, _1));
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callbacks.registerCallbackWithSignature<Vec2F, Vec2F>("worldToScreen", bind(&WorldCamera::worldToScreen, camera, _1));
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return callbacks;
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}
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}
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