39 lines
886 B
C++
39 lines
886 B
C++
#include "StarLightSource.hpp"
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#include "StarDataStreamExtra.hpp"
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namespace Star {
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EnumMap<LightType> const LightTypeNames{
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{LightType::Spread, "Spread"},
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{LightType::Point, "Point"},
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{LightType::PointAsSpread, "PointAsSpread"}
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};
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void LightSource::translate(Vec2F const& pos) {
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position += pos;
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}
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DataStream& operator<<(DataStream& ds, LightSource const& lightSource) {
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ds.write(lightSource.position);
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ds.write(lightSource.color);
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ds.write(lightSource.type);
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ds.write(lightSource.pointBeam);
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ds.write(lightSource.beamAngle);
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ds.write(lightSource.beamAmbience);
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return ds;
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}
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DataStream& operator>>(DataStream& ds, LightSource& lightSource) {
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ds.read(lightSource.position);
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ds.read(lightSource.color);
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ds.read(lightSource.type);
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ds.read(lightSource.pointBeam);
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ds.read(lightSource.beamAngle);
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ds.read(lightSource.beamAmbience);
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return ds;
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}
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}
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