39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
#include "StarImageLuaBindings.hpp"
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#include "StarLuaConverters.hpp"
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#include "StarImage.hpp"
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#include "StarRootBase.hpp"
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namespace Star {
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LuaMethods<Image> LuaUserDataMethods<Image>::make() {
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LuaMethods<Image> methods;
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methods.registerMethodWithSignature<Vec2U, Image&>("size", mem_fn(&Image::size));
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methods.registerMethodWithSignature<void, Image&, Vec2U, Image&>("drawInto", mem_fn(&Image::drawInto));
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methods.registerMethodWithSignature<void, Image&, Vec2U, Image&>("copyInto", mem_fn(&Image::copyInto));
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methods.registerMethod("set", [](Image& image, unsigned x, unsigned y, Color const& color) {
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image.set(x, y, color.toRgba());
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});
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methods.registerMethod("get", [](Image& image, unsigned x, unsigned y) {
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return Color::rgba(image.get(x, y));
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});
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methods.registerMethod("subImage", [](Image& image, Vec2U const& min, Vec2U const& size) {
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return image.subImage(min, size);
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});
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methods.registerMethod("process", [](Image& image, String const& directives) {
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return processImageOperations(parseImageOperations(directives), image, [](String const& path) -> Image const* {
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if (auto root = RootBase::singletonPtr())
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return root->assets()->image(path).get();
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else
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return nullptr;
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});
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});
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return methods;
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}
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}
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