83 lines
2.0 KiB
C++
83 lines
2.0 KiB
C++
#pragma once
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#include "StarWorldPainter.hpp"
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#include "StarWorldClient.hpp"
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#include "StarItemRecipe.hpp"
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#include "StarPane.hpp"
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namespace Star {
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STAR_CLASS(WorldClient);
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STAR_CLASS(PlayerBlueprints);
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STAR_CLASS(ListWidget);
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STAR_CLASS(TextBoxWidget);
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STAR_CLASS(ButtonWidget);
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STAR_CLASS(LabelWidget);
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STAR_CLASS(AudioInstance);
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STAR_CLASS(CraftingPane);
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class CraftingPane : public Pane {
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public:
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CraftingPane(
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WorldClientPtr worldClient, PlayerPtr player, Json const& settings, EntityId sourceEntityId = NullEntityId);
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void displayed() override;
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void dismissed() override;
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PanePtr createTooltip(Vec2I const& screenPosition) override;
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EntityId sourceEntityId() const;
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private:
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void upgradeTable();
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List<ItemRecipe> determineRecipes();
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virtual void update(float dt) override;
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void updateCraftButtons();
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void updateAvailableRecipes();
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bool consumeIngredients(ItemRecipe& recipe, int count);
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void stopCrafting();
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void toggleCraft();
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void craft(int count);
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void countChanged();
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void countTextChanged();
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int maxCraft();
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void setupList(WidgetPtr widget, ItemRecipe const& recipe);
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ItemRecipe recipeFromSelectedWidget() const;
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void setupWidget(WidgetPtr const& widget, ItemRecipe const& recipe, HashMap<ItemDescriptor, uint64_t> const& normalizedBag);
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PanePtr setupTooltip(ItemRecipe const& recipe);
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size_t itemCount(List<ItemPtr> const& store, ItemDescriptor const& item);
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WorldClientPtr m_worldClient;
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PlayerPtr m_player;
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PlayerBlueprintsPtr m_blueprints;
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bool m_crafting;
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GameTimer m_craftTimer;
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AudioInstancePtr m_craftingSound;
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int m_count;
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List<ItemRecipe> m_recipes;
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BiHashMap<ItemRecipe, WidgetPtr> m_recipesWidgetMap; // maps ItemRecipe to guiList WidgetPtrs
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ListWidgetPtr m_guiList;
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TextBoxWidgetPtr m_textBox;
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ButtonWidgetPtr m_filterHaveMaterials;
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size_t m_displayedRecipe;
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StringSet m_filter;
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int m_recipeAutorefreshCooldown;
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HashMap<ItemDescriptor, ItemPtr> m_itemCache;
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EntityId m_sourceEntityId;
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Json m_settings;
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Maybe<ItemRecipe> m_upgradeRecipe;
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};
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}
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