429 lines
22 KiB
C
Vendored
429 lines
22 KiB
C
Vendored
#ifndef _DISCORD_GAME_SDK_H_
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#define _DISCORD_GAME_SDK_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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#define DISCORD_VERSION 1
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#define DISCORD_APPLICATION_VERSION 1
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#define DISCORD_USERS_VERSION 1
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#define DISCORD_IMAGES_VERSION 1
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#define DISCORD_ACTIVITIES_VERSION 1
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#define DISCORD_RELATIONSHIPS_VERSION 1
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#define DISCORD_LOBBIES_VERSION 1
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#define DISCORD_NETWORK_VERSION 1
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#define DISCORD_OVERLAY_VERSION 1
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#define DISCORD_STORAGE_VERSION 1
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enum EDiscordResult {
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DiscordResult_Ok,
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DiscordResult_ServiceUnavailable,
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DiscordResult_InvalidVersion,
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DiscordResult_LockFailed,
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DiscordResult_InternalError,
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DiscordResult_InvalidPaylaod,
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DiscordResult_InvalidCommand,
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DiscordResult_InvalidPermissions,
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DiscordResult_NotFetched,
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DiscordResult_NotFound,
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DiscordResult_Conflict,
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DiscordResult_InvalidSecret,
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DiscordResult_InvalidJoinSecret,
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DiscordResult_NoEligibleActivity,
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DiscordResult_InvalidInvite,
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DiscordResult_NotAuthenticated,
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DiscordResult_InvalidAccessToken,
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DiscordResult_ApplicationMismatch,
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DiscordResult_InvalidDataUrl,
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DiscordResult_InvalidBase64,
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DiscordResult_NotFiltered,
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DiscordResult_LobbyFull,
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DiscordResult_InvalidLobbySecret,
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DiscordResult_InvalidFilename,
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DiscordResult_InvalidFileSize,
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DiscordResult_InvalidEntitlement,
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DiscordResult_NotInstalled,
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DiscordResult_NotRunning,
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};
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enum EDiscordCreateFlags {
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DiscordCreateFlags_Default = 0,
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DiscordCreateFlags_NoRequireDiscord = 1,
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};
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enum EDiscordLogLevel {
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DiscordLogLevel_Error = 1,
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DiscordLogLevel_Warn,
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DiscordLogLevel_Info,
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DiscordLogLevel_Debug,
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};
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enum EDiscordImageType {
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DiscordImageType_User,
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};
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enum EDiscordActivityType {
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DiscordActivityType_Playing,
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DiscordActivityType_Streaming,
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DiscordActivityType_Listening,
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DiscordActivityType_Watching,
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};
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enum EDiscordActivityActionType {
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DiscordActivityActionType_Join = 1,
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DiscordActivityActionType_Spectate,
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};
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enum EDiscordActivityJoinRequestReply {
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DiscordActivityJoinRequestReply_No,
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DiscordActivityJoinRequestReply_Yes,
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DiscordActivityJoinRequestReply_Ignore,
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};
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enum EDiscordStatus {
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DiscordStatus_Offline = 0,
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DiscordStatus_Online = 1,
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DiscordStatus_Idle = 2,
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DiscordStatus_DoNotDisturb = 4,
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};
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enum EDiscordRelationshipType {
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DiscordRelationshipType_None,
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DiscordRelationshipType_Friend,
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DiscordRelationshipType_Blocked,
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DiscordRelationshipType_PendingIncoming,
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DiscordRelationshipType_PendingOutgoing,
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DiscordRelationshipType_Implicit,
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};
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enum EDiscordLobbyType {
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DiscordLobbyType_Private = 1,
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DiscordLobbyType_Public,
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};
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enum EDiscordLobbySearchComparison {
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DiscordLobbySearchComparison_LessThanOrEqual = -2,
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DiscordLobbySearchComparison_LessThan,
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DiscordLobbySearchComparison_Equal,
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DiscordLobbySearchComparison_GreaterThan,
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DiscordLobbySearchComparison_GreaterThanOrEqual,
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DiscordLobbySearchComparison_NotEqual,
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};
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enum EDiscordLobbySearchCast {
