33 lines
735 B
C++
33 lines
735 B
C++
#pragma once
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#include "StarItem.hpp"
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#include "StarWorld.hpp"
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#include "StarSwingableItem.hpp"
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#include "StarPreviewableItem.hpp"
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namespace Star {
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STAR_CLASS(UnlockItem);
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class UnlockItem : public Item, public SwingableItem, public PreviewableItem {
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public:
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UnlockItem(Json const& config, String const& directory, Json const& itemParameters = JsonObject());
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ItemPtr clone() const override;
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List<Drawable> drawables() const override;
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List<Drawable> preview(PlayerPtr const& viewer = {}) const override;
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protected:
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void fireTriggered() override;
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private:
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Maybe<String> m_sectorUnlock;
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Maybe<String> m_tierRecipesUnlock;
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Maybe<unsigned> m_shipUpgrade;
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String m_unlockMessage;
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List<Drawable> m_drawables;
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};
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}
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