osb/source/test/btree_test.cpp
Kai Blaschke 431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00

648 lines
15 KiB
C++

#include "StarBTree.hpp"
#include "StarString.hpp"
#include "StarMap.hpp"
#include "StarSet.hpp"
#include "StarLexicalCast.hpp"
#include "StarRandom.hpp"
#include "gtest/gtest.h"
using namespace Star;
using namespace std;
template <typename Key, typename Pointer>
struct SimpleBTreeIndex {
size_t pointerCount() const;
Pointer pointer(size_t i) const;
void updatePointer(size_t i, Pointer p);
Key const& keyBefore(size_t i) const;
void updateKeyBefore(size_t i, Key k);
void removeBefore(size_t i);
void insertAfter(size_t i, Key k, Pointer p);
size_t indexLevel() const;
void setIndexLevel(size_t indexLevel);
// count is number of elements to shift left *including* right's beginPointer
void shiftLeft(Key const& mid, SimpleBTreeIndex& right, size_t count);
// count is number of elements to shift right
void shiftRight(Key const& mid, SimpleBTreeIndex& left, size_t count);
// i should be index of pointer that will be the new beginPointer of right
// node (cannot be 0).
Key split(SimpleBTreeIndex& right, size_t i);
struct Element {
Key key;
Pointer pointer;
};
typedef List<Element> ElementList;
Pointer self;
size_t level;
Maybe<Pointer> beginPointer;
ElementList pointers;
};
template <typename Key, typename Data, typename Pointer>
struct SimpleBTreeLeaf {
size_t count() const;
Key const& key(size_t i) const;
Data const& data(size_t i) const;
void insert(size_t i, Key k, Data d);
void remove(size_t i);
Maybe<Pointer> nextLeaf() const;
void setNextLeaf(Maybe<Pointer> n);
// count is number of elements to shift left
void shiftLeft(SimpleBTreeLeaf& right, size_t count);
// count is number of elements to shift right
void shiftRight(SimpleBTreeLeaf& left, size_t count);
// i should be index of element that will be the new start of right node.
// Returns right index node.
void split(SimpleBTreeLeaf& right, size_t i);
struct Element {
Key key;
Data data;
};
typedef List<Element> ElementList;
Maybe<Pointer> next;
Pointer self;
ElementList elements;
};
template <typename Key, typename Pointer>
size_t SimpleBTreeIndex<Key, Pointer>::pointerCount() const {
// If no begin pointer is set then the index is simply uninitialized.
if (!beginPointer)
return 0;
else
return pointers.size() + 1;
}
template <typename Key, typename Pointer>
Pointer SimpleBTreeIndex<Key, Pointer>::pointer(size_t i) const {
if (i == 0)
return *beginPointer;
else
return pointers.at(i - 1).pointer;
}
template <typename Key, typename Pointer>
void SimpleBTreeIndex<Key, Pointer>::updatePointer(size_t i, Pointer p) {
if (i == 0)
*beginPointer = p;
else
pointers.at(i - 1).pointer = p;
}
template <typename Key, typename Pointer>
Key const& SimpleBTreeIndex<Key, Pointer>::keyBefore(size_t i) const {
return pointers.at(i - 1).key;
}
template <typename Key, typename Pointer>
void SimpleBTreeIndex<Key, Pointer>::updateKeyBefore(size_t i, Key k) {
pointers.at(i - 1).key = k;
}
template <typename Key, typename Pointer>
void SimpleBTreeIndex<Key, Pointer>::removeBefore(size_t i) {
if (i == 0) {
beginPointer = pointers.at(0).pointer;
pointers.eraseAt(0);
} else {
pointers.eraseAt(i - 1);
}
}
template <typename Key, typename Pointer>
void SimpleBTreeIndex<Key, Pointer>::insertAfter(size_t i, Key k, Pointer p) {
pointers.insertAt(i, Element{k, p});
}
template <typename Key, typename Pointer>
size_t SimpleBTreeIndex<Key, Pointer>::indexLevel() const {
return level;
}
template <typename Key, typename Pointer>
void SimpleBTreeIndex<Key, Pointer>::setIndexLevel(size_t indexLevel) {
level = indexLevel;
}
template <typename Key, typename Pointer>
void SimpleBTreeIndex<Key, Pointer>::shiftLeft(Key const& mid, SimpleBTreeIndex& right, size_t count) {
count = std::min(right.pointerCount(), count);
if (count == 0)
return;