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DiscordLobbySearchCast_String = 1,
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DiscordLobbySearchCast_Number,
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};
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typedef int64_t DiscordClientId;
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typedef int32_t DiscordVersion;
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typedef int64_t DiscordSnowflake;
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typedef int64_t DiscordTimestamp;
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typedef DiscordSnowflake DiscordUserId;
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typedef char DiscordUserName[256];
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typedef char DiscordUserAvatar[128];
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typedef char DiscordUserDiscriminator[8];
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typedef char DiscordAccessToken[128];
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typedef char DiscordOAuth2Scopes[1024];
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typedef char DiscordLocale[128];
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typedef char DiscordBranch[4096];
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typedef uint8_t* DiscordImageData;
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typedef char DiscordImageId[128];
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typedef char DiscordImageCaption[128];
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typedef char DiscordPartyId[128];
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typedef int32_t DiscordPartyMemberCount;
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typedef char DiscordSecret[128];
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typedef DiscordSnowflake DiscordLobbyId;
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typedef char DiscordLobbySecret[128];
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typedef char DiscordMetadataKey[256];
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typedef char DiscordMetadataValue[4096];
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typedef uint8_t* DiscordLobbyData;
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typedef uint64_t DiscordNetworkSessionId;
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typedef uint8_t DiscordNetworkChannelId;
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typedef uint8_t* DiscordNetworkData;
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typedef char DiscordStorageFileName[260];
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typedef uint8_t* DiscordStorageData;
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struct DiscordUser {
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DiscordUserId id;
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DiscordUserName username;
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DiscordUserDiscriminator discriminator;
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DiscordUserAvatar avatar;
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int bot;
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};
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struct DiscordOAuth2Token {
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DiscordAccessToken access_token;
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DiscordOAuth2Scopes scopes;
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DiscordTimestamp expires;
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};
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struct DiscordImageHandle {
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enum EDiscordImageType type;
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int64_t id;
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uint32_t size;
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};
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struct DiscordImageDimensions {
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uint32_t width;
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uint32_t height;
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};
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struct DiscordActivityTimestamps {
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DiscordTimestamp start;
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DiscordTimestamp end;
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};
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struct DiscordActivityAssets {
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DiscordImageId large_image;
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DiscordImageCaption large_text;
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DiscordImageId small_image;
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DiscordImageCaption small_text;
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};
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struct DiscordPartySize {
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DiscordPartyMemberCount current_size;
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DiscordPartyMemberCount max_size;
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};
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struct DiscordActivityParty {
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DiscordPartyId id;
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struct DiscordPartySize size;
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};
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struct DiscordActivitySecrets {
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DiscordSecret match;
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DiscordSecret join;
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DiscordSecret spectate;
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};
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struct DiscordActivity {
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enum EDiscordActivityType type;
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char name[128];
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char state[128];
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char details[128];
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struct DiscordActivityTimestamps timestamps;
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struct DiscordActivityAssets assets;
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struct DiscordActivityParty party;
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struct DiscordActivitySecrets secrets;
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int instance;
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};
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struct DiscordPresence {
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enum EDiscordStatus status;
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struct DiscordActivity activity;
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};
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struct DiscordRelationship {
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enum EDiscordRelationshipType type;
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struct DiscordUser user;
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struct DiscordPresence presence;
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};
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struct DiscordLobby {
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DiscordLobbyId id;
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enum EDiscordLobbyType type;
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DiscordSnowflake owner_id;
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DiscordLobbySecret secret;
