osb/source/core/StarText.hpp
Kae ca1426eabc Lua chat callbacks + better font styling
golly gee whiz!! i hope i didn't fuck something up
2024-04-22 06:07:59 +10:00

45 lines
1.2 KiB
C++

#pragma once
#include "StarString.hpp"
#include "StarStringView.hpp"
#include "StarVector.hpp"
#include "StarDirectives.hpp"
#include "StarJson.hpp"
namespace Star {
unsigned const DefaultFontSize = 8;
float const DefaultLineSpacing = 1.3f;
struct TextStyle {
float lineSpacing = DefaultLineSpacing;
Vec4B color = Vec4B::filled(255);
Vec4B shadow = Vec4B::filled(0);
unsigned fontSize = DefaultFontSize;
String font = "";
Directives directives;
Directives backDirectives;
TextStyle() = default;
TextStyle(Json const& config);
TextStyle& loadJson(Json const& config);
};
namespace Text {
unsigned char const StartEsc = '\x1b';
unsigned char const EndEsc = ';';
unsigned char const CmdEsc = '^';
unsigned char const SpecialCharLimit = ' ';
String stripEscapeCodes(String const& s);
inline bool isEscapeCode(Utf32Type c) { return c == CmdEsc || c == StartEsc; }
typedef function<bool(StringView text)> TextCallback;
typedef function<bool(StringView commands)> CommandsCallback;
bool processText(StringView text, TextCallback textFunc, CommandsCallback commandsFunc = CommandsCallback(), bool includeCommandSides = false);
String preprocessEscapeCodes(String const& s);
String extractCodes(String const& s);
}
}