pointers.append(Element{mid, *right.beginPointer});
typename ElementList::iterator s = right.pointers.begin();
std::advance(s, count - 1);
pointers.insert(pointers.end(), right.pointers.begin(), s);
right.pointers.erase(right.pointers.begin(), s);
if (right.pointers.size() != 0) {
right.beginPointer = right.pointers.at(0).pointer;
right.pointers.eraseAt(0);
} else {
right.beginPointer.reset();
}
}
template <typename Key, typename Pointer>
void SimpleBTreeIndex<Key, Pointer>::shiftRight(Key const& mid, SimpleBTreeIndex& left, size_t count) {
count = std::min(left.pointerCount(), count);
if (count == 0)
return;
--count;
pointers.insert(pointers.begin(), Element{mid, *beginPointer});
typename ElementList::iterator s = left.pointers.begin();
std::advance(s, left.pointers.size() - count);
pointers.insert(pointers.begin(), s, left.pointers.end());
left.pointers.erase(s, left.pointers.end());
if (left.pointers.size() != 0) {
beginPointer = left.pointers.at(left.pointers.size() - 1).pointer;
left.pointers.eraseAt(left.pointers.size() - 1);
} else {
beginPointer = left.beginPointer.take();
}
}
template <typename Key, typename Pointer>
Key SimpleBTreeIndex<Key, Pointer>::split(SimpleBTreeIndex& right, size_t i) {
typename ElementList::iterator s = pointers.begin();
std::advance(s, i - 1);
right.beginPointer = s->pointer;
Key midKey = s->key;
right.level = level;
++s;
right.pointers.insert(right.pointers.begin(), s, pointers.end());
--s;
pointers.erase(s, pointers.end());
return midKey;
}
template <typename Key, typename Data, typename Pointer>
size_t SimpleBTreeLeaf<Key, Data, Pointer>::count() const {
return elements.size();
}
template <typename Key, typename Data, typename Pointer>
Key const& SimpleBTreeLeaf<Key, Data, Pointer>::key(size_t i) const {
return elements.at(i).key;
}
template <typename Key, typename Data, typename Pointer>
Data const& SimpleBTreeLeaf<Key, Data, Pointer>::data(size_t i) const {
return elements.at(i).data;
}
template <typename Key, typename Data, typename Pointer>
void SimpleBTreeLeaf<Key, Data, Pointer>::insert(size_t i, Key k, Data d) {
elements.insertAt(i, Element{std::move(k), std::move(d)});
}
template <typename Key, typename Data, typename Pointer>
void SimpleBTreeLeaf<Key, Data, Pointer>::remove(size_t i) {
elements.eraseAt(i);
}
template <typename Key, typename Data, typename Pointer>
void SimpleBTreeLeaf<Key, Data, Pointer>::shiftLeft(SimpleBTreeLeaf& right, size_t count) {
count = std::min(right.count(), count);
if (count == 0)
return;
typename ElementList::iterator s = right.elements.begin();
std::advance(s, count);
elements.insert(elements.end(), right.elements.begin(), s);
right.elements.erase(right.elements.begin(), s);
}
template <typename Key, typename Data, typename Pointer>
void SimpleBTreeLeaf<Key, Data, Pointer>::shiftRight(SimpleBTreeLeaf& left, size_t count) {
count = std::min(left.count(), count);
if (count == 0)
return;
typename ElementList::iterator s = left.elements.begin();
std::advance(s, left.elements.size() - count);
elements.insert(elements.begin(), s, left.elements.end());
left.elements.erase(s, left.elements.end());
}
template <typename Key, typename Data, typename Pointer>
void SimpleBTreeLeaf<Key, Data, Pointer>::split(SimpleBTreeLeaf& right, size_t i) {
typename ElementList::iterator s = elements.begin();
std::advance(s, i);
right.elements.insert(right.elements.begin(), s, elements.end());
elements.erase(s, elements.end());
}
template <typename Key, typename Data, typename Pointer>
Maybe<Pointer> SimpleBTreeLeaf<Key, Data, Pointer>::nextLeaf() const {
return next;
}
template <typename Key, typename Data, typename Pointer>
void SimpleBTreeLeaf<Key, Data, Pointer>::setNextLeaf(Maybe<Pointer> n) {
next = std::move(n);
}
// Testing BTree class that simulates storage by storing in-memory copies of
// nodes. Used to test BTree algorithm.