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uint32_t capacity;
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};
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struct DiscordFileStat {
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DiscordStorageFileName filename;
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uint64_t size;
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uint64_t last_modified;
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};
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struct IDiscordLobbyTransaction {
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enum EDiscordResult (*set_type)(struct IDiscordLobbyTransaction* lobby_transaction, enum EDiscordLobbyType type);
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enum EDiscordResult (*set_owner)(struct IDiscordLobbyTransaction* lobby_transaction, DiscordSnowflake owner_id);
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enum EDiscordResult (*set_capacity)(struct IDiscordLobbyTransaction* lobby_transaction, uint32_t capacity);
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enum EDiscordResult (*set_metadata)(struct IDiscordLobbyTransaction* lobby_transaction, DiscordMetadataKey key, DiscordMetadataValue value);
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enum EDiscordResult (*delete_metadata)(struct IDiscordLobbyTransaction* lobby_transaction, DiscordMetadataKey key);
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};
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struct IDiscordLobbyMemberTransaction {
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enum EDiscordResult (*set_metadata)(struct IDiscordLobbyMemberTransaction* lobby_member_transaction, DiscordMetadataKey key, DiscordMetadataValue value);
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enum EDiscordResult (*delete_metadata)(struct IDiscordLobbyMemberTransaction* lobby_member_transaction, DiscordMetadataKey key);
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};
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struct IDiscordLobbySearch {
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enum EDiscordResult (*filter)(struct IDiscordLobbySearch* lobby_search, DiscordMetadataKey key, enum EDiscordLobbySearchComparison comparison, enum EDiscordLobbySearchCast cast, DiscordMetadataValue value);
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enum EDiscordResult (*sort)(struct IDiscordLobbySearch* lobby_search, DiscordMetadataKey key, enum EDiscordLobbySearchCast cast, DiscordMetadataValue value);
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enum EDiscordResult (*limit)(struct IDiscordLobbySearch* lobby_search, uint32_t limit);
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};
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typedef void IDiscordApplicationEvents;
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struct IDiscordApplication {
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enum EDiscordResult (*destroy)(struct IDiscordApplication* application);
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enum EDiscordResult (*validate_or_exit)(struct IDiscordApplication* application, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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enum EDiscordResult (*get_current_locale)(struct IDiscordApplication* application, DiscordLocale* locale);
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enum EDiscordResult (*get_current_branch)(struct IDiscordApplication* application, DiscordBranch* branch);
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enum EDiscordResult (*get_oauth2_token)(struct IDiscordApplication* application, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordOAuth2Token* oauth2_token));
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};
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struct IDiscordUsersEvents {
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void (*on_current_user_update)(void* event_data);
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};
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struct IDiscordUsers {
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enum EDiscordResult (*destroy)(struct IDiscordUsers* users);
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enum EDiscordResult (*get_current_user)(struct IDiscordUsers* users, struct DiscordUser* current_user);
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enum EDiscordResult (*fetch)(struct IDiscordUsers* users, DiscordUserId user_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordUser* user));
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};
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typedef void IDiscordImagesEvents;
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struct IDiscordImages {
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enum EDiscordResult (*destroy)(struct IDiscordImages* images);
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enum EDiscordResult (*fetch)(struct IDiscordImages* images, struct DiscordImageHandle handle, int refresh, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordImageHandle handle_result));
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enum EDiscordResult (*get_dimensions)(struct IDiscordImages* images, struct DiscordImageHandle handle, struct DiscordImageDimensions* dimensions);
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enum EDiscordResult (*get_data)(struct IDiscordImages* images, struct DiscordImageHandle handle, DiscordImageData data, uint32_t data_length);
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};
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struct IDiscordActivitiesEvents {
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void (*on_activity_join)(void* event_data, DiscordSecret secret);
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void (*on_activity_spectate)(void* event_data, DiscordSecret secret);
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void (*on_activity_join_request)(void* event_data, struct DiscordUser* user);
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void (*on_activity_invite)(void* event_data, enum EDiscordActivityActionType type, struct DiscordUser* user, struct DiscordActivity* activity);
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};
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struct IDiscordActivities {
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enum EDiscordResult (*destroy)(struct IDiscordActivities* activities);
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enum EDiscordResult (*register_)(struct IDiscordActivities* activities, const char* command);
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enum EDiscordResult (*register_steam)(struct IDiscordActivities* activities, uint32_t steam_id);
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enum EDiscordResult (*update_activity)(struct IDiscordActivities* activities, struct DiscordActivity* activity, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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enum EDiscordResult (*clear_activity)(struct IDiscordActivities* activities, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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enum EDiscordResult (*respond)(struct IDiscordActivities* activities, DiscordUserId user_id, enum EDiscordActivityJoinRequestReply reply, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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enum EDiscordResult (*invite_user)(struct IDiscordActivities* activities, DiscordUserId user_id, enum EDiscordActivityActionType type, const char* content, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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enum EDiscordResult (*accept_invite)(struct IDiscordActivities* activities, DiscordUserId user_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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};
