osb/source/game/StarEntitySplash.hpp
2024-02-25 15:46:47 +01:00

28 lines
575 B
C++

#pragma once
#include "StarJson.hpp"
#include "StarParticle.hpp"
namespace Star {
STAR_CLASS(World);
STAR_STRUCT(EntitySplashConfig);
STAR_CLASS(EntitySplashHelper);
struct EntitySplashConfig {
EntitySplashConfig();
EntitySplashConfig(Json const& config);
float splashSpeedMin;
Vec2F splashBottomSensor;
Vec2F splashTopSensor;
float splashMinWaterLevel;
int numSplashParticles;
Particle splashParticle;
Particle splashParticleVariance;
float splashYVelocityFactor;
List<Particle> doSplash(Vec2F position, Vec2F velocity, World* world) const;
};
}