struct SimpleBTreeBase {
typedef int Key;
typedef String Data;
typedef int Pointer;
typedef SimpleBTreeIndex<int, int> Index;
typedef SimpleBTreeLeaf<int, String, int> Leaf;
Pointer rootPointer() {
return root;
}
bool rootIsLeaf() {
return rootleaf;
}
void setNewRoot(Pointer pointer, bool isLeaf) {
root = pointer;
rootleaf = isLeaf;
for (int i : deletedLeaves)
leaves.remove(i);
for (int i : deletedIndexes)
indexes.remove(i);
deletedLeaves.clear();
deletedIndexes.clear();
}
// Should create new empty leaf.
Leaf createLeaf() {
Leaf leaf;
leaf.self = -1;
return leaf;
}
Leaf loadLeaf(Pointer const& pointer) {
// To make sure to accurately test storage, always *copy* in and out
return leaves.get(pointer);
}
bool leafNeedsShift(Leaf const& leaf) {
return leaf.count() < (maxLeafSize + 1) / 2;
}
bool shouldAppendNewLeaf(Leaf const& leaf) {
return maxLeafSize == 2 && leaf.count() == 2;
}
bool leafShift(Leaf& left, Leaf& right) {
if (left.count() + right.count() <= maxLeafSize) {
left.shiftLeft(right, right.count());
return true;
} else {
if (leafNeedsShift(right)) {
right.shiftRight(left, 1);
return true;
} else if (leafNeedsShift(left)) {
left.shiftLeft(right, 1);
return true;
} else {
return false;
}
}
}
Maybe<Leaf> leafSplit(Leaf& leaf) {
if (leaf.count() <= maxLeafSize) {
return {};
} else {
Leaf right;
right.self = -1;
leaf.split(right, (leaf.count() + 1) / 2);
return right;
}
}
Pointer storeLeaf(Leaf leaf) {
if (leaf.self != -1)
deleteLeaf(leaf);
while (leaves.contains(leafId))
++leafId;
leaf.self = leafId;
// To make sure to accurately test storage, always *copy* in and out
leaves[leafId] = leaf;
return leaf.self;
}
void deleteLeaf(Leaf const& leaf) {
deletedLeaves.append(leaf.self);
}
// Should create new index with two pointers and one mid key.
Index createIndex(Pointer beginPointer) {
Index indexNode;
indexNode.self = -1;
indexNode.level = 0;
indexNode.beginPointer = beginPointer;
return indexNode;
}
Index loadIndex(Pointer const& pointer) {
return indexes.get(pointer);
}
bool indexNeedsShift(Index const& index) {
return index.pointerCount() < (maxIndexSize + 1) / 2;
}
bool indexShift(Index& left, Key const& mid, Index& right) {
if (left.pointerCount() + right.pointerCount() <= maxIndexSize) {
left.shiftLeft(mid, right, right.pointerCount());
return true;
} else {
if (indexNeedsShift(right)) {
right.shiftRight(mid, left, 1);
return true;
} else if (indexNeedsShift(left)) {
left.shiftLeft(mid, right, 1);
return true;
} else {
return false;
}
}
}
Maybe<pair<Key, Index>> indexSplit(Index& index) {
if (index.pointerCount() <= maxIndexSize) {
return {};
} else {
Index right;
right.self = -1;
Key mid = index.split(right, (index.pointerCount() + 1) / 2);
return make_pair(mid, right);
}
}
Pointer storeIndex(Index index) {
if (index.self != -1)
deleteIndex(index);
while (indexes.contains(indexId))
++indexId;
index.self = indexId;
indexes[indexId] = index;
return index.self;
}
void deleteIndex(Index const& index) {
deletedIndexes.append(index.self);
}
size_t indexPointerCount(Index const& index) {
return index.pointerCount();
}
Pointer indexPointer(Index const& index, size_t i) {
return index.pointer(i);
}
void indexUpdatePointer(Index& index, size_t i, Pointer p) {
index.updatePointer(i, p);
}
Key indexKeyBefore(Index const& index, size_t i) {
return index.keyBefore(i);
}
void indexUpdateKeyBefore(Index& index, size_t i, Key k) {