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struct IDiscordRelationshipsEvents {
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void (*on_relationships_update)(void* event_data);
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void (*on_relationship_update)(void* event_data, struct DiscordRelationship* relationship);
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};
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struct IDiscordRelationships {
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enum EDiscordResult (*destroy)(struct IDiscordRelationships* relationships);
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enum EDiscordResult (*filter)(struct IDiscordRelationships* relationships, void* filter_data, int (*filter)(void* filter_data, struct DiscordRelationship* relationship));
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enum EDiscordResult (*count)(struct IDiscordRelationships* relationships, int32_t* count);
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enum EDiscordResult (*get)(struct IDiscordRelationships* relationships, DiscordUserId user_id, struct DiscordRelationship* relationship);
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enum EDiscordResult (*at)(struct IDiscordRelationships* relationships, uint32_t index, struct DiscordRelationship* relationship);
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};
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struct IDiscordLobbiesEvents {
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void (*on_lobby_update)(void* event_data, int64_t lobby_id);
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void (*on_lobby_delete)(void* event_data, int64_t lobby_id, uint32_t reason);
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void (*on_lobby_member_connect)(void* event_data, int64_t lobby_id, int64_t user_id);
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void (*on_lobby_member_update)(void* event_data, int64_t lobby_id, int64_t user_id);
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void (*on_lobby_member_disconnect)(void* event_data, int64_t lobby_id, int64_t user_id);
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void (*on_lobby_message)(void* event_data, int64_t lobby_id, int64_t user_id, DiscordLobbyData data, uint32_t data_length);
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void (*on_lobby_speaking)(void* event_data, int64_t lobby_id, int64_t user_id, int speaking);
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};
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struct IDiscordLobbies {
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enum EDiscordResult (*destroy)(struct IDiscordLobbies* lobbies);
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enum EDiscordResult (*create_lobby_transaction)(struct IDiscordLobbies* lobbies, struct IDiscordLobbyTransaction** transaction);
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enum EDiscordResult (*get_lobby_transaction)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, struct IDiscordLobbyTransaction** transaction);
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enum EDiscordResult (*get_member_transaction)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordUserId user_id, struct IDiscordLobbyMemberTransaction** transaction);
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enum EDiscordResult (*create_lobby)(struct IDiscordLobbies* lobbies, struct IDiscordLobbyTransaction* transaction, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordLobby* lobby));
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enum EDiscordResult (*update_lobby)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, struct IDiscordLobbyTransaction* transaction, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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enum EDiscordResult (*delete_lobby)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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enum EDiscordResult (*connect)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordLobbySecret lobby_secret, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, struct DiscordLobby* lobby));
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enum EDiscordResult (*disconnect)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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enum EDiscordResult (*get_lobby)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, struct DiscordLobby* lobby);
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enum EDiscordResult (*get_lobby_metadata)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordMetadataKey key, DiscordMetadataValue* value);
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enum EDiscordResult (*get_member_count)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, int32_t* count);
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enum EDiscordResult (*get_member_user_id)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, int32_t index, DiscordUserId* user_id);
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enum EDiscordResult (*get_member_user)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordUserId user_id, struct DiscordUser* user);
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enum EDiscordResult (*get_member_metadata)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordUserId user_id, DiscordMetadataKey key, DiscordMetadataValue* value);
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enum EDiscordResult (*update_member)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordUserId user_id, struct IDiscordLobbyMemberTransaction* transaction, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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enum EDiscordResult (*send)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, DiscordLobbyData data, uint32_t data_length);
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enum EDiscordResult (*create_lobby_search)(struct IDiscordLobbies* lobbies, struct IDiscordLobbySearch** lobby_search);
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enum EDiscordResult (*search)(struct IDiscordLobbies* lobbies, struct IDiscordLobbySearch* query, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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enum EDiscordResult (*get_lobby_count)(struct IDiscordLobbies* lobbies, int32_t* count);
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enum EDiscordResult (*get_lobby_id)(struct IDiscordLobbies* lobbies, int32_t index, DiscordLobbyId* lobby_id);
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enum EDiscordResult (*voice_connect)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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enum EDiscordResult (*voice_disconnect)(struct IDiscordLobbies* lobbies, DiscordLobbyId lobby_id, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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};
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struct IDiscordNetworkEvents {
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void (*on_message)(void* event_data, DiscordNetworkSessionId from, DiscordNetworkChannelId channel, DiscordNetworkData data, uint32_t data_length);
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};
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struct IDiscordNetwork {
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enum EDiscordResult (*destroy)(struct IDiscordNetwork* network);
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enum EDiscordResult (*get_session_id)(struct IDiscordNetwork* network, DiscordNetworkSessionId* session_id);
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enum EDiscordResult (*flush)(struct IDiscordNetwork* network);
