17 lines
268 B
C++
17 lines
268 B
C++
#pragma once
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#include "StarEntityRendering.hpp"
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namespace Star {
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STAR_CLASS(RenderableItem);
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class RenderableItem {
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public:
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virtual ~RenderableItem() {}
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virtual void render(RenderCallback* renderCallback, EntityRenderLayer renderLayer) = 0;
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};
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}
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