index.updateKeyBefore(i, k);
}
void indexRemoveBefore(Index& index, size_t i) {
index.removeBefore(i);
}
void indexInsertAfter(Index& index, size_t i, Key k, Pointer p) {
index.insertAfter(i, k, p);
}
size_t indexLevel(Index const& index) {
return index.indexLevel();
}
void setIndexLevel(Index& index, size_t indexLevel) {
index.setIndexLevel(indexLevel);
}
size_t leafElementCount(Leaf const& leaf) {
return leaf.count();
}
Key leafKey(Leaf const& leaf, size_t i) {
return leaf.key(i);
}
Data leafData(Leaf const& leaf, size_t i) {
return leaf.data(i);
}
void leafInsert(Leaf& leaf, size_t i, Key k, Data d) {
return leaf.insert(i, k, d);
}
void leafRemove(Leaf& leaf, size_t i) {
return leaf.remove(i);
}
Maybe<Pointer> nextLeaf(Leaf const& leaf) {
return leaf.nextLeaf();
}
void setNextLeaf(Leaf& leaf, Maybe<Pointer> n) {
leaf.setNextLeaf(n);
}
int root;
bool rootleaf;
size_t maxIndexSize;
size_t maxLeafSize;
int indexId;
int leafId;
Map<int, Index> indexes;
Map<int, Leaf> leaves;
List<int> deletedLeaves;
List<int> deletedIndexes;
};
struct SimpleBTree : public BTreeMixin<SimpleBTreeBase> {
SimpleBTree(size_t maxisize, size_t maxlsize) {
maxIndexSize = maxisize;
maxLeafSize = maxlsize;
leafId = 0;
indexId = 0;
createNewRoot();
}
void print() {
forAllNodes(Printer());
cout << endl;
}
struct Printer {
bool operator()(Index const& index) {
cout << "[" << index.level << ":" << index.self << "]"
<< " " << index.beginPointer << " ";
for (Index::Element e : index.pointers) {
cout << "(" << e.key << ")"
<< " " << e.pointer << " ";
}
cout << endl;
return true;
}
bool operator()(Leaf const& leaf) {
cout << "[" << leaf.self << "]"
<< " ";
for (Leaf::Element e : leaf.elements) {
cout << "(" << e.key << ")"
<< " " << e.data << " ";
}
cout << endl;
return true;
}
};
};
const int RandFactor = 0xd5a2f037;
const size_t TestCount = 500;
const size_t WriteRepeat = 3;
const size_t ShrinkCount = 5;
String genValue(int k) {
return toString(k * RandFactor);
}
bool checkValue(int k, String v) {
return genValue(k) == v;
}
void putAll(SimpleBTree& db, List<int> keys) {
for (int k : keys)
db.insert(k, genValue(k));
}
void checkAll(SimpleBTree& db, List<int> keys) {
for (int k : keys) {
auto v = db.find(k);
EXPECT_TRUE(checkValue(k, *v));
}
}
size_t removeAll(SimpleBTree& db, List<int> keys) {
size_t totalRemoved = 0;
Set<int> removed;
for (int k : keys) {
if (db.remove(k)) {
EXPECT_FALSE(removed.contains(k));
removed.add(k);
++totalRemoved;
}
}
return totalRemoved;
}
void testBTree(size_t maxIndexSize, size_t maxLeafSize) {
srand(time(0));
SimpleBTree db(maxIndexSize, maxLeafSize);
Set<int> keySet;
while (keySet.size() < TestCount)
keySet.add(rand());
List<int> keys;
for (int k : keySet) {
for (size_t j = 0; j < WriteRepeat; ++j)
keys.append(k);
}
// record writes/reads repeated WriteRepeat times randomly each cycle
Random::shuffle(keys);
putAll(db, keys);
EXPECT_EQ(db.recordCount(), TestCount);
Random::shuffle(keys);
checkAll(db, keys);
// Random reads/writes with ShrinkCount cycles...
for (size_t i = 0; i < ShrinkCount; ++i) {
Random::shuffle(keys);
List<int> keysTemp = keys.slice(0, keys.size() / 2);
removeAll(db, keysTemp);
Random::shuffle(keysTemp);
putAll(db, keysTemp);
Random::shuffle(keysTemp);
checkAll(db, keys);
}
size_t totalRemoved = removeAll(db, keys);
EXPECT_EQ(totalRemoved, TestCount);
}
TEST(BTreeTest, All) {
testBTree(3, 2);
testBTree(6, 6);
}