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enum EDiscordResult (*open_channel)(struct IDiscordNetwork* network, DiscordNetworkSessionId remote, DiscordNetworkChannelId channel);
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enum EDiscordResult (*open_reliable_channel)(struct IDiscordNetwork* network, DiscordNetworkSessionId remote, DiscordNetworkChannelId channel);
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enum EDiscordResult (*send)(struct IDiscordNetwork* network, DiscordNetworkSessionId remote, DiscordNetworkChannelId channel, DiscordNetworkData data, uint32_t data_length);
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enum EDiscordResult (*close_channel)(struct IDiscordNetwork* network, DiscordNetworkSessionId remote, DiscordNetworkChannelId channel);
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};
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struct IDiscordOverlayEvents {
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void (*on_overlay_locked)(void* event_data, int locked);
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};
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struct IDiscordOverlay {
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enum EDiscordResult (*destroy)(struct IDiscordOverlay* overlay);
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enum EDiscordResult (*is_enabled)(struct IDiscordOverlay* overlay, int* enabled);
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enum EDiscordResult (*is_locked)(struct IDiscordOverlay* overlay, int* locked);
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enum EDiscordResult (*set_locked)(struct IDiscordOverlay* overlay, int locked);
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enum EDiscordResult (*open_activity_invite)(struct IDiscordOverlay* overlay, enum EDiscordActivityActionType type, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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};
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typedef void IDiscordStorageEvents;
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struct IDiscordStorage {
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enum EDiscordResult (*destroy)(struct IDiscordStorage* storage);
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enum EDiscordResult (*read)(struct IDiscordStorage* storage, DiscordStorageFileName name, DiscordStorageData data, uint32_t data_length, uint32_t* read);
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enum EDiscordResult (*read_async)(struct IDiscordStorage* storage, DiscordStorageFileName name, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, DiscordStorageData data, uint32_t data_length));
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enum EDiscordResult (*read_async_partial)(struct IDiscordStorage* storage, DiscordStorageFileName name, uint64_t offset, uint64_t length, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result, DiscordStorageData data, uint32_t data_length));
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enum EDiscordResult (*write)(struct IDiscordStorage* storage, DiscordStorageFileName name, DiscordStorageData data, uint32_t data_length);
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enum EDiscordResult (*write_async)(struct IDiscordStorage* storage, DiscordStorageFileName name, DiscordStorageData data, uint32_t data_length, void* callback_data, void (*callback)(void* callback_data, enum EDiscordResult result));
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enum EDiscordResult (*delete_)(struct IDiscordStorage* storage, DiscordStorageFileName name);
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enum EDiscordResult (*exists)(struct IDiscordStorage* storage, DiscordStorageFileName name, int* exists);
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enum EDiscordResult (*count)(struct IDiscordStorage* storage, int32_t* count);
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enum EDiscordResult (*stat)(struct IDiscordStorage* storage, DiscordStorageFileName name, struct DiscordFileStat* stat);
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enum EDiscordResult (*stat_index)(struct IDiscordStorage* storage, int32_t index, struct DiscordFileStat* stat);
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};
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struct IDiscordCoreEvents {
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void (*on_ready)(void* event_data);
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};
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struct IDiscordCore {
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enum EDiscordResult (*destroy)(struct IDiscordCore* core);
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enum EDiscordResult (*run_callbacks)(struct IDiscordCore* core);
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enum EDiscordResult (*set_log_hook)(struct IDiscordCore* core, enum EDiscordLogLevel min_level, void* hook_data, void (*hook)(void* hook_data, enum EDiscordLogLevel level, const char* message));
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enum EDiscordResult (*create_application)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordApplicationEvents* events, void* event_data, struct IDiscordApplication** result);
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enum EDiscordResult (*create_users)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordUsersEvents* events, void* event_data, struct IDiscordUsers** result);
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enum EDiscordResult (*create_images)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordImagesEvents* events, void* event_data, struct IDiscordImages** result);
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enum EDiscordResult (*create_activities)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordActivitiesEvents* events, void* event_data, struct IDiscordActivities** result);
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enum EDiscordResult (*create_relationships)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordRelationshipsEvents* events, void* event_data, struct IDiscordRelationships** result);
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enum EDiscordResult (*create_lobbies)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordLobbiesEvents* events, void* event_data, struct IDiscordLobbies** result);
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enum EDiscordResult (*create_network)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordNetworkEvents* events, void* event_data, struct IDiscordNetwork** result);
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enum EDiscordResult (*create_overlay)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordOverlayEvents* events, void* event_data, struct IDiscordOverlay** result);
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enum EDiscordResult (*create_storage)(struct IDiscordCore* core, DiscordVersion version, struct IDiscordStorageEvents* events, void* event_data, struct IDiscordStorage** result);
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|
};
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|
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|
struct DiscordCreateParams {
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|
DiscordClientId client_id;
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|
uint64_t flags;
|
|
struct IDiscordCoreEvents* events;
|
|
void* event_data;
|
|
};
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|
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enum EDiscordResult DiscordCreate(DiscordVersion version, struct DiscordCreateParams* params, struct IDiscordCore** result);
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#ifdef __cplusplus
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}
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#endif
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#endif |