44 lines
752 B
C++
44 lines
752 B
C++
#pragma once
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#include "StarPane.hpp"
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#include "StarMainInterfaceTypes.hpp"
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#include "StarUniverseClient.hpp"
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namespace Star {
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STAR_CLASS(GraphicsMenu);
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STAR_CLASS(ShadersMenu);
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class GraphicsMenu : public Pane {
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public:
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GraphicsMenu(PaneManager* manager,UniverseClientPtr client);
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void show() override;
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void dismissed() override;
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void toggleFullscreen();
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private:
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static StringList const ConfigKeys;
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void initConfig();
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void syncGui();
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void apply();
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void applyWindowSettings();
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void displayShaders();
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List<Vec2U> m_resList;
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List<int> m_interfaceScaleList;
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List<float> m_zoomList;
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List<float> m_cameraSpeedList;
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JsonObject m_localChanges;
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ShadersMenuPtr m_shadersMenu;
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PaneManager* m_paneManager;
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};
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}
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